What can be said about the Virtual Boy which hasn't been said a million times already?
Arguably Nintendo's most high-profile commercial failure in the realm of video game hardware, this headache-inducing device is often blamed for the premature departure of the legendary Gunpei Yokoi from the company he helped build; rumour has it that the late Nintendo boss Hiroshi Yamauchi gave the Game Boy maker his marching orders after the Virtual Boy proved to be an embarrassing dud.
Whatever the real story behind this most infamous of flops, the Virtual Boy is a system that continues to attract attention, even after all this time. It promised so much – a gateway into virtual reality mixed with Nintendo's signature gameplay, all pulled together by the genius who had created the Game & Watch and Game Boy lines. What could possibly go wrong?
Quite a bit, as it happens; software support was poor, sales were dismal, and Nintendo quickly abandoned the Virtual Boy to focus all of its attention on its upcoming Nintendo 64 home console.
However, for all of its failings, the Virtual Boy has some redeeming features; its 3D effect remains pretty impressive even today, and it has several amazing exclusives which haven't ever been made available elsewhere.
You'll see some of them listed below, and these are presented in order of user ranking. Don't agree with the list? Use the user rating box to cast your vote!
10. Teleroboxer (VB)
Teleroboxer is the first of the Virtual Boy catalogue that could be legitimately, consistently labelled as 'fun'. Think of it as a Punch-Out!! game set in the future, starring Real Steel-style robots rather than human beings. The Virtual Boy does a good job of immersing you in the fight with the large, detailed and varied opposition. You will have a great time blocking and punching as you try to find the best way to battle your opponents, but once you’ve done that things become very easy with the only challenge being to see if you can manage an unbeaten run.
9. Panic Bomber (VB)
Probably not the Bomberman game most players wanted but it’s a good ‘un, and the varied opponents and multiple difficulty levels help to keep your interest in this fun puzzle game that has excellent music and great visuals – even if the impressive backgrounds will largely go unnoticed. Extra modes would have been a benefit – and like Mario’s Tennis, it’s harmed by that non-existent link cable – but on the whole, it's another fine puzzle game for the Virtual Boy.
8. Space Squash (VB)
Featuring great use of the 3D effect and a variety of different stages, Space Squash provides an enjoyable experience. The controls work wonderfully, the audio is effective and the (strangely hidden) options menu further extends the life of the game. An additional difficulty setting would have been a welcome inclusion but the game is still a lot of fun to play and one of the best titles on the Virtual Boy.
7. 3D Tetris (VB)
The “Next” piece preview may cause some confusion, the ‘Clear It!’ modes are the kind you will try once and then forget about, and starting at easy level 1 can lead to boredom. However, start at a later level and you will have a lot of fun with the game. The difficulty settings allow you to adjust the challenge and the three game types are all good, differing enough to make you want to give them each a thorough play-through. It may be different to other Tetris games, but it’s still an excellent game and highly recommended.
6. Vertical Force (VB)
Although the gameplay is pretty traditional, Vertical Force’s levels make good use of the hardware's 3D effect. It’s a fun shooter that offers (on two of the difficulty settings) a tough challenge. This adds replayability, but the game suffers greatly from only having four full levels. However, it’s one you will enjoy coming back to again and again either to try and get that bit further or just to see how far you can make it on one life. While it's not quite good enough to be known as Hudson's 'lost classic', this is still a worthwhile purchase if you're a new Virtual Boy owner.
5. Jack Bros. (VB)
Once you’ve got the hang of it, Jack Bros. is a short game, and it’s a shame that there aren’t more puzzles on offer. However, multiple characters and two difficulty settings extend the life of a game that is a lot of fun to play already. It features great music and looks good, too – though it doesn’t really gain anything from being on the Virtual Boy. Overall the game’s strengths help to make up for any weaknesses, making Jack Bros. an essential Virtual Boy purchase.
4. Red Alarm (VB)
There are a few things to fault with the visuals, but Red Alarm's 3D effect is impressive, and there's a lot of variety in the wireframe graphics. It’s a little on the short side, but Red Alarm is a blast to play and remains one of the best reasons to own a Virtual Boy; the fact that it's cheap to pick up these days is a bonus. The Virtual Boy's Star Fox? Almost.
