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- Wed 10th, August 2022
Interview Factor 5's Julian Eggebrecht On Star Wars, Indiana Jones And Choosing N64 Over PS1
"Our games were treated like first-party games"
The Making Of PS2, The World's Most Successful Video Game Console
"By the end of the process, I'm almost hallucinating with jet lag"
The Making Of Body Harvest - The N64 Cult Classic That Went Through Development Hell
Former DMA Design staffer Steve Hammond spills the beans
The Making Of Grand Theft Auto, The Start Of The 370-Million-Selling GTA Franchise
"We never believed that it would actually cause that much trouble"