Comments 508

Re: Talking Point: Is Nintendo Erasing Its Own History In Its War On ROM Sites?

NinChocolate

Lawyers have ensured that corporations have a lot of rights. We don’t have any lawyers ensuring that we have a lot of ROMs. Well, game publishers, including Nintendo, don’t have much use for the wealth of ROMs that exists. In fact, the trend in the industry for a while now is that more money has to be made from fewer games than ever. So, what’s happening? Well, if you’re an old video game, rightfully nothing.

Re: Mega Man 3 Has Been Ported To The SNES, And You Can Play It Now

NinChocolate

@RetroGames i think for those of us who still run original hardware, this fulfills that feeling that NES support would have felt like a natural move with SNES but didn’t happen. I’ve added these conversions to my SD2Snes and it’s just cool running it on the hardware. It keeps the OG hardware scene active and that’s a good enough reason

Re: One Of The Web's Oldest ROM Sites Removes Games By Nintendo, Sega And Lego

NinChocolate

@KitsuneNight their idea is narrow the marketplace to their own channels. They care infinitely more about google search results than preserving old creations. That’s why preservation can never be left to business. They would let all that creative history fade away even if it only magnifies their SEO. It’s crazy, but to their business, their handful of old games for official subscription, is all the public needs to know about old games. And again, that’s crazy. And that’s business.

Re: StreetPass Fans, Take Note - NetPass Resurrects One Of The 3DS' Best Features

NinChocolate

I still take my 3DS everywhere, rain or shine, but it’s a dead console. 5 years ago random youngsters were telling me how they used to game on 3DS when they were yet little. I don’t know how many years it’s been since it could connect to public WiFi, but it’s totally alien to the 3DS’ internals at this point. There are many things you can’t take from the 3DS, including how much more pocketable it is compared to Nintendo’s modern range, but the small novelty of that blinking green light isn’t something that’s renewable for me in this day

Re: Soapbox: Here's Why I Can't Ditch Software Emulation Handhelds For The FPGA Analogue Pocket

NinChocolate

@Gamelore treating a video game like an immutable ritual that shall not be augmented in any way by what comes after it, is not a perspective that even original publishers and authors of old games share.

The philosophy about a video game weakening a person if the challenge or time commitment is altered sounds like you’re attaching worthiness and credential to personal entertainment and hobby.

Re: MARS FPGA Will Let You Use Your Original Carts And Support Legacy AV Connections

NinChocolate

@N64-ROX those are nice consoles, but I don’t envy the RF only element of them. Also don’t really understand why I need the evidence of the existence of RF, because it doesn’t have much bearing on the fact that composite was standard in addition to RF (a photo of my SMS and Genny model 1 would show composite out). Most 8 and 16-bit consoles after the NES were made with both. I don’t believe there was any RF only SNES, all had multi A/V out in addition to the RF.

Re: MARS FPGA Will Let You Use Your Original Carts And Support Legacy AV Connections

NinChocolate

@DestructoDisk I’m not sure what you’re aiming to convince me of here. I’ve personally a collection of 8 or 9 various CRTs and all popular consoles between NES and Wii. All the consoles and TV sets are composite compliant, even the black and white TV set. If you’re trying to tell me I’m living in some reality where composite isn’t actually a standard console to TV connection, I don’t think there’s much discussion left here..

Re: MARS FPGA Will Let You Use Your Original Carts And Support Legacy AV Connections

NinChocolate

@KingMike @DestructoDisk I appreciate the replies. All consoles at least from the 8-bit generation (NES, SMS, Turbo Grafx) were composite compliant. So I don’t know about the general population and RF only TV’s, but composite technology predates game consoles and every “retro” console I’ve owned from 8-bit gen and up have been composite. So as far as popular game consoles goes, it’s been standard. Now those consoles are being emulated with great accuracy and composite is anything but standard

Re: Multi-System Emulation Champ RetroArch Now Available On iPhone App Store

NinChocolate

I’ve only got my iPad to tinker with these iOS emulators and with Delta not yet having full iPad support I’ve not really taken the concept for a whirl. But now I’ve just fired up Abadox on the NES core with my M30 pad and quite enjoyed myself. I might just do more of my retro gaming on iPad via Retroarch despite having all the original hardware readily available for my classic gaming