Is Virtual Boy considered VR?
Not really. Despite using 'Virtual' in its name, the Virtual Boy can't really offer an immersive VR experience. It's more akin to a Tomytronic 3D or Nintendo 3DS; it creates the illusion of three-dimensional depth rather than Virtual Reality.
What was the last game of the Virtual Boy?
The final officially released game for the Virtual Boy was 3D Tetris, which launched on March 22nd, 1996. However, homebrew titles have been released since then.
How many games were released for Virtual Boy?
The Virtual Boy's library runs to 22 officially released games.
Comments 11
It's a pretty decent list of games. Too bad Bound High, despite being 100% complete, didn't make it. It's legit one of top 3 VB games along with Wario Land and Jack Bros.
You missed Galactic Pinball and Waterworld. I think that would complete your collection. 😄
Sad to see the myth about Gunpei Yokoi still being repeated.
Consult the fantastic book "Nintendo Magic" - he was not blamed at all over the VB within Nintendo. In fact, Yamauchi considered him practically family and their relationship was "like father and son." (That's a direct quote). They would often share family meals.
On top of this, Yokoi had in fact already decided on and announced his plans to retire from Nintendo to pursue other things /before/ the Virtual Boy was even out.
Let the myth die as the sensationalised nonsense it is.
Jack Bros is a very cool game, it was one of the titles that came with the 2nd hand Virtual Boy I picked up for peanuts in the late 90s and I had a lot of fun with it.
Of course, Wario Land is the real gem on the system, and a game that arguably never needed to be in 3d. Even back then, putting on a "virtual reality" style helmet to play anything sidescrolling rather than first person felt very counterintuitive.
I'm still confused that Nintendo didn't port it to the 3DS where it would have been much more at home and people could appreciate it for the great title it is. I actually have a 3d monitor still knocking around, one day I should try and find an emulator that supports them and replay it properly without getting eye strain / headache.
I am a Virtual Boy collector with a mostly-complete North American library, minus the holy grails like Jack Bros. Even as a VB enthusiast, I would not be offended at all if this had been a joke post with zero games listed. xD
VB Wario Land and Mario's Tennis are perfectly serviceable and would play just fine in 2D. The rest, take 'em or leave 'em.
Teleroboxer feels like ARMS stripped down to its absolute most-basic parts. Missed opportunity there.
Missing the Japanese corridor horror game tsk tsk.
Ah a system with red, interesting use of 32bit and wireframe in some games. I'd say it's more 3D than VR.
The rest are about right. It being a small library does help though noticing the good and bad on offer and many were pretty good.
They could have waited for black and white or more colour but they had to release it. Red wasn't the worst and sure it had to be cheap and wasn't whatever the case for blue LEDs and so on. It has charm. A fair idea but sometimes some things need a bit more time. I love the idea of it, the 2 d-pads too that N64 got as C buttons I guess. Not all are winners but it had great ideas besides it's particular state of working.
VRB is always such an interesting story about how it came to be. But, I'm glad it happened and had more influence on the market than it's generally given credit for. More so that Nintendo has even toyed with VR on the Switch with Labo. Gives me pause to wonder if they might tinker with VR again with Switch NG. I can't see that would be highly successful, but Nintendo does seem willing to try new ideas from time to time. Just not established ones like great online services, LOL.
I'd add T&E SOFT's Golf to this list. The performance of that game compared to contemporary T&E SOFT golf games on other platforms goes to show just how powerful the Virtual Boy was: PlayStation-level, certainly.
This is definitely a list that very few could make.
finally able to check this list out thanx too the 3ds emulator release https://www.timeextension.com/news/2024/02/3ds-virtual-boy-emulation-gives-you-3d-without-the-headaches?utm_campaign=promoted-articles&utm_medium=homepage-listing&utm_source=nintendolife.com
@KGRAMR Bound High is one of the best games. I own one of the Reproduction games; Guess it would be on Nr. 2 if officially released. Warioland is still better IMHO. You have Hyper Fighting? also top 5 game. 32mbit cart (Nintendo only released 16Mbit carts.)
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