If you've got a large collection of physical retro games, then there's a good chance you've come across the issue of internal batteries failing over time.
Systems such as the NES, SNES, N64 Mega Drive / Genesis and the entire Game Boy line made use of internal batteries to keep save data alive, and once those batteries run out of juice, you can kiss goodbye to your precious save data.
A few people are pretty well-versed in opening up carts and swapping out dead batteries, but a more elegant solution has emerged. The 'Cart Reader' is an open-source device created by an individual named Sanni that allows you to dump ROM and save data from your existing cartridges, and even load save data from emulators onto your carts.
It supports the SNES, N64, Mega Drive / Genesis, Game Boy, Game Boy Color and Game Boy Advance, and is a totally self-contained solution – while you can take your save data files and move them over to your PC or emulation device if you so wish, you don't actually need any other hardware to use the Cart Reader's most basic functionality: archiving and restoring save data.
The Japan-based Save The Hero Project has created a fully-assembled version of the device and funded it using Kickstarter to the tune of ¥3,378,620 (on a goal of ¥1,500,000) with each unit costing ¥10,800 (approximately £70 / $93 / 82 Euros). The team behind it says that global sales will open soon.
Here's a fantastic overview of the device thanks to Macho Nacho Productions:
This article was originally published by nintendolife.com on Fri 4th February, 2022.
[source youtube.com]
Comments 39
Got nothing against these things but it's not like this is the first of its kind either
I have changed the batteries on many of my cartridges (GB, GBA) but this device is a nice addition!
@a1904 You're right. Datel Electronics sold one for the GBA and DS back in about 2005, and I've one for the Game Boy which is from 1999. It's so old it needs a parallel port on your PC and Windows 98 to run the software!
Is this only for transfering data to a computer, or can you somehow use it in combination with the original hardware?
Man, wish I had one of these before my Pokémon Gold save was wiped. >:
@Sinton since the article states you can even load save data from emulators to cart, I imagine compatible with original hardware
Its not "from" Save the Hero, they are just manufacturing some (not that this is a bad thing). Its Sanni's cart reader, which is open source (hardware + software): https://twitter.com/CartridgeReader/status/1489555753640013830
https://github.com/sanni/cartreader
@deKay I actually have one! I use an old Win98 computer I built during first lockdown to transfer it all
@deKay This is open source and can dump NES/Famicom, SNES, N64, GB(C), GBA, SMD, plus with adapters you can dump even more. Also its open source hardware+software that's actively, developed and probably much faster/reliable than old things like that.
@Sinton @Roam85
This allows you to read ROMs and read/write save games from carts. It uses an SD card - you can plug the SD card into your PC. It doesn't require/use any console hardware. It looks like a pretty good kit for backups and preservation.
https://github.com/sanni/cartreader
https://github.com/sanni/cartreader/wiki/User-Guide
@Hiccup Oh, I know. I was just agreeing it's not the first of it's kind, not by a long way.
@Roam85 @Hiccup Thans for your input. I was wondering, however, if it's possible to use this device in combination with original hardware thus negating the need to change save batteries that are no longer working. My understanding is this only works if you have a computer (dump ROM / save files, or move save files over to the original cartridge).
That is pretty neat
cool device for retro collectors!
I’m happy with all the retro titles I can play on my Switch with stress free saves
if Switch online added GB/GBC/GBA games along with DS/3DS, it would be everything to me 🥰
I mean, sure, but I would prefer a device without an exposed board? Lol.
Knock on wood, but somehow all of my old cartridges dating back to 1988ish still have their batteries working. I'm terrified of when that fateful day will come.
@Sinton You mean if it can act as a cartridge? No. You'd need to buy a flashcart for that.
Very interesting indeed. Perhaps I'll grab myself one when it becomes available.
How does this compare with the GB operator?
@Zeropulse A little while ago wanted to do something with my original Link's Awakening save and found out my battery is dead. RIP battery 1997-201x
@KingMike not so much of a loss, because i've completed the remake on switch anyways 100% but i know the throw-back love for the original
Or just change the batteries, it’s not that hard at all.
I could be very interested in something like this depending on how it functions once released into the wild. I have several games that I'm dreading losing the battery save for once it dies.
Homebrew scene is doing what Nintendont, preserving old games properly.
@Dirty0814 You still lose your old save files that way. While you'll still need to change dead batteries, this will allow you to backup your save data and reload them to the new batteries so that you can still continue your saved games where you left off (or at least when you last made a backup).
@mikegamer For the intended use, yes, although I'm worried too many people will use this device to easily preserve their old games improperly, as well, by illegally uploading their dumped ROMs for others to download them. They probably should've restricted the device to save data only, or if possible made only the dumped ROMs impossible to transfer to PC.
