@SlangWon My thoughts exactly. I can't see past the double-dip thing. Physical collectors are the whales these days, as publishers see it. Pessimism exists for a reason, and most everybody is out for theirs in the current gaming climate. I don't like it, but it is what it is.
I actually owned this one on the Dreamcast. Great game! I am pretty sure I have the XBLA release on my 360 too, from way back when.
I always loved the capture-and-swing mechanics
This was one of those famous Dreamcast games that came out after it 'died'. This, Under Defeat, Border Down, Radirigy, Psyvariar 2 and more all came out after it's death, which is quite insane.
And it's still a console that refuses to quit to this day - it warms my heart
@Peteykins It was a bad game when it came to controls, but if they've fixed it, then it could turn it into a super-fun platformer. The game design was fun, and only really let down by the bad controls. I'm looking forward to seeing just how well they've given the spit-n-shine.
This is one of the most exciting things I've come across in ages. I was one of two kids at my school who I knew had a Saturn, so I feel like this exact aesthetic and design ethos is literally made for my tastes.
Love the colours, the shading, the chunky models, EVERYTHING!
SHATTERHAND! This looks great. I hope the music ends up just as catchy. I'll support this one, for sure. Shatterhand is legit one of the unsung heroes on the NES, and has some of my favourite music on the system, too!
@smoreon That's the jitter, alright, haha! The Dreamcast has more of that smoke/water slowdown that the other ports, but I still think it looks the nicest. But yeah, I have no idea what that corner jittering is. It almost looks like interlacing. It's not, but that's about as much as I can describe it. Funny that is doesn't appear at all in Battle, Stunt and Practice modes :/
@dedant Yeah, SEGA are the first to come to mind when it comes to pure arcade racing. You can't make gold like OutRun, Virtua Racing, Daytona USA, SEGA Rally and not kinda be the king of the genre
@smoreon I thought that too, but the actual race modes in the DC, GC, PS2 & Xbox ports have a screen jitter when you turn a corner only in the racing modes that hampers the actual racing gameplay. The issue existed on OG hardware and still persists even emulating today. That doesn't exist here, so the racing is much, much better. Car physics are also a little different in the home ports... likely to cater to the added Battle, Stunt and Practice Modes, and the addition of the car wings.
It's most definitely worth playing, and I'm saying that as somebody whose favourite Dreamcast game IS RUSH 2049
@JJtheTexan I got one recently, and was a tad disappointed. The build quality doesn't feel up to par with their more recent stuff, but it feels nice in the hand regarding shape. I wish that it felt more like a Dual Shock, however, and the button placement for Start + Select feels wrong to me.
The dead zones on the analog sticks are wildly inconsistent, depending on what I use it on. It's generally OK on PC, and is phenomenal for BallisticNG and PS1/PS2 emulation, and feels right there. PS3 emulation feels a little laggy to me, but that's down to RPCS3, at least on my set-up. It's not all that great for racing games, thanks to the short range of the L & R Triggers, but the sticks feel nice
I also tried it with the Brook Wingman XB2 on my Xbox 360, and the dead zones are even worse there, with me pushing right on the left stick stick taking longer to kick in than if I push the stick left. I am sure it's down to the use of two adapters, but I don't have the issue with any other controller I've tried with the XB2.
It feels nice on Switch, but the sticks are excellent-to-average, depending on the game. It's not too crash hot with any FPS title, but seems to be pretty great with everything else - I've been having a lot of fun with the Defender and Abathor!
I've not used it on real hardware yet, but I'm looking forward to it once I can get around to repairing my PSOne Slim model
@Azathoth I still think the JP SEGA AGES Saturn port is my favourite. Loved it on the 3DS and Switch too, but those ones are missing a bit of that 90s flair when it comes to those killer arrange tracks. I love those TO DEATH
Also, I love everything egvroom does; he has so much talent when it comes to GBC
@Masacheez I understand your perspective, there is definitely something magical about the first couple of games. Rave Racer arcade was amazing too.
They did create an entirely new identity for R4, too. Though definitely informed by GT, I think it was as equally - if not moreso - influenced by WipEout. The more serious electronica edge those games had was most definitely transferred over to R4.
