This week a piece of gaming history was unearthed in the form of the SNES PlayStation. Images of a prototype console - badly yellowed, but identical to press images that cropped up almost two decades ago - appeared online, with the finder claiming that his father had rescued it from the scrapheap many years ago and was oblivious to its historical value. An unlikely joint venture between Sony and Nintendo, it's easy to see why these fresh images of a machine once thought to be erased from existence have created such a stir online. Today, Sony and Nintendo are rivals in the hardware arena, but back in the early '90s the companies clearly saw some benefit in working together.
Sony and Nintendo's relationship began when the latter developed the sound chip for the Super Nintendo. Created by Ken Kutaragi, the SPC 700 was one of the most impressive technical aspects of the 16-bit console, offering near CD-quality audio at a time when its rivals could muster little more than beeps and buzzes. Nintendo was clearly pleased enough to consider expanding the partnership, with Sony being the obvious choice when it came to creating a CD-ROM drive for the console. A Nintendo-branded CD add-on would be released alongside a stand-alone system with Sony's name emblazoned on it - the SNES PlayStation.
Neither pieces of hardware ever made it into full production, with Nintendo backing out of the deal in the most explosive way imaginable - it announced that it would be ditching Sony and partnering with Philips at the same '91 CES event where Sony publicly unveiled the proposed SNES PlayStation. The effect was complete and utter humiliation for the veteran manufacturer - possibly the intention of wily Nintendo boss Hiroshi Yamauchi. Sony would retreat to lick it wounds and return shortly afterwards with a reinvented, super-powerful 32-bit console which would turn the games industry on its head. Nintendo had turned a valuable ally into a bitter adversary, and changed the course of gaming history forever.
However, it's easy to see why Nintendo removed itself from the deal as quickly as possible; Sony became increasingly brash with its demands, stating that it would retain publishing rights for all SNES CD-ROM games and would make money on every single CD game sold, even the ones produced by Nintendo itself - a request that would have no doubt set alarm bells ringing within Nintendo's Kyoto HQ. The deal was being stacked heavily in favour of Sony, a company with no prior experience in the field of gaming hardware - and that was something that Nintendo clearly couldn't allow to happen. If the deal had been allowed to proceed, Nintendo would be beholden to Sony, not only in terms of hardware, but software as well.
It's tempting to ponder what actually would have occurred if the SNES PlayStation had actually hit the market, and the deal went ahead as Sony had clearly hoped it would. It's worth taking into account how its rivals fared at the time. The NEC-made PC Engine CD-ROM attachment was the first to hit the market in 1988, and would be fused with the core machine in the form of the PC Engine Duo in 1991 - known as the TurboDuo in North America. It added little to the gaming experience aside from animated introductions and CD-quality audio, and although it had moderate success in its native Japan, it was a complete failure Stateside.
Sega's CD-ROM attachment didn't do much better, despite a global launch and the power of the Sega brand internationally. It was more powerful than NEC's system but the games were still largely unimpressive, offering an almost identical standard of gameplay as standard Mega Drive / Genesis titles. Attempts were made to create a unified platform in the shape of the JVC Wondermega and Sega Multi-Mega / CDX, but neither caught on. Alongside these two high-profile flops there were other disasters, such as the Commodore CDTV and Philips CDi. Simply put, combining 8 and 16-bit hardware with CD-ROM drives didn't seem to make commercial sense in the early '90s, despite the public's constant demand for new and interesting cutting-edge tech. CD tech arguably didn't come into its own until the 32-bit generation; everything prior to that was a false start.
In this respect, it's debatable that the SNES PlayStation would have offered anything different. It was a standard SNES console twinned with a CD-ROM drive running Sony's "Super CD" standard - it was the creation of this standard that allowed the company to make claims on publishing rights for software. It has never been totally revealed what kind of new custom hardware - if any - the SNES PlayStation would offer, but from what we know of other systems of the period, it's unlikely that the CD format would have been used for anything more than FMV and additional storage. Simply put, there's nothing to suggest that the console would have done any better at retail than the failures that preceded it. In fact, there's a good chance that it could have done a whole lot worse; even in 1991 the public's appetite for CD-ROM gaming was hardly ravenous, and many Nintendo fans would have baulked at the idea of buying another system purely for the benefit of CD storage, especially when a cheaper add-on unit would have also been sold. The list of rumoured SNES CD-ROM games is also somewhat disappointing, with FMV puzzle title 7th Guest being perhaps the most high-profile (video above). The game featured attractive CGI visuals but was painfully limited in terms of gameplay, and hardly the kind of release that would sell an entirely new console.
