Comments 1,124

Re: Review: AYANEO Flip DS - A Great (But Costly) Way To Play 3DS And Wii U In 2024

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@JabooMooseKeys

youre probably right!

my perspective that it's a glorified DS is just that, as I have no interest in modern PC gaming, or emulating consoles beyond Dreamcast. Value is in the eye of the beholder, and this thing's usefulness doesn't rise to its cost for me.

also I get zero joy from Windows, and I havent used it in years and I'm never going back, but that's just me, too.

OTOH, what I want is something along the lines of a typical anbernic/miyoo/powkiddy handheld, but with this layout, for 200 or less (with respectable battery life, and a good dpad.) for me, that's a much more valuable thing. ✌️

PS - "if you're buying this purely for emulation, there are more cost effective ways of doing this."

are there? meaning, a handheld which can emulate DS games properly? please do tell as I've never seen them! ☺️

Re: Review: AYANEO Flip DS - A Great (But Costly) Way To Play 3DS And Wii U In 2024

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@Damo

Wise words, my good man. 😊 I personally miss resistive touch screens and never have felt like capacitive had the same feel, even with an advanced stylus like the apple pencil, for example. I have thought of it as an example of simple tech that gunpei yokoi would have approved πŸ‘

OTOH my OG DS and 2DS never had a problem and I guess I was projecting my experience a bit there without realizing it, as AFAIKnew, they were dead reliable! Wrong again!

You are right, that I'm prejudging obv. without trying it for myself. The flat dpad as you described is a bit of a deal breaker for me, though. as is that astronomical price. I'm sure if I actually tried it I'd find myself having fun though 😊 cheers, and thanks for taking the time as always. ✌️

Re: Review: AYANEO Flip DS - A Great (But Costly) Way To Play 3DS And Wii U In 2024

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the screen on this looks obnoxiously large and bright, the controls look awful, and the overall design looks like a knockoff DS from the early 00s. This combined with the confirmed terrible battery life and insane price make me question the 8/10 score frankly, given that its' main competition is legitimate hardware on the second hand market, which can be had for a fraction of the price, have none of these problems, and can play 3/DS carts natively.

Re: Review: AYANEO Flip DS - A Great (But Costly) Way To Play 3DS And Wii U In 2024

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Resistive screens have been around longer than capacitive, but "primitive" is a touch (😎) hyperbolic when in the same breath mentioning technical advantages of the former that make it the better spec for the application.

Also I must say, was reliability really an issue with DS lower screens? πŸ€” seems like grasping at straws to me.

Re: CIBSunday: WarioWare: Twisted! (Game Boy Advance)

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@Damo

it reminds me of my beloved (and long gone) childhood "play it loud" clear gameboy, but i like it even more with the raspberry buttons!

and the OG shiny black dpad style on a GBA really is a look!

anyway cheers, thanks for the article πŸ˜ŠπŸ‘

Re: Fully-Funded Octopus Arcade Stick Will Support Over 20 Different Platforms

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in theory I'd love to have a device like this, but the button layout will keep me away. too bad!

DC arcade stick is the best ever, still πŸ‘

PS - is it just me, or does everything look rather left-justified on this thing? 🧐 πŸ€” all that margin for graphics on the right, too, and they crammed it in under the stick for some reason. really strange.

Re: Game Informer Readers Label Ocarina Of Time "The Greatest Game Of All Time"

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@RadioHedgeFund

"I think Ocarina was the first game where the protagonist sheaths their weapon to then interact with the world"

interesting! come to think of it, I noticed the distinction too, when I first played TOoT. especially the "put away" command. you're right, that really seemed new at the time. πŸ˜ŠπŸ‘

EDIT - metal gear solid definitely had holstering/readying of weapons, just months before Ocarina IIRC, but it's not third person or a sword, as you mentioned. I like this topic!

EDIT 2 - many games I can think of either had the character running around with sword in hand, as you pointed out, or carrying nothing, and the sword/weapon magically appearing during the attack animation, only to disappear again! i dont know which is stranger haha.

i feel as though resident evil had weapon ready/ unarmed states, but that's guns again. I'm determined to come up with an exception but so far i can't! πŸ˜ŠπŸ‘

Re: Game Informer Readers Label Ocarina Of Time "The Greatest Game Of All Time"

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@RadioHedgeFund

I'm not disagreeing with your whole comment (which i enjoyed btw!) but:

"Kratos carries his weapon on his back because Link did."

I must point out that they both carry their weapons on their backs because people IRL have been doing this for time immemorial. Link mightve been the first (I'm not quite convinced) but it's hard to give a game credit as innovator when the designers were simply modelling what already existed in the world.

Your comment got me thinking, and it's just my opinion of course! ✌️

Re: Looks Like We're Getting Another GBA SP Clone This Year

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@Poodlestargenerica

you've lit some part of my brain that remembers emulating SNES with a logitech dual shock knockoff years ago. πŸ‘

I think I stand by what I said, but I do now remember doing what you say and you've given me something to ponder πŸ€” thanks!

Re: Looks Like We're Getting Another GBA SP Clone This Year

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No sticks - YES!

My prayers have been answered πŸ˜‚

PS -
"the RG35XX SP will lack dual analogue sticks, which could present problems when emulating some PS1 titles."

Like one game I can think of πŸ˜† and if you think you'll be comfortable playing Ape Escape on a device like this, IMO you are kidding yourself.

this is going to be an ideal GB/A + S/NES machine! I can't wait πŸ‘

Re: Arcade Archives Holding Special Event To Celebrate 10th Anniversary

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@JJtheTexan

I'm glad you like the idea! ✌️

at the rate of ~4 games per month, I think 20 bucks/mo is about the best we could hope for, but compared to 8 bucks a pop thats a great deal! and youd be expanding your collection and videogame knowledge/experience constantly.

I'm not particularly interested in every single game they put out, but the thought of (eventually) having them all in one place for my perusal is enticing!

Re: Tiny Tires Is The Micro Machines Successor We've Always Wanted

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@Diogmites pro am is a formative game for me, as the first game i ever played with "tank controls" (oh, how i loathe that term πŸ˜†)

i feel like the day rc pro am "clicked" for me was the day i started getting "good" at games πŸ‘ great game!

ps - if you haven't played rc pro am 2 i highly recommend it! ✌️

pps - also i played many rounds of super sprint for the first time with a good friend who grew up with it and I can strongly recommend that game too!

Re: Anniversary: Super Metroid Is 30

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@Daniel36

I have less of a problem with the dumb name (and yeah, it is dumb! πŸ‘) and more of a problem with the fact that it gives legitimacy to the idea that the genre was equally birthed by the two games, super metroid and SOTN, and we have been stuck with that story for the last... 26 years(?!) and here we are again:

"one half of the Metroidvania puzzle"

1) super metroid popularized (and to be fair, perfected) the form, it wasnt the first.

2) SOTN copied super metroid and somehow now gets equal credit in the eyes of gamers and game content writers for all eternity.

in my opinion, these are both Action RPGS.

Super Metroid is sci fi Zelda on its side.

SOTN is Super Metroid with vampires and more "rpg elements."

Feel free to disagree! I love it haha. ✌️

(PS - it sounds like I'm minimizing or trashing these games, but they are easily two of my favorite games of all time! I played both when they came out, when I was a child, and on a good day they are both still top 10 or even top 5. so, I'm not bashing them!)