Capcom's Street Fighter has had many rivals over the years, including the likes of Virtua Fighter, Mortal Kombat and Guilty Gear. However, one franchise stands out as the true competitor: SNK's King of Fighters. Since its inception in 1994, the series has offered what many fans consider to be the only legitimate alternative to Capcom's one-on-one offering, and at one point, it was more popular than Street Fighter in Japanese arcades. After something of a barren period for the franchise (and, arguably, the genre in general) King of Fighters is enjoying something of a minor resurgence, which makes the publication of Bitmap Books' The King Of Fighters: The Ultimate History all the more timely.
Weighing in at over 540 pages and packed with interviews, artwork, screenshots and much more besides, The King Of Fighters: The Ultimate History follows in the footsteps of Metal Slug: The Ultimate History and Neo-Geo: A Visual History; all of these books are the result of the publisher's close relationship with SNK, a relationship which has allowed for unprecedented access to the company's vaults – as well as its past and present staff.
The book covers the complete history of the series, from its origins in the Fatal Fury franchise – which itself was seen as a spiritual successor to the original 1987 Street Fighter (creators Takashi Nishiyama and Hiroshi Matsumoto would leave Capcom for SNK following its release) – right the way up to the most recent entry, King of Fighters XV. The origins of the game, which began life as a side-scrolling brawler called Survivors, is also detailed, with the developers filling in gaps in the timeline that had previously been left empty. Bitmap Books proudly proclaims that this is the first time the whole King of Fighters story has been told in full, and it's hard to debate that fact.
We also get pages and pages of gorgeous screen art from the game, as well as a wealth of hard-drawn concept and character artwork – including some drawings of fighters who never made it into any of the games. There's also a generous helping of full-colour key art, most of which was used to promote each title or grace the covers and instruction manuals of the domestic ports. Legendary illustrator Toshiaki 'Shinkiro' Mori's classic artwork has come to characterise the entire series and still looks utterly stunning even today. It's here that Bitmap's typically glowing production values make themselves known once again; the paper is of peerless quality and that allows the art to really shine.
Arguably the most jaw-dropping element of the book for seasoned fans is the section at the back, which features Q&A discussions with some of the key personnel that have worked on the franchise since 1994. Conducted by non other than former video game journalist and occasional Nintendo Life contributor James Mielke (along with his wife, Joy), these interviews feature Masanori Kuwasashi (planner on KOF '94 to '96), Toyohisa Tanabe (lead planner, KOF '94 to '96), Shinichi Shimizu (lead programmer, KOF '94 to '96), Masaki Kukino (producer, KOF XII to XIII), Hideki Asanaka (musician on KOF '95 to XV) and Eisuke Oguru (artist, KOF 2000 to XV), and are a veritable goldmine of new insight and information.
Bitmap Books continues to set the bar when it comes to this sort of thing; this is a coffee table book, no doubt about it, but unlike so many of the gaming publications that clog bookstore shelves, it isn't preoccupied with regurgitating the same information and artwork. The King Of Fighters: The Ultimate History aims to deliver an experience that can be appreciated by newcomers and series veterans alike – and is utterly essential reading for anyone who considers themselves to be a fighting game fanatic.
This article was originally published by nintendolife.com on Mon 9th May, 2022.
Comments 15
Simultaneously one of the most recognized and most underapprected fighting franchises.
Personally, I'd put the entire series above Street Fighter in terms of overall quality and variety. I'm glad KoF has been gaining more traction outside of Japan and Latin America these past few years.
@CharlieGirl I was under the impression that KoF was always big in Latin America - at least, the 90s SNK entries.
And if it means any, KoF was bigger than SF in Korea…until the Tekken wave hit.
@CharlieGirl KOF has style, and personality Street Fighter wishes it had.
@farrgazer and it still big in latin america, many people here love the franchise, maybe Mexico and brazil have the biggest fandom.
I always felt KOF to be a much enjoyable fighting game, after playing kof street fighter felt so clunky and rigid. I feel sad that is really hard for the franchise to be popular again as it was in the past.
Back in the 90's I didn't like any fighting games we had. That was until I played KoF. I still don't enjoy fighting games like other people I know, but if I must play the genre it has to be The King of Fighters
Looks pretty cool and worth picking up. I always love SNK games.
Already pre-ordered!!
Pre-ordered my copy this morning. I'm a big KoF fan!!
Gonna pre-order when I can afford it. Always liked many of SNK's IPs and that includes KoF.
Pre-ordered the deluxe version about 7s after the pre-orders went live. Can't wait!
feels strange they said it wouldn't have garou but it does have fatal fury and a precursor beat em up
well, here's hoping it doesn't have the absolutely grotesque pixel scaling some of the fullpage screenshots did in the metal slug book
Honestly, i love KOF, i wish 98' Unlimited Match and 2002' Ultimate Match get ported to Switch with rollback soon.
@CharlieGirl Excellent production, but super cheap gameplay though for the most part.
This looks a fantastic book and a worthwhile homage to KoF!
Always loved KoF, till the Saudi state bought SNK. Now I can't justify buying the newest entry, even though it looks great.
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