I wouldn't have a prayer trying to play a handheld that small, but it is really nice finally seeing the beginnings of a budget fpga market forming. their convienence and accuracy can't be beat but not to the extend to justify the prices things like MiSTeR command. if they made one of these with no screen or buttons and two controller ports i betcha these would fly off the shelves
cool to see LakeFeperd on this. considering he already made a prequel and sequel to Sonic 2, this could kind of be seen as forming a trilogy with those two
i wonder how much information can be stored on an NFC tag. it'd be cool if for systems with smaller ROM sizes if the entire game itself could be on the card as opposed to just a trigger to select it, allowing homebrew devs to easily make physical copies without needing to produce PCBs and get ROM chips and all of that jazz. of course they'd only work on MiSTer unless future everdrives also had NFC readers
it was wise to leave the Milton Bradley MicroVision off, because it's hard to make a ranked list if 100% if the votes went to the obvious winner. hopefully someday Nintendo will wake up and add superior Paddle Technology(tm) to their so-called "handhelds"
the low poly count/billboard sprites plus the photo-looking textures makes this kinda look like Sonic Adventure 2 to me. i guess it's not a style you see much of because people who want photorealism want more polies and people who want old school 3D want more stylized textures, but it's a neat look
the MSX and FPGAs have a long and proud history together, with most modern MSX cores tracing back to official 1chipMSX ones from ASCII just past the turn of the century. i wonder how much of a hand that had in FPGA gaming becoming what it is today- if so this is a very nice closing of the circle moment
M2 should be given free reign and an unlimited budget. they're just brilliant. Link Loop Land sounds like something out of NiGHTS so maybe that could be their next initiative after Fantasy Zone 3 takes the world by storm
not only that, but Crystal Dynamics made that statement out of their own volition, so the "anti-censorship" crowd is trying to censor them! wait until they hear about ESRB
holy smokes! this is like the missing link between the Sc-3000 and the Pico. it's almost like the SC-3000's version of the MSX2, with the same VDP and everything but already a 16-bit CPU. i cannot wait until this is fully implemented in MAME
i did have Colosseum for the GameCube before it, so it wasn't quite my first taste, but FireRed was my first main-series pokemon game! i remember beating half the game on Christmas morning under the tree, unmoved from where i opened it! like any good kid i trained my Blastoise up to absurd levels while neglecting the rest of my team and Lorelei swiftly ended my elite four ambitions
of course we all know the true best SEGA console is the Tiger Electronics Sonic 3, but given it's universal acclaim and legendary status I can see why it wasn't even worth mentioning- simply too unfair to the other consoles
I'm probably one of the younger commenters here and also wasn't allowed to play videogames until I was older than most, so I missed the boat on being able to be nostalgic for the kinds of games everyone can agree are retro. My thing not just with games but with any form of art is that there is more good old art than new good art, just by virtue of the fact that there is more old art than new art. i have plenty of gripes with the modern AAA game industry but even if every major release of the year was catered specifically to my tastes, that's still a drop in the bucket compared to decades of amazing games that came before. i think it's a terrible shame how we as a society now seem to treat art as having an expiration date. all that said, i'd be lying if i didn't say returning to the first games i ever played don't give me a specific warm and fuzzy feeling, and my favorite games since then that i didn't play as a schoolkid are the ones that somehow manage to replicate that feeling anyway. i also adore listening to people talk about their experiences with games as a kid. i used to volunteer at a big yearly retrogaming event (shoutout to the Long Island Retro Game Expo!) and by far my favorite thing was seeing a parent introduce their child to the games they grew up with, it's always a much more moving sight to behold than you'd think!
I feel like we gave up on paddle controllers way too quickly. The 2600 library is chock-full of awesome ideas that really haven't been iterated on because subsequent systems didn't have appropriate controllers aside from the odd pack-in paddle for an Arkanoid rerelease. Something like Warlords or Circus Atari might seem primative now but so were Donkey Kong and Lode Runner and look at what a marvelous and rich history platformers have now. The PlayDate and this latest wave of revival Atari products is promising, though- hopefully it all snowballs from there!
I'll also go against the grain and say I loved the wiimote. It still feels futuristic even today while also harkening back to a time before controllers were overengineered with 72 different buttons. That said it was sometimes frustrating when a game underutilized them treating a shake as a button and didn't us let us just use a gamecube controller instead for the sake of your wrists or your supply of AA batteries, so I get the frustration.
the mini console trend was neat but basically any device can throw an emulator up on a TV now. bespoke hardware like mini arcades and handhelds at least to me are much more interesting, especially when you throw unique arcade controls like paddles and trackballs into the mix. with this and that dockable mega drive handheld back to back it really does feel like we're in a golden age of handheld gaming
This is an incredible feat! It's also nice to know the next generation is still interested in the same dusty old games we are and are already contributing to the community like this- how's that for a time extension!
