When it comes to the Doom modding community, the chances are if you can think of it, someone's probably made it. And the following mod seems to be a perfect example of that.
Voxel Doom 1.0 is an ambitious quality of life mod that lets players replace the in-game's sprites with fully 3D voxel-style models. This goes for everything from the weapons to the pickups and enemies. The creator of this mod Cheello announced that it was going live earlier this week on Twitter, and so far the responses seem to be extremely positive, and maybe even a little weird in places.
Right now, it is currently only fully compatible with the first Doom game, but, per the ModDb page, Cheello intends to finish the Doom 2 monsters in the very near future. This will likely be welcome news to those who want to "voxelize" the FPS sequel. You can watch a preview of the mod below.
[source moddb.com]
Comments 4
Must be getting old, I'm having a hard time seeing exactly what this is doing when compared to the original.
@BloodNinja It's hard to demonstrate in a lead image, but if you look at the video you can see the enemies and objects have slightly more depth and dimension to them. You can see it more clearly in the video footage when staring at some of the bodies on the ground.
@JackGYarwood Oh, I watched the video lol. I guess the effect is just too subtle!
@BloodNinja The biggest giveaway is that objects and body’s no longer turn to face your viewpoint like the old 2D sprites used to. If you look at the dead shotgun sergeant’s on the ground their body’s stay proportionate to the vanishing point of the games background.
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