Though R4 is still super accessible and arcade-y, though. I think most people these days could pick up and play R4 over the earlier games, at least if we're talking the Playstation ports. EDIT: At least in regards to gameplay. Menu navigation on the other hand...
R4 & Wip3out kinda live together in my mind. Both are insanely stylish, unique and were a divisive at the time in regards to the aesthetic departure. I personally think time has proven them classic in that regard.
Anyways, really looking forward to this! Followed on BlueSKy, though I haven't jumped fully into it yet, I only barely have wrapped my head around X and don't have the bandwidth to deal with more than one form of Social Media in a serious way.
Textilis is a musician and developer I follow on X who has also been creating a Ridge Racer-inspired racer. It's been fun watching the progress of the drifting gameplay and aesthetic! https://x.com/Textilismusic
This is an absolute MUST WATCH/LISTEN for anybody remotely interested in how much Limited Run Games rips off it's customer base.
This video needs an article of it's own.
No two ways about it, there is no way to justify buying from them. If you do, they are laughing at you, hold you in contempt and you are less than even a cash cow.
@ruiner9 How familiar are you with the Chinese controller market? The feature list has been common on many earlier controllers (Flydigi, Gamesir, BigBigWon), and 8bitdo were actually late to the Hall Effect, 1000hz party
It looks gorgeous, and I am definitely in the market for a new Xbox 360 controller. The Brooks adapters are great, and I use many other controllers on the console, but unless you play wired, it's easy to feel the extra bit of latency.
Also, I re-shelled a couple of controllers. One turned out well, the other squeaks to high-heaven and made the d-pad even worse. So a nice, news 360 controller would be fantastic.
Awesome stuff, this is a definite, must purchase for me
@JenniferRaye There is literally NO GOOD GUY/GIRL in the video games industry. They're all megalomaniacal. They're all after money. They all want you hooked. Whether it's Nintendo, Sony, MS or anybody else, nobody is a good guy/girl.
Palmer Luckey is just vocal and opinionated. Imagine all the other slimy ones who don't say anything because they don't want the bad press. People praise Phil Spencer, but that guy is horrible. Slimy, and so corporate "good-guy" that it's irritating.
Whatever side you're on, I guarantee that they literally don't care about you. You'll die on that hill defending whoever, but yeah, they don't care.
What stops it short is that it doesn't include the modern-mode collision detection that featured in the first WipEout decomp project, WipEout Phantom Edition.
WipEout Phantom Edition is still the best version by far, thanks to the improved collisions taken from BallisticNG. I wonder if that could be implemented in this Dreamcast version?
@RWL2024 Some games do run faster than intended, it just depends on the coding. I tried F1 & Kawasaki Superbike Challenge, which both ran much faster, and aren't right.
@Guru_Larry Road Rash is pretty amazing overclocked. Transformative even! This video is using emulation, but still, I got Road Rash II running smoother than the Saturn version: https://youtu.be/dMP15EOo9ko?si=2XglcKQXqvBxw2hY&t=468
@PZT I have my PC and Xbox 360 side-by-side for capture purposes, and Xenia is definitely slower in regards to input lag feel. I can feel it in racing games, at least, most definitely. I've tried many controllers, configurations native and adapters. It is especially felt in any of the 30fps racers. I don't play shmups. EDIT: I do have Radiant Silvergun, though, I might see how that works out? Thanks for the video link
@mjparker77 It's not. It's merely OK, and lots of things don't work well. There's also a tonne of input lag right now, owing to the fact it's emulation. And just in general, it uses more power than those games should reasonably demand. Native ports mean lower system requirements, and much less power consumption.
MY ROG Ally X can run the 360 library on Xenia at the native res /frame rate of each Xbox title, and pretty much no more. But with the Sonic Unleased Port, it can do 1440p/60 without even breaking a sweat, uses less power and input lag is non-existent.
Also, city folk may not care, but I live in the country and rely on solar, so lowered power requirements are always something I like to see and always welcome.
