Comments 1,131

Re: Here's Why The TurboGrafx-16 Is So Much Bigger Than The PC Engine

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@KingMike

dont get me wrong, i dont like the duke particularly or xbox generally, but it bothers me when someone says something is "un ergonomic" or "anti ergonomic" when an attempt was clearly made, and it just doesnt fit their own hands, personally 👍 ergonomics being the most subjective thing i could possibly imagine, and myself being nearer the "large" end of the bell curve.

Totally agree that the controls for all nintendo handhelds starting with gba have been a little too small... excepting the og ds and sp which were obvious cousins design wise.

(in general, nintendo has been out to destroy the dpad almost since they invented it.)

peace ✌️

Re: Here's Why The TurboGrafx-16 Is So Much Bigger Than The PC Engine

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@Razieluigi

"But this kind of logic revealed its flaws when it came to designing handheld products like the Lynx and the XBox "Duke" that were almost comically non-ergonomic."

I have big hands and the duke is more comfy for me than a 360 controller, which i find hopelessly cramped. likewise, a lynx (either model) is far more comfortable for me than a DS lite for example, which is far too thin and small. Or as you put it, "comically unergonomic." 😊✌️

Re: Here's Why The TurboGrafx-16 Is So Much Bigger Than The PC Engine

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@amishpyrate

"Also, there tends to be a feeling of inferiority if something is smaller (at least there used to be). It's part of the reason the GameCube game cases were the same size as the competition stateside even though the games could have been in smaller cases."

Except that the game is for the console, but the case is for your hands, and eyes. ✌️ no reason to shrink your artwork down smaller just because the disc is smaller, right?

(ps2 game cases are "oversized" too in the sense that they wouldve fit in a much smaller case. why not a cd case, or a cardboard sleeve?)

✌️

Re: One Of The Worst Games Of All Time Is Coming To Steam

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@BaronRedWings

I'm realizing now for the first time in my life that i do indeed want the game for my sega dreamcast 😆 insane how you just can't get to everything, or even close, no matter how hard you try.

I'm getting my dreamcast going again, damnit! ✌️im so close, now

Re: I Love The Neo Geo, But This Tiny Arcade Cabinet Is A Hard Pass

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"I Love The Neo Geo, But This Tiny Arcade Cabinet Is A Hard Pass"

the editorializing of "News" (")Headlines(") is wild around here, lately. 😆✌️

this is... underwhelming. i like it 10% more than a normal clock, but MANY% less than my $4 thrift store SONY dream machine in "Xplōd" red 😂

Re: 23 Years After Sega Pulled The Plug, Every Online PAL Dreamcast Game Is Live Once More

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This is cool! Never thought id see the day. Long Live Dreamcast!

Dreamcast was the single most exciting thing of my gaming childhood, and with SNES, PSX, and PS2 in there that's some stiff competition.

(SO glad they went with orange for the spiral here. The blue is cool but the orange was such a cool motif ✌️ and i cant think if any other "orange" consoles besides turbo off the top of my head.)

Re: Review: AYANEO 3 - A Remarkable (And Pricey) Modular Gaming Handheld

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@slider1983

i think it depends on the model or even the idividual controller, but yeah I agree the gen/md design is one of the good ones ✌️👍

I like the turbografix dpad, the ps1-3 dpad, the saturn dpad, the NES and SNES dpads... and thats about all I can think of! unless we get into handhelds.

Re: Review: AYANEO 3 - A Remarkable (And Pricey) Modular Gaming Handheld

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I'm convinced that the best 6 button layout would be the typical "snes" layout... but with two additional buttons 😆 amazingly I feel like ive almost never seen it attempted. Does anybody ever think about the og xbox black and white buttons anymore? I was such a hater at the time but thinking back they mightve been onto something. I missed out on xbox didnt I? With all my hating? it had pressure sensitive buttons, and no one ever talks about that, either. Grandpa's tired.

EDIT - Grandpa had another thought about this handheld: as a gamer you likely have feelings about what is the "best" dpad, analog stick location, erc etc, and with this setup, you are paying for all of the ones that you already decided are worse than the one youll be using all of the time. thank you.

Re: Almost 25 Years Ago, Gran Turismo 3 Offered Ultra-Widescreen Support On PS2

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@smoreon

good eye! i guess I stand corrected. 👍

I was still about 6 years off from my first 16:9 TV (50" Samsung Plasma, still works!) so I probably didnt spend too much time pondering the "widescreen" options in settings 😊👍

PS - there aren't even dozens of us it seems but I genuinely prefer a more square display for videogames, and if I start an actual good movie on a 21" CRT I will basically instantly forget what I'm watching on regardless. Thanks I felt like getting that off my chest. ✌️