Ironically, had the SNES PlayStation become a solid reality it could have put Sony out of the console business for good. If Nintendo hadn't pulled out at the last minute, the SNES PlayStation would have hit the market and presumably gone the same way as Sega and NEC's CD-based challengers. The stand-alone SNES PlayStation was pitched more as a Sony product than a Nintendo one, and Nintendo would have been able to walk away from the system without too much trouble. Sony would have been left shouldering the blame, and one can speculate that the time spent trying to turn the console into a success would have given the company little room to work on any kind of 32-bit successor. Sony would have missed the start of the 32-bit revolution, leaving Sega and Nintendo to continue their war of dominance unhindered. It is widely reported that it was only the desire for revenge which convinced Sony boss Norio Ohga to allow Kutaragi to continue with development of the 32-bit version of the console. Had the SNES PlayStation made it to store shelves and flopped, Ohga and the rest of the Sony board would have almost certainly abandoned any ambitions the company had of entering the gaming market on its own.
All of this is hypothetical, of course - but it's nonetheless fascinating to look back at how Nintendo's actions created a dedicated and resourceful competitor. Looking at how the machine evolved during the early '90s it's amazing to think that Nintendo could ever entertain the notion of partnering with another firm on such a machine - although the existence of the Sharp-made Famicom Twin does show that the company has prior form in this regard. It's tempting to see the Sony deal as a little bit of speculative business that, for Nintendo at least, went a little too far; it is said that even as hands were being shaken between the two firms, Nintendo president Yamauchi was in discussions with Philips in order to plan an escape route. It shows just just how resourceful and ruthless the late boss was; Sony clearly believed it had the deal in the bag, only to have the rug unceremoniously pulled from beneath it in painfully embarrassing fashion at that 1991 CES.
The fact that the SNES PlayStation never went beyond the prototype state - not to mention the tumultuous story behind it - creates an allure that is almost unmatched by any other console in existence. Of course, what has come to pass since 1991 only adds to that appeal.
This article was originally published by nintendolife.com on Sat 26th December, 2015.
Comments 110
Sony wouldn't have tried to make their own console (or they would have kept helping Nintendo). And Microsoft wouldn't have joined the fight, since Sony wouldn't be there. It would be Nintendo V.S Sega still.
I think Sega could have survived, and smartphone gaming would have been some of the only competition. Also, the forsaken Zelda games wouldn't have been created.
I think the companies still would've gone their separate ways. Nintendo's philosophy since the Super Nintendo has always focused around affordability, and at some point the divide between the type of machine Sony wanted to produce and what Nintendo wanted to produce would've been so great that Sony would eventually go its own way.
It doesn't matter how unfavourable the term, Nintendo did not deal with it professionally at all. In negotiations, both sides will wants what is best for themselves. You can't agree to their demands, let them proceed with plans only to publicly announce you're turning your back on them. They should have kept negotiating until they were happy, or at least pulled out of them.
I think the games industry would be worse if this had gone ahead. Sony's introduction led to a huge widening of the gamer demographics, and a bunch of brand new IP, drastically different to anything that had come before it. It also showed that newcomers could come into the market and have success, paving the way for Microsoft to come in and bring even more to the market. Had all this gone to the original plan, you'd have just continued to have one machine, the Nintendo one, dominate, and games would be far less diverse than the three companies we have today.
What if the snes PlayStation happened? Well first off, Nintendo would have led the way for games on cd's, sony would have never got into the gaming business as a huge "f you" back to Nintendo, and Nintendo might still be the leader in gaming instead of Sony killing them at thei own game. All in all, Nintendo created their own worse rival
...
Alright, someone go make a time machine ASAP!
Just kidding
Very interesting article, though. If this hypothesis is correct(guess we'll never know), the Xbox might not have existed and Sega would still be in the console market. But suppose the hypothesis is wrong; this means that a SoNintendo console would might be the only console on the market. Sony will handle the hardware while Nintendo will handle software. Win-win much?
I can definitely see why Nintendo backed out, though. Just shows how this industry is unpredictable.
If Nintendo had been foolish enough to go through with the deal as it was, Sony probably would have sucked them for all they were worth, eventually went their own way regardless, and Nintendo would have fallen to 3rd party irrelevancy faster than you can say SEGA. Ironically, this probably would have turned out in SEGA's favor though.