This is AWESOME stuff. Automatically, it brings PC requirements for Xbox 360 down, down DOWN - which is amazing stuff. Of course it relies on interest in certain titles, but I'm super excitedat the prospect of being able to play stuff like PGR 4 on PC natively, at much, much higher framerates and resolutions without the hassle of emulation, which still has a ways to go.
That era has some of the best games out there, and there's now a chance that many of those amazing games locked to the Xbox 360 will be available to play in a form that could stomp out all of the performance issues and limitations that the generation was known for.
@Hairlesswookiee I was one of the few too. I ended up selling mine copy completely sealed off in COVID... I didn't even play it. By that time, I was kinda over it, and sold it at basically what I purchased it for. Whoever bought it I'm SURE enjoyed it. Or sold it off for a higher price, haha, who knows
@ChromaticDracula @MARl0 Yup, Mega Cat Studios is really bad like that. I'll definitely grab this on Steam, but not having a ROM option for sale is poor form for 2025.
Even if they delayed the ROM release a while to give the physicals a chance would be A-OK with me.
It kinda irks me when these indie publishing houses act like a bigger companies; it feels like it goes against the indie spirit vibe entirely. But the middle-man has to justify his existence, and is always gonna middle-man his way around town
Stunning stuff! I saw this on X, and the same demo with Cave Dave instead of the Beast is pretty hilarious too.
I did a mini review of NITRO for the GBC, and also FASTER for the Atari STE on my YouTube Channel if anybody is interested in these raster racers! https://youtu.be/N6yQZGyP2ps
@Razieluigi I got the red mClassic during the pandemic for my Switch. Most Switch games need all the help they can get in regards to image quality on a monitor, and mine is docked 100% of the time, and it worked as an AA/Sharpening/Saturation pass for it, and worked well.
It didn't work on ANYTHING else I had. My Xbox 360 for example never looked any different - and I sat at my monitor and scrutinized the hell out of it.
Anyways, it broke last year and shows nothing at all, so that is that, haha.
@lorentiobrodesco Super sorry to hear that. I'd hug you if I could!
Yeah, there's plenty of room for things you enjoy. I'm definitely not saying not to do things you like. I also think when you find absolute happiness, there's still room for those things, it just takes a different form. We've got to give our life meaning.
The difference is when people do it out of FOMO and to chase trends. That's disingenuous, and not real. There's a thrill of the chase, the thrill of millions of parcels arriving - all that stuff is a band-aid, and I guarantee those people make it look like they're enjoying stuff by posting about how much they enjoy the things they buy, but it's all for show, and most of that stuff just sits there looking pretty, taking up space, just to be shown off on social media.
Also, when you've got people buying and acquiring building stuff up without actually balancing that out with a bit of giving to their fellow man, then that's what grinds my gears a lot!
And your project isn't meaningless - like I said, it's important for actual repairs and legit preservation. It's not at all like somebody just collecting for approval, likes and out of FOMO.
Keep up the good work, and really sorry to hear about your troubles. All the best to you
@Porco You can emulate on anything, basically, so I get the whole FOMO thing in regards to all those emulation handhelds, trust me, haha. You sound very much like me, and you're preaching to the choir, for sure!
I see this replication motherboard as a bit different, in that it will aid in repairing broken systems. Spare parts isn't the same as an emulation handheld though, although they could very well be used in the creating of yet MORE devices, I totally see that happening.
People lack purpose and meaning, and will collect just about ANYTHING to fill a void. There's a large echo chamber around it these days too, so it's easy to find a million others out there who will seemingly justify one's lack of self control in just constantly consuming; I know, it used to be me, haha! I thought I was happy, but it started to go WELL beyond nostalgia and warm and fuzzy feelings and into territory I wasn't comfortable in.
Sold it all off and stick to emulation on mostly PC. I will get an FPGA solution for my Saturn games eventually, though!
@Porco Does it? How does one more option hurt? It's one more win for preservation, as far as I'm concerned. It also allows for repairs of older units, so it's only a good thing.
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Re: Strike Series Designer Outlines Plans For A Spiritual Successor, But You'll Have A Long Wait Before You Can Play It
@Shiryu Indeed! I was iffy about that aspect before playing it, but it's great. The music, especially in mission 4, is brilliant too!
