Overview
- Number of Players
- 4
- Genre
- Release Date
GameCube
- 10th Nov 2002
- 7th Mar 2003
- 19th Dec 2002
- Series
- Tags
- Wikipedia
- en.wikipedia.org
Reviews
Review Sonic Mega Collection (GCN)
When Sega and Nintendo had their rivalries in the 90’s some people never got a chance to witness some of the best that gaming had to offer due to owning only one of the two machines.
Screenshots 21
About The Game
Sonic Mega Collection is a celebration of one of the most successful game characters of all time, Sonic the Hedgehog.
Sonic the Hedgehog was designed and developed by Yuji Naka, director of Sonic Team, in 1990 and launched on the Megadrive in Europe during 1991, selling over 4 million copies. Later that year its sequel, Sonic 2, hit shelves and quickly became a hit, selling 400,000 units in its first five days of availability, earning the status of the top-selling 16-bit video game of all time. Featuring 7 all-time classic Sonic titles and a whole host of additional content including character illustrations, movies and comic book covers, this game is the official legacy for all Sonic enthusiasts.
Sonic the Hedgehog - 1 player
Avoid traps and crazed robots as you dash through 6 hazardous Zones, each with 3 exciting Acts. You will face Dr. Robotnik at the end of every third Act. You have 10 minutes Game Time to clear each Act. After 10 minutes, a "TIME OVER" message will appear and you will lose one Life. If you have 50 Rings at the end of any Act, you can warp to the Secret Zone by grabbing the giant gold Ring; here you can collect the Chaos Emeralds.
Sonic the Hedgehog 2 - 1-2 players
Avoid traps and Badniks as you guide Sonic and his sidekick Tails through 10 different Zones on the trail of the mad scientist Dr. Robotnik. You have 10 minutes Game Time to clear each Act. If you go over 10 minutes, a "TIME OVER" message will appear and you will lose one Life. With 2 players, Sonic and Tails compete to clear each Act in the fastest time while gathering Score Points, Rings and Super Items. The game has 3 Regular Zones (2 Acts each) and a Special Stage. Player 1 moves Sonic through the Zone on the top half of the screen and Player 2 moves Tails through the same Zone on the bottom half.
Sonic the Hedgehog 3 - 1-2 players
Dr. Robotnik's "Death Egg" has lost its ability to fly after crash landing on the Floating Island, and only the power of the Chaos Emeralds can repair his ship. To obtain these, he tricks their guardian Knuckles the Echidna convincing him that Sonic and Tails are really his enemies...Dodge Badniks and traps set by Knuckles, collect Rings, and uncover Chaos Emeralds as you guide Sonic and his sidekick Tails through 6 different Zones on the trail of the deranged scientist Dr Robotnik. Each player can control Sonic, Tails or Knuckles and compete in splitscreen mode. Characters are selected at the start of the game. There are five 2 Player Zones, and in each you must complete 5 circuits. Other features include GRAND PRIX MODE Race through all 5 Zones. MATCH RACE Race in any single Zone. TIME ATTACK One-player practice mode.
Sonic & Knuckles - 1-2 players
Having blasted Robotnik's "Death Egg" to smithereens, Sonic is determined to find the Emeralds hidden on the Floating Island, but Knuckles is equally determined to stop him by all means available. While they're going the rounds with each other, who will stop Dr. Robotnik. Help Sonic or Knuckles to collect Rings, avoid Badniks and escape traps as Dr. Robotnik attempts another dastardly plot to take over the world. You have 10 minutes Game Time to clear each Act. If you go over 10 minutes, a "TIME OVER" message will appear and you will lose one Life. Every Act has a hidden room with a giant gold Ring. Leap into the Ring to teleport to the 3D Special Stage. This is your chance to obtain a Chaos Emerald.
Sonic 3D Flickies' Island - 1 player
Sonic travels to Flicky Island only to find that Dr. Robotnik has turned the mysterious birds known as Flickies into vicious robots! Help Sonic to rescue his friends and foil the deranged scientist's fiendish plot. Defeat the enemies and rescue the Flickies by bringing them back to their own dimension through the Giant Rings! Jump on or Spin Dash into a robot to free the Flicky inside. Once freed, move past them to attract their attention and they will follow you obediently. Take care though as they tend to scatter when Sonic is attacked by enemies.
Sonic the Hedgehog Spinball - 4 players
The deranged scientist Dr. Robotnik is once again turning the animals of Mobius into robots using his monstrous contraption the Veg-O-Fortress. Only Sonic can penetrate the pinball defence system, free the animals, collect the Emeralds and put a stop to his fiendish plan. Using Sonic as a pinball, work your way up through the Veg-O-fortress uncovering concealed passageways, collecting Emeralds and avoiding deadly traps. Up to four people can take turns to control Sonic in this thrill packed adventure. Each level has a number of Chaos Emeralds you must collect before confronting the boss robot and completing the level. A variety of hatchways and other obstacles stand between you and the Emeralds. These can only be passed by flicking hidden switches, and by repeated Sonic attack force. Follow the directions marked in the background to make sure you hit the right spots. With the blockages cleared, follow the path to find the Emeralds. When all the Emeralds have been gathered, Sonic must destroy the level boss.
Dr Robotniks' Mean Bean Machine - 1-2 players
Dr. Robotnik is changing the jolly folk of Beanville into devious little robots that will help rid Planet Mobius of music and fun forever. Group the beans together to help them escape while working your way up to the wilier henchbots. Remove the beans by stacking 4 of the same coloured beans together. Attack your opponent by creating chain reactions, but watch out for counter-attacks! Beans drop from the top of the dungeon in pairs. When 2 beans of the same colour touch, they will link. When 4 or more beans are linked together, they disappear from the dungeon. Try to arrange the beans into groups as they drop to prevent them from overfilling.
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