I’ll stick with NSO and the Mini Consoles.
@BulbasaurusRex
The Retrode still does the same and didn't spread more Rom Sites than were before.
There will be absolutly no Damage from sharing in private some Roms with Friends, this happened before in a much wider Way with copied Audio and Video Casettes.
Thats why many Countries have a Tax on every Medium sold, be it a CD-Burner, Hard Drive, USB-Stick, SD-Card etc. :
https://en.m.wikipedia.org/wiki/Private_copying_levy
NSO, romsites, VC, and Arcade Archives:
Allow us to introduce ourselves
That thing looks ugly. Can’t they 3D print something around it.
Transparent electronics are ugly. Also, I prefer that the device I put my cartridge into isn't smaller than the length of the cartridge. It just looks completely unattractive to me.
Cool concept and cool device, but too expensive for my blood
Sounds good...but I see they excluded NES, which there were 58 games including some heavy hitters like Zelda 1, Zelda 2 and more importantly the Dragon Warrior games and Final Fantasy 1. Imagine the progress wiped from FF1 endgame!
@a1904 @deKay it's basically a more expensive Retrode 2 with support for less game systems, and no controller ports. Basically.. why does this need to exist, and who is buying this? Article should help unsuspecting people out and give them more info.
@Tim_Vreeland I mean, it technically has more in one shell, which is the only real reason... but you know.
@Azuris Maybe not extensive damage, but such things do cause some damage. I know my family personally cost people some VHS sales back in the day by just taping some movies off of TV instead of buying them.
I hope this can extract saves from PAL carts. I know next to nothing about the internal differences between NTSC and PAL carts, but considering some PAL consoles can't even be region-broken makes me worried that for whatever reason they won't work. Might just be me worrying too much though.
@BulbasaurusRex Well Nintendo won't preserve their games properly, so....
@Sinton You don't need a computer to dump/restore from carts to the SD card. But if you wanted to play the dumped ROMs on an emulator or flashcart, you would need to use a computer.
This is probably good for all those who can't find/afford a Retrode 2. But I'd argue a GB Operator works much better for the Game Boy Library of games (GB/GBC/GBA)
@BulbasaurusRex Pirates are going to Pirate, although I'd argue more people would be concerned with reproduction carts being sold, and those repos ending up breaking mid-game and wiping saves.
@mikegamer Give it a rest. If that's all your argument is then look into media preservation as a whole. The fact is nothing lasts forever, plenty of movies, books, and other physical media will be lost to the sands of time eventually, especially as parts start breaking down from within. There's a reason why so many cartoon enthusiasts continue to archive what they can but there are plenty of shows that just ended up completely lost, even from the last decade let alone things from the SNES-Genesis era.
And absolutely none of the video game companies will be so hyper-focused on preserving their ever-expanding libraries: No one seems to bat an eye at SEGA blatantly ignoring their Game Gear, Master System, Saturn, Dreamcast, and 3rd party Gamecube/Wii/Playstation 2-3, and Xbox titles. Some Sony-Savvys are complaining that several PS1/PS2 classics haven't made it on their online service, let alone the ones that aren't constantly being remade or ported. The only reason Microsoft gets any sort of 'pass' is because it's still technically the baby of the console race.
Do you really expect Nintendo to be able to preserve every single game and have it widely available to play when there are plenty of games that due to hardware gimmicks and restrictions would be unable to be emulated or ported to newer systems?
Heaven forbid Pokemon, the most restrictive game franchise in terms of further emulation - anything that isn't a main series game is alright with exceptions being things like the GameCube Orre titles, but anything that's main series? You know that GameFreak will withhold those titles from being easily accessible and emulated - just look at how long it took to get them on 3DS VC! If the Switch ever has a GB or GBA Online, these are going to be the games that will be exception, and GameFreak would likely try to sell them as individual applications for HOME compatibility at $10 a pop - no way would they allow them to be played "free" on Nintendo's 'premium' Online membership plan.
And if your argument of "Won't Preserve Games properly" is based around the shut down of the 3DS/Wii U eShop, should I remind people of the general consensus on those systems when the Switch made its debut announcement six years ago? The reaction I believe was that everyone was celebrating that the Wii U and 3DS were both dead, and constantly trashed anything that seemingly was announced for either system, not an issue for the Wii U, but when the 3DS got the announcement of a game, the opinion was that it wasn't needed because the Switch existed. Now, after years of the 3DS and Wii U eShops being dry and barren with no visitors, people have the gall to complain when Nintendo saw they had no business and decided to close up shop. Why not? No one's buying, licenses are expiring, might as well. It's only now that it's being done that people are complaining their games aren't being preserved properly.
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