Re: Strike Series Designer Outlines Plans For A Spiritual Successor, But You'll Have A Long Wait Before You Can Play It
@Shiryu I was just about to say that. Cleared Hot is AWESOME. A more kinetic take on the Strike games, but it's a welcome evolution of the concept
Re: Turrican's Amstrad CPC Port Has Just Got An Incredible 128K Remaster
I'm still waiting for 'Vespertino' to come out, haha! It looks stunning for the system! https://youtu.be/YAcd47eUZF4?si=h5wCsN8YfRNgpLqz&t=92
The relatively recent Pinball Dreams port was incredible, too.
Re: Turrican's Amstrad CPC Port Has Just Got An Incredible 128K Remaster
Stunning stuff! I've always wanted a CPC - such a gorgeous machine. I love the colour scheme <3
The sprite in this version looks fantastic, and the music is pretty impressive too! I wonder if the framerate could be upped a tad?
Congrats team!
Re: Digital Eclipse Sounds Keen On Doing A Sega Saturn Fighting Game Collection
A racing collection would be cool, too! But yeah, I'd get this, for sure
Re: Earthion Launches Next Month, Mega Drive Version Pushed Into 2026
@Ekkobelli You were saying?
Re: Earthion Launches Next Month, Mega Drive Version Pushed Into 2026
@SlangWon My thoughts exactly. I can't see past the double-dip thing. Physical collectors are the whales these days, as publishers see it. Pessimism exists for a reason, and most everybody is out for theirs in the current gaming climate. I don't like it, but it is what it is.
Re: A Steam Version Of The PS2 Shmup 'Triggerheart Exelica Enhanced' Is On The Way
I actually owned this one on the Dreamcast. Great game! I am pretty sure I have the XBLA release on my 360 too, from way back when.
I always loved the capture-and-swing mechanics
This was one of those famous Dreamcast games that came out after it 'died'. This, Under Defeat, Border Down, Radirigy, Psyvariar 2 and more all came out after it's death, which is quite insane.
And it's still a console that refuses to quit to this day - it warms my heart
Re: Croc's Game Boy Color Debut Is Getting A Re-Release To Celebrate Its 25th Birthday
@Peteykins It was a bad game when it came to controls, but if they've fixed it, then it could turn it into a super-fun platformer. The game design was fun, and only really let down by the bad controls. I'm looking forward to seeing just how well they've given the spit-n-shine.
Either way, it's awesome for preservation.
Re: The Team Behind Saturn-Style Racer LINEAR S Created An Entire Dev Framework To Imitate Sega's Console
This is one of the most exciting things I've come across in ages. I was one of two kids at my school who I knew had a Saturn, so I feel like this exact aesthetic and design ethos is literally made for my tastes.
Love the colours, the shading, the chunky models, EVERYTHING!
Re: Two New Neo Geo Carts Are Coming To Evercade
@Quick_Man The same way you can appreciate prototypes. Nothing is worthless, man!
Re: Punch Robots Into Little Itty Bits In This New 8-Bit Style Action Game, Coming To Kickstarter
SHATTERHAND! This looks great. I hope the music ends up just as catchy. I'll support this one, for sure. Shatterhand is legit one of the unsung heroes on the NES, and has some of my favourite music on the system, too!
Here's a link to an old obscure remix of one of the best songs in the game from back in the old VGMiX days... I haven't stopped listening to it since 2004-ish - catchy AF!
https://vgmixarchive.com/songs/vgmix2x/Homard%20-%20Alloy%20Fists%20(Shatterhand).mp3
Re: One Of The Best Non-Sega Arcade Racers Just Got A Recompiled PC Port
@cyxceven Yeah, it'd be killer to have Bassy, Garage and Retro in the game!
Re: One Of The Best Non-Sega Arcade Racers Just Got A Recompiled PC Port
@PZT Yeah, it kicks ass on my Ally X, so great in a portable form-factor!
