46. Wizards & Warriors III: Kuros: Visions of Power (NES)
As was the case with the second Wizards & Warriors outing, Rare shared development duties with Zippo Games, which was made up of siblings John and Ste Pickford, who would later create Plok on the SNES. Reviews for Wizards & Warriors III: Kuros: Visions of Power at the time of release were mixed, but Ste Pickford claims this entry is his personal favourite.
45. Banjo-Kazooie: Nuts & Bolts (Xbox 360)
While it retains the 3D platforming that has made the Banjo-Kazooie series so beloved, Banjo-Kazooie: Nuts & Bolts introduces a focus on building vehicles in order to compete in various challenges. Using a surprisingly versatile construction system, players can create all manner of craft – cars, boats, and even aircraft. While it disappointed some fans upon its release in 2008, in more recent times it has been reassessed as something of a trailblazer, pioneering the kind of emergent, freeform gameplay that has been popularised by the likes of Minecraft and Zelda: Tears of the Kingdom.
44. Battletoads in Ragnarok's World (GB)
Battletoads in Ragnarok's World might sound like a stand-alone sequel, but it's actually a port of the original Battletoads for the Game Boy (the game entitled Battletoads on Nintendo handheld is, in fact, totally different from the NES version). Confused? Don't be, because this is still an excellent conversion of the 1991 original and well worth a look if you're a fan.
43. Captain Skyhawk (NES)
Rare came up with the concept of Independence Day a few years before Hollywood did in this NES-based action title. You assume the role of an ace pilot who must nagivate isometric stages taking down alien enemies. Captain Skyhawk demonstrates Rare's talent with 3D-style environments and, at times, feels like a pumped-up version of Sega's arcade hit, Zaxxon.
42. Battletoads & Double Dragon (NES)
Seeing as publisher Tradewest owned the rights to both Battletoads and Double Dragon, it made sense to combine the two – especially when you consider that the gameplay in both series is somewhat similar. However, Battletoads & Double Dragon 'feels' more like a Battletoads outing than a Double Dragon one, and really pushes the NES to its limits. Ports to the Mega Drive and SNES are decent, but it's clear that you're simply playing an 8-bit game with better presentation.
41. Championship Pro-Am (MD)
After finding success on Nintendo's hardware, Rare would, albeit somewhat briefly, experiment with Sega's 16-bit Genesis / Mega Drive. Isometric racer Championship Pro-Am was one of the resultant projects and is effectively an enhanced remake of the NES title R.C. Pro-Am. Gameplay tweaks and vastly superior presentation make this a real hidden gem in the Mega Drive's library.
40. Sneaky Snakes (GB)
Following on from the critical success of Snake Rattle 'n' Roll, Rare released this semi-sequel for the Game Boy, which removed the isometric 3D effect and replaced it with a standard 2D side-scrolling viewpoint. The end result is a game which isn't anywhere near as gripping, and Sneaky Snakes has been largely forgotten in Rare's back catalogue.
39. Battletoads in Battlemaniacs (SNES)
Taking the core concept of NES Battletoads and dialling up the visuals, sound and gameplay, Battletoads in Battlemaniacs marks Rare's debut on the SNES, and offers plenty of beat-em-up action for fans of the series. While it perhaps lacks the impact of the original game, it's still a fun take on the genre. A Master System port was developed by Syrox Developments but, for some odd reason, was only released in Brazil, despite being reviewed by European magazines at the time.
38. Wizards & Warriors (NES)
Rare's second NES release (and Acclaim's first as a publisher of home software), Wizards & Warriors is a bold take on the side-scrolling action platformer which pulls together many fantasy elements to create its plot. You step into the shoes of Kuros, a warrior from "the Books of Excalibur" who ventures into the Kingdom of Elrond to do battle with the malevolent Malkil. Designed by Tim Stamper, Chris Stamper, Paul Proctor and Mark Betteridge, Wizards & Warriors would establish a mini-franchise that would continue on both the NES and Game Boy.
37. Snake Rattle 'n' Roll (NES)
Developed by Rare co-founder Tim Stamper and Mark Betteridge (who would later become head of the studio following the departure of the Stampers), Snake Rattle 'n' Roll is an isometric platforming game which, instead of putting you in control of a strapping hero, has you assume the role of a slithering snake. Hailed at the time of release for its innovative gameplay and convincing sense of 3D depth, Snake Rattle 'n' Roll would later be ported to the Sega Genesis / Mega Drive, complete with improved visuals and an extra stage to tackle.
36. Perfect Dark Zero (Xbox 360)
Rare's purchase by Microsoft generated plenty of column inches at the time, and this was arguably the biggest game to come out of the studio post-acquisition. A prequel to the N64 game Perfect Dark, Perfect Dark Zero acts as an origin story for lead character Joanna Dark, and would sell over a million copies. However, even today, there's the lingering feeling that it didn't match the lofty expectations players had for it.
Comments 12
Sea of Thieves at 11th is better than I expected, I picked it up on Steamdeck last year and played a ton! Would highly recommend if you have 1-4 friends to play with.
I do not agree with these rankings.
NES Battletoads below Mickey's Racing Adventure for the GBC...really?
And say whatever you want about Nuts & Bolts but it's objectively a better game than many of the titles further up on the list like the aforementioned Mickey's.
Tine for your free ratings adjustment, courtesy of Reality Check (TM).
Too high: Banjo-Kazooie
Waaaay too low: BK Nuts & Bolts
Man, you guys are haters on that Beetlejuice game. I always enjoyed that one and felt like it had some unique mechanics, even if it was unfairly difficult and janky at times.
It’s also sort of blasphemy to see Nuts and Bolts so low in the list. Below Kameo and Grabbed by Ghoulies? Below Perfect Dark Zero!? Insane. Nuts and Bolts wasn’t what people wanted, but it was solid for what it was. Surprised to see such a positive reaction to Sea of Thieves too.
Perfect Dark is better than GoldenEye. There, I said it!!
@Diogmites @madgears @somnambulance The rankings are based solely on user votes. These will likely change over time - you can even change them right now by voting for your favourite games
Oh, I thought this was a ranking of hard-to-find games, like Little Samson and Ninja Five-O. My mistake. (Har de har har)
@Damo I know this, but I just… can’t believe it! Lol. Nuts and Bolts deserves better than this. I was surprised by the positivity towards Jet Force Gemini as well. I get the nostalgia for it, but it’s aged like milk.
@Damo I read the header and therefore i know that.
I wanted to type a comment about how everyone who voted on this was an idiot, but in the interest of not wanting my comment deleted by mods, went with a more general complaint, which managed to imply that i didn’t read the header.
Someday i hope to find that perfect comment that manages to let you know that i read the header, insults the people who don’t agree with me, and doesn’t get me in trouble.
Until then!
Perfect Dark is the best of all by far!
Had no idea Rare had this many games! Also agree with Goldeneye at #1, purely for the impact it had on console FPS games at the time and its legacy today.
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