Comments 1,124

Re: Sonic Overture '95 Is A 32-Bit-Inspired Fanmade Prequel To Sonic

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@Bu1ld0g

I'm aware! Theres always a minority opinion and taste is not a democracy 😊✌️ cheers.

(ps glad you and others liked it, truly! but it has neither the nostalgia of the old games nor a compelling new take on the series so i played it a bit and quit. it was a competent sonic game, and I'd rank it somewhere in the middle of the field personally.)

Re: Anniversary: Super Metroid Is 30

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the notions that super metroid is fully one half the "metroidvania" story, and that it shares that status with SOTN equally, are an assault to my sensibilities and factual reality.

don't game journalists ever get tired of this narrative? it's a word, and it never was a very good one.

Re: Miyoo Is Launching The Game Boy Micro-Style A30 This April

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@Scollurio

off the dome, I can think of exactly two consoles that have one analog stick out of the box, and for neither is this device well suited otherwise 🫤

The analog sticks on these types of devices so often feel like "checklist engineering" rather than thoughtful design with purpose. too bad, as the latter would really stand out in the field. ✌️

Re: Miyoo Is Launching The Game Boy Micro-Style A30 This April

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@Azuris

"at least the d-pad is parallel to the action buttons."

here, here!

"For some games, as shoot em ups, a analogue one is quite nice."

you know, with a well spec'd, tight feeling stick I might even accept just a stick on something like this. i think having both is a luxury that a device this small doesnt need, and cant afford. ✌️

Re: Somebody Wants $45,000 For Panasonic's Unreleased Nintendo 3DS Rival

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@robr

"Panasonic went from making the best cordless drills in the industry to just giving up on their power tool division (coincidentally, a decade ago),"

I've been a professional finish carpenter for going on 10 years and i dont think ive ever seen a panasonic drill or heard mention of one until now. 🤔 maybe its just because i work in the US?

that said, color me skeptical that Panasonic power tools would be better than Festool, Metabo, Bosch, Hilti, or even Milwaukee (what I use, best value for money IMO.)

I'm a big fan of Panasonic electronics going way back, incidentally.

Anyway I know it was an offhand comment and not an earthshattering revelation, but your comment stood out to me ✌️ cheers.

Re: Best Street Fighter Games, Ranked By You

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2 turbo (snes) for the music and feels 🥲
alpha 3 (DC) for the gameplay and extras
third strike (DC) for the visuals
MvC (DC) for maximum fun times

honorable mention:
EX plus alpha for something different

Re: The Llamasoft Classic 'Tempest 3000' Is Being Reissued For The Nuon

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does anyone else remember when NUON was announced originally as Project X? I read about it and Dreamcast (and "ray tracing") in the same issue of Next Generation and I was pretty pumped for both!

Something no one mentions anymore but I like: NUON stands for "Nobody Understands Our New technology."

I might have to finally get a NUON, thanks article!

Re: Here's How Nintendo Reacted To The PlayStation Beating The N64

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@MysticX

youre not really reading my comments, then. I covered all of that and had an actual point beyond blindly defending Nintendo. which I havent really done here besides to make a historical correction, with citations. 👍

TLDR - "quality over quantity" was coined by Hiroshi Yamauchi the day 64 was announced. When they still had plenty of 3rd party support.

Re: Here's How Nintendo Reacted To The PlayStation Beating The N64

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@JackGYarwood

hey, sorry for being overly salty. that's my bad, you're doing a great job. 🥴✌️ I tend to be a bit OTT with my critique at times, which probably cuts against the effectiveness of my message, even when I have a valid point

Of course it's interesting overall, and I appreciate the article, and the new insight. 😊👍

I do think the article misses an important point, that I have mentioned here. "quality over quantity" is not something Nintendo came up with in hindsight to save face. it was their bright eyed optimistic approach, before the race even started. Respectfully, I believe your article is "reframing" this mantra from 1995 as something else in 1997. Ironic.

True, "quality over quantity" kind of blew up in their face by then, but reframing it was not.

thanks for your reply, and for being civil, even when I was somewhat less than.✌️

Re: Here's How Nintendo Reacted To The PlayStation Beating The N64

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@Damo

I definitely didn't touch on the "cart issue," as it is clearly inarguable. 👍 furthermore I am not at all saying that the strategy was particularly effective (see my second comment, I pretty much lay out my case that it wasnt.)

OTOH

"There's definitely a case of "reframing" that narrative in this interview to make out that it was all part of Nintendo's masterplan,"

I don't see that this is possible when the exact same thing was laid out with the same wording by the president of the company the very day that the 64 was announced, two years before the interview highlighted in this article. say what you want, but "quality over quantity" was not reframing in 1997 when it was a reiteration of the exact same sentiment from 2 years prior.

to wit, when "quality over quantity" was coined by Yamauchi in 1995, that was a full two years prior to "Dragon Quest VII's defection to PlayStation in early 1997" and also Fonal Fantasy 7's famous "give the cart guys a cigarette," ad, not to mention well before PSX had established dominance in the market.