Re: One Of The Best Non-Sega Arcade Racers Just Got A Recompiled PC Port
@smoreon That's the jitter, alright, haha! The Dreamcast has more of that smoke/water slowdown that the other ports, but I still think it looks the nicest. But yeah, I have no idea what that corner jittering is. It almost looks like interlacing. It's not, but that's about as much as I can describe it. Funny that is doesn't appear at all in Battle, Stunt and Practice modes :/
@dedant Yeah, SEGA are the first to come to mind when it comes to pure arcade racing. You can't make gold like OutRun, Virtua Racing, Daytona USA, SEGA Rally and not kinda be the king of the genre
Re: One Of The Best Non-Sega Arcade Racers Just Got A Recompiled PC Port
@smoreon I thought that too, but the actual race modes in the DC, GC, PS2 & Xbox ports have a screen jitter when you turn a corner only in the racing modes that hampers the actual racing gameplay. The issue existed on OG hardware and still persists even emulating today. That doesn't exist here, so the racing is much, much better. Car physics are also a little different in the home ports... likely to cater to the added Battle, Stunt and Practice Modes, and the addition of the car wings.
It's most definitely worth playing, and I'm saying that as somebody whose favourite Dreamcast game IS RUSH 2049
Re: Retro Fighters' PlayStation 'Defender' Controller Just Got An Impressive Upgrade
@JJtheTexan I got one recently, and was a tad disappointed. The build quality doesn't feel up to par with their more recent stuff, but it feels nice in the hand regarding shape. I wish that it felt more like a Dual Shock, however, and the button placement for Start + Select feels wrong to me.
The dead zones on the analog sticks are wildly inconsistent, depending on what I use it on. It's generally OK on PC, and is phenomenal for BallisticNG and PS1/PS2 emulation, and feels right there. PS3 emulation feels a little laggy to me, but that's down to RPCS3, at least on my set-up. It's not all that great for racing games, thanks to the short range of the L & R Triggers, but the sticks feel nice
I also tried it with the Brook Wingman XB2 on my Xbox 360, and the dead zones are even worse there, with me pushing right on the left stick stick taking longer to kick in than if I push the stick left. I am sure it's down to the use of two adapters, but I don't have the issue with any other controller I've tried with the XB2.
It feels nice on Switch, but the sticks are excellent-to-average, depending on the game. It's not too crash hot with any FPS title, but seems to be pretty great with everything else - I've been having a lot of fun with the Defender and Abathor!
I've not used it on real hardware yet, but I'm looking forward to it once I can get around to repairing my PSOne Slim model
Re: OutRun Comes To The Game Boy Color Thanks To This Unofficial Port
@Azathoth I still think the JP SEGA AGES Saturn port is my favourite. Loved it on the 3DS and Switch too, but those ones are missing a bit of that 90s flair when it comes to those killer arrange tracks. I love those TO DEATH
Also, I love everything egvroom does; he has so much talent when it comes to GBC
Re: New Dungeon Crawler 'Algolemeth' To Feature Soundtrack From Streets Of Rage's Yuzo Koshiro
@MARl0 I like it. There's also splashes of red occasionally, too
Re: Footage Of Taito's Cancelled F-Zero-Style Racer 'Vertexer' Appears Online
Absolutely gorgeous. Those scene transitions are pretty much unparalleled for a scaler game!
I've never heard of this one, so I hope it gets dumped soon, I'd absolutely love to give it a spin.
Re: This Indie Dev Seems Pretty Serious About Making A Spiritual Successor To Ridge Racer
@Masacheez I understand your perspective, there is definitely something magical about the first couple of games. Rave Racer arcade was amazing too.
They did create an entirely new identity for R4, too. Though definitely informed by GT, I think it was as equally - if not moreso - influenced by WipEout. The more serious electronica edge those games had was most definitely transferred over to R4.
Though R4 is still super accessible and arcade-y, though. I think most people these days could pick up and play R4 over the earlier games, at least if we're talking the Playstation ports. EDIT: At least in regards to gameplay. Menu navigation on the other hand...
R4 & Wip3out kinda live together in my mind. Both are insanely stylish, unique and were a divisive at the time in regards to the aesthetic departure. I personally think time has proven them classic in that regard.
