The cover for NES game “Power blade” looks very Schwarzenegger-esque, as well as the in-game character design for Solid Snake in “Snake’s revenge” for NES.
@BionicDodo They played to the strengths of the gameboy (Such as they were), with simpler, cartoony sprites rather than trying to cram big 16-bit sprites (Adjusted to 4 colours) onto the gameboy screen, gameboyessentials.com has a write-up about games that fell into that pitfall (Donkey kong land is also notorious for that)
@BionicDodo Don't forget "Battle arena Toshinden" (A personal favourite of mine, ironically the GB-version aged better than the PSX-games), also one of those conversions (A reskin of one of the games you mentioned, actually), Gameboy games turned out the best if they worked with the hardware design, rather than despite it.
Look at the SFII screenshot, big detailed sprites and a detailed background, looks... decent-ish here, but on an actual Gameboy? Good luck discerning anything in the motion blur...
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Re: Random: Is Arnold Schwarzenegger The Centre of The Gaming Universe?
The cover for NES game “Power blade” looks very Schwarzenegger-esque, as well as the in-game character design for Solid Snake in “Snake’s revenge” for NES.
Re: Random: Performing Combos In The Worst Version Of Street Fighter II Is Pretty Hard, But Possible
@BionicDodo They played to the strengths of the gameboy (Such as they were), with simpler, cartoony sprites rather than trying to cram big 16-bit sprites (Adjusted to 4 colours) onto the gameboy screen, gameboyessentials.com has a write-up about games that fell into that pitfall (Donkey kong land is also notorious for that)
Re: Random: Performing Combos In The Worst Version Of Street Fighter II Is Pretty Hard, But Possible
@BionicDodo Don't forget "Battle arena Toshinden" (A personal favourite of mine, ironically the GB-version aged better than the PSX-games), also one of those conversions (A reskin of one of the games you mentioned, actually), Gameboy games turned out the best if they worked with the hardware design, rather than despite it.
Look at the SFII screenshot, big detailed sprites and a detailed background, looks... decent-ish here, but on an actual Gameboy? Good luck discerning anything in the motion blur...