A new remaster of the Commodore 64 version of Ultimate Play The Game's Sabre Wulf is in development, as reported by Indie Retro News.
The remaster is the work of members of the demo group Genesis Project and provides an overhaul of the visuals, introducing some fancy new environment art and a new redesign for its central protagonist Sabreman. As well as this, it also features a brand-new loading image and a new introductory credits scene featuring Sabreman tumbling through the canopy of the rainforest.
In case you need any reminding, Ultimate Play The Game originally released Sabre Wulf in 1984 on ZX Spectrum and it later received ports for several other machines like the BBC Micro, Commodore 64, and Amstrad CPC. The developer Greg Duddle was responsible for the original Commodore 64 version, which received mixed reviews including a 90% from CVG and a low 40 from Zzap!64.
A preview of the remaster is currently available to download as a D64 file but represents an unfinished version of the game. You can currently explore the map and collect amulet pieces and other pickups, though there are no enemies or wildlife to stand in your way. You can also enable cheats using C to walk through walls (something we initially thought was a bug). Still, it's fun to poke around in and has us excited to see something more complete. Once we have more information, we'll be sure to update you on the status of the project.
What do you think of this new take on this classic Ultimate game? Let us know in the comments!
[source csdb.dk, via indieretronews.com]
Comments 3
I used to have this game on Amstrad Cpc 464 as part of ‘They Sold A Million’ compilation. It’s so long since I played it, I don’t remember if it was any good
I wonder what the collision bug is…. You didn’t hit the C key by mistake did you..? In the preview, that’s our “walk through walls” activator. You can also hit M to see the fog-of-war map.
@RaistlinGP That would be it! I didn't see the bottom comment on the download page, so didn't realize it was a thing. It happened immediately after I opened the fog of war map, so assumed it was tied to that. I've updated it!
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