But tbh, I don't think this would have been successful.
@JaniN83 why? Sony is number one and going strong, your head must be screwed on wrong, if anyone should leave, it's the company that isn't selling consoles: Nintendo. I wouldn't be surprised if Nintendo goes third part after the NX, cause no one has faith in their inferior consoles.
@JaniN83 Never gonna happen.
@hYdeks I agree, but... you better get ready for a crapload of negative reactions. This is a Nintendo fansite after all
@hYdeks
"...cause no one has faith in their inferior consoles."
Sigh. I don't even think I should bother typing in anything.
Even if Nintendo continued this route with Sony, I doubt Sega would still be here as a console manufacturer. Sega made their own mistakes independently of what anyone else was doing.
Microsoft just saw an opportunity with the XBOX and it paid off for them.
Either way, Sony and Nintendo were only doing what they thought was right for business, and it just wasn't ment to be.
And the rest, as they say, is history.
If this deal had gone through, I'm sure Sega still would have gone 3rd party. I also believe that at some point we'd just have the Sony PlayStation, in which Nintendo is either a 1st party studio for Sony or doesn't exist - they would have eventually been bought out by Sony.
The question I've always asked is why Nintendo let the deal get to the point where Sony wanted a cut of each game & controlled publishing rights. Nintendo President Yamauchi was a shrewd businessman, I'm very surprised the deal got as far along as it had with him knowing the financial incentives Sony wanted.
I think it would have been more successful than the other two CD-ROM add-ons from NEC & Sega but it would still have been a niche market. What really changed the course of history was Nintendo going for cartridges on the N64 instead of CD's. That's when the third parties started bailing for the cheaper produced games with more storage. To me that was the biggest mistake in their history. If the N64 had been a CD-based system they would have enjoyed cheaper games & better third party support, it would have changed everything!
Eh, that'd basically mean any game since the launch/reveal of the PSX might've never happened, or happened elsewhere. It's all relative, so there's no telling what might've happened. But one of the main things would be that region-locking would be a normal thing for all of us.
Why do people think Sony would not be in the console business if they had made a console with Nintendo? If anything we'd be on PS5 by now.
If we ever got half the quality of the tiles for that were being released PC Engine CD from Japan released in the west along with what European and American companies where putting out on the Mega CD (I'm looking at you, "Dune"!), along with the proper "Secret of Mana" game that was initially developed and maybe even "Final Fantasy VI" on this instead of PSX, I do believe it would be very interesting time indeed (despite the odd FMV interactive movie and lots of games that where the same on cart but with extra FMV and red book audio). If this was successful, no doubt in my mind the Nintendo 64 would have CD storage instead of cartridges as well. What a wonderful, bizarro world we would be living in. Of course that would also mean no PSX, no PS2, no PSP, no PS3, no PS Vita, No PS TV, no PS4...
The Playstation had to happen, Nintendo needed a kick in the *** and Sega somehow still would of civil wared itself out of business.
I'm glad things went the way they did. The ps1 had some of my favorite games to this day. Naughtydog, insomniac games, eidos and many others probably wouldn't exist. I Love Nintendo and they will always be my favorite but I have some amazing memories playing games like spyro, crash bandicoot and ape escape as a kid. Sadly most of those franchises don't exist or are something else
@starman292 Ape Escape was boss, like.
@MightyKrypto Is that an insult, because when a person wrong they're just wrong. Don't go all, "B-but Nintendo," on people when you're just plain out wrong about something.
Anyway, I think it good Nintendo never gone through with the deal. The gaming community would be as big as it is today. Sony brought something
new to the gaming world and we should be thankful because of it.
@hYdeks seems just a bit Sony fan boyish IMO no offense meant.
I this would have went down, we would definitely have seen a different console war. I have a feeling xbox would have still come around but it makes you wonder how the future consoles would have turned out. Would the DS still have an existence or would we get a portable nintendo playstation mix? Nintendo Wii almost 720p to 1080p? makes you wonder.
One thing is probably true: Xbox would have never have come without Playstation. I think Sony accelerated Sega's console making death, so Sega would have only lasted two more generations at most. Sony and Nintendo could have possibly just decided to combine.
I'm glad they split and went their own way...
My PS consoles get much more play time than my Nintendo ones these days and I'm a life-long N fan!
This place could do with some gifs of the Futurama What If Machine.
It's amazing to think about how the console marked could have been very different if this actually happened.