suprised to see sonic 1 on here. ancient always does good work but it's got some early installment weirdness like the autoscrolling stages and no loops that imo make this a poor choice for anyone's first or only 8-bit sonic. sonic 2 on the gamegear is rendered needlessly hard by the small screen, but sonic chaos' bite-sized levels are perfect for quick handheld pick-up-and-play sessions and it has a better soundtrack than the SMS version, and triple trouble was purpose-built for the game gear's smaller screen. i'd definitely recommend both over the numbered titles at least on the game gear.
for anyone looking for more rpg experiences on the game gear, there are translations of some of the madou monogatari releases. they share names with the MSX/PC-88 games but i believe 2 and 3 are completely different games from the original
nice to see this OST finally getting some love, it's definitely one of the all-time greats. it's very difficult to piece together a running order for this game because the stages have adaptive music, which previous CD box set releases handled by doing ten minute medlies for each stage! not super feasible on vinyl but it looks like they put together a great listening experience in spite of that, and the discs themselves look gorgeous.
Awesome list, and very nice to see Pampas and Selene on there, the MSX homebrew scene does one heck of a job. i'd definitely recommend Shoulder Blade Overdrive, Relevo's Snowboarding, Tina's Island Adventure, and Lilly's Saga for anyone looking for more modern classics
Comments 73
Re: Analogue Pocket Is Getting A Game Boy Micro-Style FPGA-Based Handheld Rival
I wouldn't have a prayer trying to play a handheld that small, but it is really nice finally seeing the beginnings of a budget fpga market forming. their convienence and accuracy can't be beat but not to the extend to justify the prices things like MiSTeR command. if they made one of these with no screen or buttons and two controller ports i betcha these would fly off the shelves
Re: Sonic Overture '95 Is A 32-Bit-Inspired Fanmade Prequel To Sonic
cool to see LakeFeperd on this. considering he already made a prequel and sequel to Sonic 2, this could kind of be seen as forming a trilogy with those two
Re: "Tap To Play" NFC Tags Give MiSTer FPGA A Much-Needed Physical Connection
i wonder how much information can be stored on an NFC tag. it'd be cool if for systems with smaller ROM sizes if the entire game itself could be on the card as opposed to just a trigger to select it, allowing homebrew devs to easily make physical copies without needing to produce PCBs and get ROM chips and all of that jazz. of course they'd only work on MiSTer unless future everdrives also had NFC readers
Re: Best Handheld Consoles Of All Time, Ranked By You
it was wise to leave the Milton Bradley MicroVision off, because it's hard to make a ranked list if 100% if the votes went to the obvious winner. hopefully someday Nintendo will wake up and add superior Paddle Technology(tm) to their so-called "handhelds"
Re: Colin McRae And Sega Rally Fans Take Note: This PS1-Style Racer Looks Amazing
the low poly count/billboard sprites plus the photo-looking textures makes this kinda look like Sonic Adventure 2 to me. i guess it's not a style you see much of because people who want photorealism want more polies and people who want old school 3D want more stylized textures, but it's a neat look
Re: Analogue Pocket Is Getting An MSX FPGA Core
thank you for your service Boogerman o7
the MSX and FPGAs have a long and proud history together, with most modern MSX cores tracing back to official 1chipMSX ones from ASCII just past the turn of the century. i wonder how much of a hand that had in FPGA gaming becoming what it is today- if so this is a very nice closing of the circle moment
Re: Please, Sega, Let's Have A Proper Fantasy Zone Sequel
M2 should be given free reign and an unlimited budget. they're just brilliant. Link Loop Land sounds like something out of NiGHTS so maybe that could be their next initiative after Fantasy Zone 3 takes the world by storm
Re: Poll: Should Retro Game Remasters Carry Warnings About "Offensive" Content?
not only that, but Crystal Dynamics made that statement out of their own volition, so the "anti-censorship" crowd is trying to censor them! wait until they hear about ESRB
Re: Review: Exact Perfect Collection For X68000 - Four Of The Best
i really appreciate Time Extension covering X68000 news. it's very frustrating trying to learn about it in English otherwise!
Re: Japanese Saturn Fans Pick The Console's Best Games
well that's one way to draw NiGHTS hahahahaha. cool to see it and Burning Rangers on there given how poorly Sonic games do in Japan.
Re: Sega AI, One Of The Company's Rarest Systems, Just Got Preserved Online
holy smokes! this is like the missing link between the Sc-3000 and the Pico. it's almost like the SC-3000's version of the MSX2, with the same VDP and everything but already a 16-bit CPU. i cannot wait until this is fully implemented in MAME
Re: Anniversary: Pokémon FireRed And LeafGreen Are 20 Today
i did have Colosseum for the GameCube before it, so it wasn't quite my first taste, but FireRed was my first main-series pokemon game! i remember beating half the game on Christmas morning under the tree, unmoved from where i opened it! like any good kid i trained my Blastoise up to absurd levels while neglecting the rest of my team and Lorelei swiftly ended my elite four ambitions
Re: Best Sega Console - Every Sega System, Ranked By You
of course we all know the true best SEGA console is the Tiger Electronics Sonic 3, but given it's universal acclaim and legendary status I can see why it wasn't even worth mentioning- simply too unfair to the other consoles
Re: New "Mega Album" To Feature Music From Ninja Gaiden & Mega Man Composers
if this is not the single most stacked musician lineup on any album, it is certainly close!
