
Update [Fri 8th Mar, 2024 21:50 GMT]: The first footage of the game has been released:
Original Story [Tue 5th Mar, 2024 16:45 GMT]: Sungrand's Jerrel Dulay, the Australian indie developer behind the seemingly unstoppable Silver Falls series, has just launched a Kickstarter for a new JRPG called Breath Of Thunder – and there are plans to bring it to pretty much every retro console under the sun.
Described as "a turn-based JRPG created specifically for people who long for a classic RPG experience free of modern complications," Breath Of Thunder's initial formats will include Nintendo Switch, Steam/PC, Atari VCS, Playdate and PlayStation Vita, but the developer has ambitious plans beyond that, should enough funds be raised.
Stretch goals include the PSP ($48,000 AUD), Game Boy Color ($91,000 AUD), Dreamcast ($152,000 AUD), PS1 ($229,000 AUD), Atari Jaguar ($305,000 AUD), Saturn ($543,000 AUD) and, perhaps most amazing of all, Virtual Boy ($760,000 AUD). Those are some fairly lofty figures, so it remains to be seen if the campaign is capable of hitting those targets.
The plan is to make the game using the RPG Maker 2003 game engine. "Players will be able to use the EasyRPG app to play the game on a wide variety of platforms including the Nintendo Wii, Nintendo 3DS, PS Vita, Android, Handheld emulation devices like Anbernic, Retroid Pocket, and more," adds the developer. "We will distribute the complete open-source of the project for FREE, so players can freely mod the game however they like and enjoy their own custom versions of Breath of Thunder."
Some of the systems might end up benefitting from physical editions, too. "We have received many requests for physical versions for consoles like Dreamcast, Saturn, Jaguar, and more," says the developer. "Our Stretch Goals targets currently only account for development time and costs. We do not factor in costs for physical production. When taking on such an ambitious endeavour, it is important to take one step at a time and focus on completing what is within your expertise. We can discuss physical versions of games with the community on a per-platform basis after each version of the game is completed and launched. Currently, we are able to produce GameBoy, GameBoy Color, and GameBoy Advance physical cartridges in-house and can sell physical versions for those games on demand."
As for the game itself, Sungrand is adamant that this will be a 'classic' JRPG experience. "There is no obtuse, convoluted storyline, no button-mashy battle system, and no boring, pointless filler content," reads the game's Kickstarter page. "Breath of Thunder will remind us all what made us fall in love with this genre in the first place; interesting characters we care about, engaging storylines, vibrant worlds full of fascinating lore, and beautiful music."
Sungrand's Jerrel Dulay has been responding to concerns on social media that, with such a wide range of technically different platforms to support, this campaign could be biting off more than it can chew:
Sungrand's Silver Falls series includes Silver Falls: 3 Down Stars, Silver Falls: Ghoul Busters and Silver Falls: Gaiden.
[source kickstarter.com]
Comments 14
OK, even as a hardcore fan of the Atari Jaguar will admit that there is no way in hell the Game will run on the console XD The team probably doesn't know what kind of nasty hardware bugs are inside the Jaguar.
How in the world are you going to put a RPG on the 2600?
I thought I read that had been attempted before realizing the technical infeasability.
Unless VCS means that modern Atari console thing (did that actually come out)? That one where you can play Pac-Man without a license!
@KingMike He means the 2021 VCS.
@KGRAMR hi, the developer here. I specialize in developing homebrew games on legacy consoles outside of my work with commercial game development. I will build a version of the game from the ground up for each platform to ensure it makes the most of each platform and works to that platform's strengths. I even just launched a new game on the Pokèmon Mini game console this week that runs on actual hardware, so I have a good track record for working with difficult legacy hardware.
@KingMike Hi, the developer here. By VCS, I mean Atari's newest console, which shares the name VCS with the older platform. It is a little confusing. About as confusing as naming a console "Xbox One" when it isn't the first one.
@Hikingguy Hi, I really appreciate that. Thank you for supporting my games. I'll do my best to keep making new games for you to enjoy.
This is not a realistic goal. It is very difficult to even port games much less make different versions. It's doable, but they will be banging their head against the wall not far in.
Personally excited to see him take on a full fledged RPG. I really enjoyed Silver Falls Garden Deathly Delusion Destroyers on 3DS which was very rpg heavy.
@Poodlestargenerica the other platforms are all stretch goals. If hes somehow able to make all of that he'll surely have the time to develop them all.
@neomerge not all, Playdate is included in the 5 standard platforms which feels unrealistic if they’re each comparable experiences. Additionally it’s $120 AUD before you can even get a copy of the game. Feels odd all around…
@neomerge I don't doubt his skill or whether he has time. I just think he's going to be miserable doing it.
@JDulay well i would love to be proven wrong without issues. The only way i can see the game on the Jaguar is being 2D or something akin like the abandoned Atari Owl homebrew project: https://youtu.be/g4K7ABfzMeA?si=ILXpgZK5ZFx_CMtE
@JDulay Hello developer! Cool that you take thr time to answer questions here.
So I have one. 3D graphics in RPG Maker 2003? How?!?
I NEED TO KNOW!! For obvious personal reasons haha.
@KingMike
There is an RPG on Atari 2600: https://en.wikipedia.org/wiki/Dragonstomper
My review: https://gamefaqs.gamespot.com/atari2600/584695-dragonstomper/reviews/167514
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