It really is interesting to think about ho different things would've been...would games like Ape Escape, Uncharted, God of War and Rachet & Clank all be on Nintendo consoles if things went differently? Would Microsoft have even entered the console market? Would Sega still be making consoles? Granted, it's still possible that the Xbox would come at some point, though maybe a bit later than originally. And given how stupid Sega has been when making decisions, they'd probably still not be making consoles, but probably last a bit longer without Sony.
@hYdeks Why are you even on a Nintendo site? I mean, I also looked at @JaniN83's post and found it a bit odd, and everyone's entitled to their opinion, but still, why are you even here?
Who knows, it could also have been a colossal failure as well.
Another example how Nintendo shaped the gaming industry further. Lol. If they hadn't created it's biggest rival, who in the world knows what would have happened. Now as it stands today because Nintendo's questionable decisions at times, Nintendo has ironically become it's own worse enemy. I still enjoy the fact that Nintendo tries to be different from the industry standard. You need that to break up the monotony, ya know?
Ah yes, the Sony deal that went south. Good times. I applaud the author for tackling the article. It was inevitable that many tech companies would try to include "playful" offereings to add their machine's or service's media playback options. In fact it still goes on to this day. So there's just no predicting who would have stepped up and succeeded where another failed. Sony and Sega had early success but I doubt that race would have gone on for too much longer even if Sony had failed. Too many tech innovations rapidly developing across the spectrum and a lot of money in each corner for prototyping and manufacturing really anything.
@hYdeks Nintendo has always made inferior consoles to play superior games on. The game boy was inferior to game gear. Snes to genesis. N64 to ps1. Etc... But it's the games that matter, and there are more awesome games on wii u today then ps4. More on 3ds then vita. I play games, not consoles.
I would have bought this but but keep in mind Nintendo had the same situation with Atari. I would have bought that one also.
Zelda Ocarina of Time came this close to having loading times between zoning! That would have aged the game a lot more than it's graphics.
We may never really know what would have happened considering how unpredictable things can be, especially business. Honestly speaking though, I'm content with how things currently are.
Edit: Although I do see Nintendo's train of thought they really were unprofessional and unnecessarily harsh in how they handled the situation.
Sony making unreasonable demands? Shocking.
@Donutman "I play games, not consoles."
Well-said.
@MightyKrypto lol yea I'm waiting for it actually. Honestly i use to be a huge Nintendo fan, but so many ppl are in love with a company with no third party games and basically the same kinda games all the time. It's very weird that Nintendo has such devoted fans when they haven't done anything right lately, other then their own games. Honestly, it's just an opinion of mine, but most ppl would disagree with my in living sega/PlayStation/Xbox stuff
@Donutman if you like the games more on the Wii U then you own the right console, but for the rest of us, ps4/x1/pc is where it's at, and Nintendo just doesn't offer the games we want. I play games too, that's why Nintendo and it's 4 games released a year isn't cutting it.
@NintendoFan64 easy, I like Nintendo to a degree too, just lately they haven't brought the games that appeal to me. It might be because I grew up with nes and snes third party games and that's why the Wii and Wii U have really disappointed me. I played and enjoyed third party games more then Nintendo's first party, so that could be a big factor.
@Nintendo_Ninja no offense taken, I like sega classics consoles/PlayStation/Xbox so I'm kinda all over the place. I do like Nintendo, but only really up to gamecube, after that the Wii was ok, but that seems to be when Nintendo changed too much and started not appealing to me.
@Aromaiden Yeah, it was rather harsh. I mean, they basically publicly humiliated Sony. That's just mean. @hYdeks Sorry if I sounded harsh. Some of your posts that I've seen have just sorta come across as trollish to me. Sorry 'bout that.
Edit: In case you think it was just because you're opinion was different than mine, it wasn't. There's nothing wrong with having an opinion.
It could have been a cool partnership. Both companies made similar games in terms of genre in the begining. Could have been some more platformers for Nintendo and Sony could have helped them expand with action games and shooters. Would be interesting to see the games that would be on Nintendo now if they had stayed together.
And if this thing existed, we would NEVER have gotten Chrono Trigger!
@dizzy_boy
I agree Sega would still be out of the hardware race. Too many screw ups and too much dysfunction within the company. But I'm not sure we'd have the Xbox if things didn't play out as they did. I've read articles, and I'll try to find links later, that state MS got into the console business having seen Sony's success and were looking to take the PS brand out. I actually think it's great how everything went down. Nintendo would be much different right now, PlayStation would be and there's a good chance there'd be no Xbox. In fact, if the Nintendo/Sony partnership happened and was strong, you'd be looking at a monopoly and a look into the past of Sony and Nintendo and its dealings with other companies, that wouldn't be a good thing for anybody. I wouldn't even want to imagine pricing plans on consoles.
