Latest Take-Two Interactive Articles
Feature Cracking The Mystery Of Duke Nukem Advance's Two English Localizations
The two localizations recently came to light on The Cutting Room Floor
The Making Of Grand Theft Auto, The Start Of The 370-Million-Selling GTA Franchise
"We never believed that it would actually cause that much trouble"
Feature Cracking The Mystery Of Duke Nukem Advance's Two English Localizations
The two localizations recently came to light on The Cutting Room Floor
The Making Of Grand Theft Auto, The Start Of The 370-Million-Selling GTA Franchise
"We never believed that it would actually cause that much trouble"