Re: Going Back In Time - Do You Play Retro Games To Reconnect With Your Past?
I'm probably one of the younger commenters here and also wasn't allowed to play videogames until I was older than most, so I missed the boat on being able to be nostalgic for the kinds of games everyone can agree are retro. My thing not just with games but with any form of art is that there is more good old art than new good art, just by virtue of the fact that there is more old art than new art. i have plenty of gripes with the modern AAA game industry but even if every major release of the year was catered specifically to my tastes, that's still a drop in the bucket compared to decades of amazing games that came before. i think it's a terrible shame how we as a society now seem to treat art as having an expiration date. all that said, i'd be lying if i didn't say returning to the first games i ever played don't give me a specific warm and fuzzy feeling, and my favorite games since then that i didn't play as a schoolkid are the ones that somehow manage to replicate that feeling anyway. i also adore listening to people talk about their experiences with games as a kid. i used to volunteer at a big yearly retrogaming event (shoutout to the Long Island Retro Game Expo!) and by far my favorite thing was seeing a parent introduce their child to the games they grew up with, it's always a much more moving sight to behold than you'd think!
Re: Gaming's Best 'Leftfield' Control Interfaces, Ranked
I feel like we gave up on paddle controllers way too quickly. The 2600 library is chock-full of awesome ideas that really haven't been iterated on because subsequent systems didn't have appropriate controllers aside from the odd pack-in paddle for an Arkanoid rerelease. Something like Warlords or Circus Atari might seem primative now but so were Donkey Kong and Lode Runner and look at what a marvelous and rich history platformers have now. The PlayDate and this latest wave of revival Atari products is promising, though- hopefully it all snowballs from there!
I'll also go against the grain and say I loved the wiimote. It still feels futuristic even today while also harkening back to a time before controllers were overengineered with 72 different buttons. That said it was sometimes frustrating when a game underutilized them treating a shake as a button and didn't us let us just use a gamecube controller instead for the sake of your wrists or your supply of AA batteries, so I get the frustration.
Re: Atari Gamestation Portable Comes With Built-In Paddle And Trak-Ball
the mini console trend was neat but basically any device can throw an emulator up on a TV now. bespoke hardware like mini arcades and handhelds at least to me are much more interesting, especially when you throw unique arcade controls like paddles and trackballs into the mix. with this and that dockable mega drive handheld back to back it really does feel like we're in a golden age of handheld gaming
Re: 34 Years After Release, A 13-Year-Old Has Just "Beaten" NES Tetris
This is an incredible feat! It's also nice to know the next generation is still interested in the same dusty old games we are and are already contributing to the community like this- how's that for a time extension!
Re: Best Sega Game Gear Games Of All Time
suprised to see sonic 1 on here. ancient always does good work but it's got some early installment weirdness like the autoscrolling stages and no loops that imo make this a poor choice for anyone's first or only 8-bit sonic. sonic 2 on the gamegear is rendered needlessly hard by the small screen, but sonic chaos' bite-sized levels are perfect for quick handheld pick-up-and-play sessions and it has a better soundtrack than the SMS version, and triple trouble was purpose-built for the game gear's smaller screen. i'd definitely recommend both over the numbered titles at least on the game gear.
for anyone looking for more rpg experiences on the game gear, there are translations of some of the madou monogatari releases. they share names with the MSX/PC-88 games but i believe 2 and 3 are completely different games from the original
Re: Nights Into Dreams Soundtrack Is Coming To Vinyl For The First Time Ever
nice to see this OST finally getting some love, it's definitely one of the all-time greats. it's very difficult to piece together a running order for this game because the stages have adaptive music, which previous CD box set releases handled by doing ten minute medlies for each stage! not super feasible on vinyl but it looks like they put together a great listening experience in spite of that, and the discs themselves look gorgeous.
Re: Best MSX Games Of All Time
Awesome list, and very nice to see Pampas and Selene on there, the MSX homebrew scene does one heck of a job. i'd definitely recommend Shoulder Blade Overdrive, Relevo's Snowboarding, Tina's Island Adventure, and Lilly's Saga for anyone looking for more modern classics
Re: Gears Of Rage Brings "Mode 7-Like" Scaling To Sega Genesis / Mega Drive
what's "sad to see" is someone going so far out of their way to put down a passionate homebrew dev...
Re: Anniversary: Mario Kart: Double Dash!! Turns 20 Today
of course it was the most divisive Mario Kart game- it divided the driving between two drivers!