Honestly, I'm glad the partnership never really got off the ground. Nintendo and Sony have such different creative philosophies that each would have hindered the other.
TBH:
This actually makes me sick.
Pony Poopoocadoodlestation.
Yes I'm mad.
@PaperMario64 Cool down on the language man (not like I can tell half of what you said due to auto censor) also you're making yourself sound like a fanboy. Seriously, and this go for everybody that hates a certain console, what is wrong with having diversity? I never will get the people that say "I can't way till x company dies and works for x company," or, "I can't wait till x company die.
From what I can see, it looks like Sony wanted to remove the Nintendo name on the product and brand it as their own.
An obscure youtuber made a "What If" video in 2012 about how things might have played out if Sony and Nintendo were still a team:
/watch?v=WRKOnkVb2ug
I found it to be very interesting and the events described on the seem plausible for the time period they might have taken place
@PigmaskFan we would probably get the PS 1 version of Chrono trigger back then. Those sweet anime cut scenes
@hYdeks Nintendo's worst adversary is themselves.
Sony have never created anything amazing or superior. Their hardware, especially their peripherals, are and always have been garbage. Their "first party" games cost them a fortune, nothing is in house like a true games company. They playstation is just another branch of hardware for one of the worst hardware companies in the world. I only own a ps3 and ps4 because nintendo relentlessly screw themselves out of third party support and I would own an Xbox if it was given to me.
The only thing Sony have ever excelled at, is marketing. The Ps4 is selling amazing!!!! how!!?? The library is shocking and actually worse than Wii u!
Oh yeah, their bombarding marketing campaign tell the brainless masses what to buy............ And they buy it. Genius. Nintendo should try it, maybe the masses would own some quality for a change
@DESS-M-8 Funniest thing i've read in a looooong time!!!!
As for their libraries of games:
PS4 currently has 575 games
https://en.wikipedia.org/wiki/List_of_PlayStation_4_games
WiiU has 625 games
https://en.wikipedia.org/wiki/List_of_Wii_U_software
Vita even has 1037 (!) games, A LOT compared to the 650 3DS games.
So not much difference at all, especially since the WiiU's been released a full year ahead of the PS4 !!! Both consoles have a huge amount of games in their library now.
Here's how I think it would have all gone down:
Sony would have made loads of money in royalties from both software and hardware of the SNES PlayStation giving then reason to head into the console industry.
Sega's Saturn would have remained the 2D powerhouse it was but without the last second 3D capabilities added on which would have damaged them further as well as public interest in the industry until both Nintendo and Sony finally launched their own consoles, now running in the industry against each other. Sega wouldn't have seen Sony's 3D tech demos so wouldn't have been too concerned about trying to go down that route despite the deals Sega of America tried to put in place with various hardware companies to do so.
In the end it was always going to go the way it has, just perhaps not quite so fast.
Nintendo acted appallingly. They would have been fully aware of what was in the contract before signing it so it was hardly a case of them being somehow caught unawares by an underhand Sony.
I'm glad that Sony decided to keep working on the project themselves. Gaming would be considerably worse off without them.
I read somewhere before Sony tried to own the rights to all the Nintendo games. So that's why the contract was dissolved and the lame CD-i was made. Lots of people assume the CD-i wasn't really released, weird because it was. I saw a game for it once being played by some people and it looked horrible the game, that was being played.
@KirbyKirbyKirby 'I read somewhere'... you already lost all credibility with those 3 words!
Didn't realise the playstation brand was already established on the product this partnership produced. As the old saying goes, What's for you won't go by you.
I thought it was meant to be an add-on that plugged into the port underneath the Super NES. This must have been a very early prototype testing the technology, not a production unit. Or, it could be a fake.
If nintendo would have kept sony, they both would have had the powerful systems with powerful games. Both companies create big games, and together, they would have dominated the marked. As for sega still being around, it could have happened, but I think they'd still be in the same boat that they drug themselves into, and I still think Microsoft would have tried, but would have been another company that wouldn't have been able to succeed. The company that I think could have stuck around, would have been Atari. I still wonder to this day, what nintendo could be if Sony was still with them, but I also wonder on if Ubisoft is ever going to try and make their own console ever (with games like Rayman, Rabbids, Assassin's Creed and Just Dance).