Re: Here's How Nintendo Reacted To The PlayStation Beating The N64

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@JackGYarwood

quoth the wiki:

"This trend [of a comparable smaller game library] is also seen as a result of Hiroshi Yamauchi's strategy, announced during his speech at the Nintendo 64's November 1995 unveiling, that Nintendo would be restricting the number of games produced for the Nintendo 64 so that developers would focus on higher quality instead of quantity."

"Ultra 64: Nintendo's Shot at the Title". Next Generation. No. 14. Imagine Media. February 1996. pp. 36–44.

Re: Here's How Nintendo Reacted To The PlayStation Beating The N64

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@Poodlestargenerica

EDITED FOR TONE ✌️✌️✌️

the problem with N64 is that it was very heavy with 3D action games and light in any other genre I can think of.

I can't agree that PS2 games copied N64, except that PS2 was much better for 3D action games and thus had more than PS1. The PS2 had a very on-brand insane variety of games, that N64 can't come close to. ps2 had more great games in terms of sheer volume than N64 had in total, including many genres that N64 didn't have even one good example of.

Maybe the gg ratio is lower but unless you were forced to buy every game released on the console, or choose randomly from the entire library, that's more of an interesting factoid than a functional difference. ✌️ saying this as an N64 lover from way back.

in any case Dreamcast has the most stacked gg ratio of any console 😌

Re: Here's How Nintendo Reacted To The PlayStation Beating The N64

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"For starters, it's pretty interesting to see Takeda try to reframe Nintendo's lack of software as a quality-first approach, as opposed to a struggle to attract or retain talent."

This was explicitly nintendo's official mandate for N64. I specifically remember much talk about "quality vs quantity" at the time, and specifically Nintendo as a company using it in PR situations, when I was ~10y.o. reading game mags.

(I remember this very well, because it was in fact how I learned of the entire concept of "quality vs quantity.")

In other words, this was not a retrospective sentiment, as the article suggests. just saying.

Re: Best Handheld Consoles Of All Time, Ranked By You

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I agree that the GBA is the greatest handheld of all time!

the rest of the list is highly questionable though, and seems to be force-ranked by exposure. gizmondo for example deserves to be dead last 😆

also, no r zone? how did i miss the vote on this? where's the bathroom? grampa's tired.

Re: Two Legendary Shmups Are Currently On Sale For Just A Couple Of Bucks

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thanks for the suggestions! ❤️

@Hikingguy
" If you do not have a Deck than then use Steam's Remote Play and use Steam Link (device or app)."

@farrgazer
"The cheapest would be to get a long HDMI cable."

I'm assuming you both mean to connect to a computer.

...what if I didnt have a computer? is the cheapest easiest thing, then "get a f*@#ing computer!"? 😂

what id rather have is a relatively cheaper, consolized device that is specifically used for playing steam games. is there such a solution/hack, or device on the market?

PS - I'm a bit perplexed that Steam Deck Is so popular yet Steam Machines never seemed to really get off the ground. It seems like a Steam Machine could be made for less than 300 dollars, and if it existed, I'd buy it on an upcoming paycheck 👍

(seriously, if we can have a hybrid machine, with a dock, and two fiddly little custom controllers for 300, where is my tiny little HDMI console on a stick for 199.99? "it seems so plausible! ahhhhhh!")

Re: Anniversary: Game Boy Creator Gunpei Yokoi's WonderSwan Is 25 Years Old

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@farrgazer @Poodlestargenerica

"There's definitely truth to this, but Mario Odyssey and Botw are both built for short burst gameplay too. But the line has definitely been blurred."

those games still need a relatively giant screen and multitude of buttons to play.

i agree that the line has been blurred but ive become dissatisfied with the compromise: not-quite-console experience on my tv, and not-quite-handheld gameplay on the go (and on a portable with rather short battery life, that wont fit in my pocket, that is relatively fragile, that i cant afford to drop/lose, etc etc.)

i know im stuck with the hybrid setup because money is more important to nintendo than anything now*, but i still think its important to remember and celebrate the past in hopes that some of that goodness can come back around in the future.

(*if this was always the case, they'd have copied the playstation model instead of n64, cube, wii, and wii u. ✌️)

Re: Best Sega Dreamcast Games Of All Time

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Dreamcast was somehow both "Saturn 2" (read: the ultimate arcade home port machine) and "Xbox zero" at the same time. That is what makes it so special ❤️ I love mine to bits and I'll never let it go.

Re: Anniversary: Game Boy Creator Gunpei Yokoi's WonderSwan Is 25 Years Old

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wonderswan was always so intriguing! I wish someone like powkiddy would make a clone of it.

handheld gaming used to be so interesting, especially as a counterpoint to the "full console" experience!

now its basically "AAA (hollywood games)" vs "mobile" vs "retro."

RIP gunpei yokoi. i remember the day you died ❤️ and ill never forget your impact on my young life.