@Gamer83 With Sega on the way out, had Nintendo and Sony still be in partnership together, I still think MS would still have been paying attention, and would have still jumped in with the XBOX.
The motive was there to be a rival to Sony (albeit with Nintendo at their side), and without Sega taking a slice of the hardware sales. the opportunity was there too.
MS had the money to fund the entry into the console arena, and I think they would have done it where ever Sony and Nintendo's relationship lay.
@Chaoz thank you for clearly stating what needed to be said...
@MightyKrypto for either system: Shovelware don't count... but seriously, going by title count? How many unique and decently rated titles do each console have? That's a real measure of how good games on a console are.. Not quantity.
@ZenTurtle STOP! You're making me laugh! You keep posting "it's fake" before I even get a chance! How can I troll if you won't let me!
@Platypus101 Well to be fair, the WiiU and 3DS how their fair share of shovelware as well.
@JaniN83 Why? Do you have a problem with opinions that differ from yours? There are also a number of Nintendo fans here who are critical of Nintendo when they feel it necessary... that doesn't make them any less of a fan.
I shudder to think what would have happened if this ended up existing. Sony would have never forged ahead with the PlayStation when they did - when the market was ripe for it - and we would have missed out on some great games and franchises.
I always believed Nintendo and Sony would take their competitive natures into the console. I could only imagine if Nintendo developed Metroid and Sony developed character in the world as an adversary. Nintendo and Sega have touched on some content, but a deeper combination would be really interesting. Sonic is in Smash Brothers, but what if Mario was in a gadget foot racing game from Sega? Sony and Nintendo could have done some great things.
I love how we needed 10 different articles all discussing roughly the same thing on this website in a matter of 2 days
Sony already had plans to backstab Nintendo when the deal went through. The contract would have allowed them to make their own console that could play SNES games as well as its own while the SNES couldn't. They ended up stealing all the plans from Nintendo when they parted. Everything about the play station was Nintendo designed. Down to the controller and every button on it. Sony has been lying and backstabbing is way through the industry since then.
The way I think it would've happened, Sony would take longer to make their own console meaning less competition for SEGA slowing their death maybe they would still be around today, Now this is where it gets split into two "timelines" Microsoft still make XBox and leave very little room for Sony to enter the market or XBox doesn't happen because Sony haven't showed new players can enter the console wars with PS1 in the late 90s leaving Ninty SEGA and a less experienced PlayStation onto their 2nd system in the console market today.Also worth noting most third party's wouldn't have jumped ship after the SNES for a non existing PS1 meaning Nintendo would've designed their consoles with hardcore gamers in mind meaning no Wii and a CD only N64.
Considering how Nintendo remains the only one dominating the handheld market not to mention the only company that manages to make more money despite losing LOTS of money here and there, Sony may no longer be in the industry. Sony has been losing a lot of money ever since which makes you wonder, will they shutdown all their services in favor of just gaming?
@LoveSugoi what is your avatar doing? why does she say oh yes? really curious
There aren't any significant consoles ever made that were authored by two companies - so this wasn't ever going to be that great of an idea.
SONY make cd-i portable. His betrayal had decided from the beginning.
Nintendo has announced a cooperation to the CD-i in the CES.
Japan's economic paper reported that Nintendo has betrayed Sony.
This news affected the two companies of the decision.
However, the CD-i has also been cooperation Sony.
Whatever may have happened, I'm happy that each company was able to pursue the business on their own, bringing much to the table and attracting many revolutionary creative studios.
Though I wish these stupid "console wars" would just stop. Can't people realise that behind these company labels are skilled, passionate individuals? I find it as ridiculous as hardcore nationalism- it's just an artificial division.
Unless the SNES Playstation focused on more traditional pixel art games (Ex Sonic CD, Castlevania - Symphony of the Night), I don't think it would have done any better then the other CD-ROM systems at the time. The tech wasn't able to match everyone's ambitions with doing things differently from the Genesis/SNES, but the CD-ROM could certainly add some lovely spit and polish to pixel art games.
@Chaoz I have Playstation myself.
SNES is one of my favorite consoles. To see it with Sony written all over it, just feels wrong for me.
Fast forward to today: Sony own the console space & Nintendo are in the corner sucking their thumb
@rundas
Lol, she doesn't actually say that in the show. It's just a meme her expression in that moment happens to go perfectly with. The character is Nico Yazawa from Love Live: School Idol Project.
Perhaps on a more optimistic view of what would happen, Nintendo would have kept the main Final Fantasy brand (One of the big reasons the original play station was a completely success), and a lot of third party support, that was lost in the N64 era, in the next generation the game cube would have the upper hand with a proper dvd reader, and would have smashed the competition on that generation.
@MightyKrypto hahahahahahahahahahahahaha and THAT is the funniest thing I've ever read. Why are you quoting library volume numbers at me? If ALL those 575 ames on ps4 are garbage or a re-issue of a year old game, what relevance does your point bear on anything?
Out of those 575, there are less than 5 (and is really pushing it) worth purchasing and playing. Out of the 625 on wii u I could name 30+ games worth playing.
The wii u library is STRONGER not massively bigger in number, but has way more quality and depth. Most games on ps4 I already owned on my ps3. Near ALL ps4 owners are ones moved on from ps3, rebuying "ultimate" editions of games they bought as new only 12 months before just for the sake of buying a new game. Batman is THE first true next gen game that isn't on ps3, and it's amazing. That's one game over a year after the console was launched. That's appalling.
"Actually, actually..." We can do better.
I would give anything (ANYTHING!) to see, play and buy the original CD-Rom vision of what "Secret of Mana" was going to be.
@Donutman While I largely agree with you, the Snes was more powerful than the Genesis. Unsurprising, as it came out much later.
@Donutman well technically N64 was far superior to the ps1. And with WiiU vs Ps4 in my personal opinion i feel like "I play games, I don't play a console" is sadly grim for our beloved WiiU...so few titles every year.
You know, here in Germany we've got a saying. Roughly translated it goes like this: If the word "if" didn't exist, my father would be a millionaire (it rhyms in the original wording). Meaning, you shouldn't think too hard about what might have happened at any point in time but rather concentrate on what's now and what lies ahead. Way too many "ifs" and "whens" and tons of possibilities you'd have to take into account. I know it's fun to speculate, though.
@Donutman Nintendo hasn't always made technically inferior consoles. Contrary to what you said, the N64 was significantly more powerful than the PS1. And while the difference was marginal, the GameCube outperformed the PS2.
I like the photo of the controller. Every Playstation controller since, is still basically that controller. The SNES controller.
It was a good idea on paper. However Nintendo were too big to relinquish so much control. Sony were too greedy and wasted the opportunity at in-housing the greatest first party developer in history. Silly on Sony's part really.
If this console had have come to fruition we might have seen a little more confidence in Sega's consoles. The mega cd was actually brilliant and ahead of its time, but the price tag was enough to put off non-believers and doubters.
@thesilverbrick where are all the online GameCube games? What, fantasy star? Going against a almost pc competing Xbox and ps2 with their halo, battlefield. and gtaetc... GameCube proved power didn't mean sales. Ps2 may have been the least powerful, but it sold the most. Why? Gta, ff, twisted metal, gow, etc... GameCube and smash and cartoon link even with awesome single player metroids couldn't keep up. Where was the online? I admit I even got bored with my gc and traded it for a ds. I've always been pc and nintendo. I ended up with a ps2 after PS3 came out. I wanted to play some of those games. I got a wii day 1 and it has been my main gaming for like 10 years. My pc and ps 3 and now 4 are all my back up gaming. Id rather replay Zelda then most other RPGs out there. Bloodborne isn't dark souls and it's not as good as bayonetta 2 and they practically the same game gameplay. I got star wars battlefront knowing what it is, and I've put more hours into Devils third cause it's more fun to play team death match with a sword and machine gun. That game is red steel 3. We all have our preferences, but what I saved not paying for online services over the last 10 years has alowed me to aquire over 300 games for my wii u, wii, vc, wiiware eshop. Along with like 100 on my ds. Why did I need to buy ps4 even? Cause it's cooler then nintendo according to my 14 year old. Cooler to pay for gaming services is all I hear.
@hYdeks Sony are making giant losses in gaming, Nintendo is making nice profits.
And Nintendo are the only ones who can come up with a really good OS to get the most out of their system. Xbox was the worst bloated Vista like OS, and Sony still wastes resources and also has things hard to find, but nowhere near as bad as MS.
Nice mention of the SPC700; very probably the best sound chip ever. Incredibly versatile, easy to program, very low noise and nice beefy sound. The Genesis sounds just horrible in comparison.
So me liking Nintendo on a Nintendo only site is wrong, but posts from hYdeks who wants Nintendo to fail are ok? Feels like GN again all right.
But that's just a theory, a game theory.
@hYdeks wait? So the system that isn't out yet, that no one outside of Nintendo and a few company heads have scene is already inferior? What is wrong with you?
@KingofSaiyans sound like you can't win a proper debate so you hurl insults to shut it down.
I am glad that Nintendo done the SNES only its the best console of all of time.
Spyro the dragon probably wouldn't have been made. And I don't think I'd want to live in a world without that great game.
@MadAdam81
Sony making giant losses in gaming would be news to their accountants
If Sony wasn't making PlayStation consoles, they'd have still been Sony Imagesoft, producing (mostly) licensed (often from their movie sibling) shovelware. (as from a couple good games like Smart Ball and Equinox.)
@CrimSkies97 Well, technically Sony was only publisher, so it probably would've still come out, but on a different console and maybe by a different publisher. (as I think the following generation, Universal and Konami got the rights to Spyro and Crash. Though I hear that's when they started going downhill.)
We've run out of things to discuss! Start reposting the old stuff!!!
I'm coming back later to read through this post and the replies, but just wanted to quickly add how adorable that prototype is! The US SNES was kinda fugly, but I loved it.
@Mk_II Yeah, so horrible that games like Shinobi 3, Phantasy star 4, Sonic 3 and Knuckles, Streets of rage 2 and Gunstar heroes sound TERRIBLY BAD I have to turn the volume down (sarcasm, sarcasm, sarcasm and more sarcasm).
@GoldenGamer88
Hey, that German saying you mentioned really put a ton of stuff into perspective for me that i've been dealing with lately, and it was so surprising to see that little nugget in a post on a video game board, thanks!!!!
On topic, I never got into Sony until the PS3. PS1 came out the fall I went away to college and I stopped playing video games about a year and a half prior to that so I missed out on the late SNES stuff and the PS1 stuff. Turns out my roommate freshman year I was paired up with had a PS1 and I remember thinking how awful SONY was based on my experience with their portable players! (I think that.. Maybe a VCR, but probably a discman [tho i loved their reissues of their first discmans that came in avacodo green back in like 98 or so?] Them together combined could have had some crazy synergistic things to come out of video gaming, but I think doing it on their own has produced great stuff!!
@Donutman You're also incorrect. The SNES was more powerful than the Genesis. Same with the N64 to the PS1 (Though the real bottleneck for the N64 was the cartridges. But by my understanding, on the whole, the N64 was indeed more powerful).
The GameCube was also more powerful than the PS2. So...the whole inferiority shtick really started with the Wii.
As for the Game Boy to the Game Gear, the Game Gear had a /lot/ of other issues. It was essentially a portable Master System (With some differences, but still). But the battery life was the real killer.
@RobNYC1977 Sure no problem. Always happy to help even if it wasn't intentional.
I often wish this had happened. I could have played more games over the years if I hadn't had to spend on two bits of hardware each gen to play everything I wanted to. One box with every third party game under the sun, Nintendo's stellar output and Sony's quirky, how-are-they-making-a-profit first and second party stuff (not to mention being a platform gamers dream) would have been amazing.
But then I also believe competition between platform holders is essential for the industry and for consumers, so it probably wouldn't have turned out as I'm picturing!
Sony being a company that wants its hand in all fields of entertainment would want to own Nintendo or make their own brand. There is no way Sony would agree to working under Nintendo for a prolonged period of time and Sony would know it. Nintendo had to know Sony wasn't going to be a permanent arrangement. Sounds like Sony was using Nintendo to get into the video game business. I wonder just how much Nintendo shared with Sony while they were conniving the SONY PS1. I don't see it so much as Nintendo creating their rival than it was Sony pretending to be interested with Nintendo so they could get insider information on their new market and competition.
it works and still operating today,what a nice surprise sony-nintendo collaboration the history will never erased,rare console of course this is unique thing was i seen...
Double console instead double game,but poor at cd-room that is not working but atleast the console still working
@SanderEvers because sony has the best hardware.and nintendo has the best games.first party....so now I have to have a ps4 and Wii u
@KingMike Afaik, it was made to provide the playstation with a 3D platformer mascot to compete with the N64. The lack of competition on the PS is why Spyro was made.
@CrimSkies97 Don't forget Gex, everyone's favorite '90s 'tude lizard.
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