Anyways, really looking forward to this! Followed on BlueSKy, though I haven't jumped fully into it yet, I only barely have wrapped my head around X and don't have the bandwidth to deal with more than one form of Social Media in a serious way.
Textilis is a musician and developer I follow on X who has also been creating a Ridge Racer-inspired racer. It's been fun watching the progress of the drifting gameplay and aesthetic! https://x.com/Textilismusic
Re: Limited Run And Retro-Bit Under Fire For Using Recycled Chips In Shantae Advance
Absolutely garbage company.
https://www.youtube.com/watch?v=MvkZkgmpg2w
This is an absolute MUST WATCH/LISTEN for anybody remotely interested in how much Limited Run Games rips off it's customer base.
This video needs an article of it's own.
No two ways about it, there is no way to justify buying from them. If you do, they are laughing at you, hold you in contempt and you are less than even a cash cow.
Re: Retro Fighters Latest Release Is A Wireless "Evolution" Of The Classic Xbox 360 controller
@ruiner9 Pretty much! Same common parts. It all really comes down to build quality and preferred form factor.
Re: Retro Fighters Latest Release Is A Wireless "Evolution" Of The Classic Xbox 360 controller
@ruiner9 How familiar are you with the Chinese controller market? The feature list has been common on many earlier controllers (Flydigi, Gamesir, BigBigWon), and 8bitdo were actually late to the Hall Effect, 1000hz party
Re: Retro Fighters Latest Release Is A Wireless "Evolution" Of The Classic Xbox 360 controller
It looks gorgeous, and I am definitely in the market for a new Xbox 360 controller. The Brooks adapters are great, and I use many other controllers on the console, but unless you play wired, it's easy to feel the extra bit of latency.
Also, I re-shelled a couple of controllers. One turned out well, the other squeaks to high-heaven and made the d-pad even worse. So a nice, news 360 controller would be fantastic.
Awesome stuff, this is a definite, must purchase for me
Re: What Happens When An Arms Dealer Publishes Your Video Game?
@JenniferRaye There is literally NO GOOD GUY/GIRL in the video games industry. They're all megalomaniacal. They're all after money. They all want you hooked. Whether it's Nintendo, Sony, MS or anybody else, nobody is a good guy/girl.
Palmer Luckey is just vocal and opinionated. Imagine all the other slimy ones who don't say anything because they don't want the bad press. People praise Phil Spencer, but that guy is horrible. Slimy, and so corporate "good-guy" that it's irritating.
Whatever side you're on, I guarantee that they literally don't care about you. You'll die on that hill defending whoever, but yeah, they don't care.
Re: One Of The Worst Games Of All Time Has Arrived On Steam, And The Reviews Are Exactly What You'd Expect
@carlos82 Nah.
Bought it because of the old Gamespot review
Re: "The Best Version Of WipEout To Date" Is Now Available On Sega Dreamcast
Super, super impressive.
What stops it short is that it doesn't include the modern-mode collision detection that featured in the first WipEout decomp project, WipEout Phantom Edition.
WipEout Phantom Edition is still the best version by far, thanks to the improved collisions taken from BallisticNG. I wonder if that could be implemented in this Dreamcast version?
Re: Namco's 'Ridge Racer' Is Coming To Nintendo Switch 2 At Launch
Yeah, this is amazing. A massive step forward too - glad to see Arcade Racers are FINALLY on the Arcade Archives menu!
Re: FPGA 'SuperStation One' PS1 Will Be Super Easy To Repair
@Gamemoose People find the funniest hills to die on.
More options are only ever good for preservation. Seriously, the more options we have, the more you are likely to find a format that suits you.
Also, you know what they say about opinions...
Re: New Genesis / Mega Drive Mod Upgrades Sega's Console For A "New Era"
@Guru_Larry It does, but, you can't boost it too much otherwise it actually speeds up.
Re: New Genesis / Mega Drive Mod Upgrades Sega's Console For A "New Era"
@RWL2024 Some games do run faster than intended, it just depends on the coding. I tried F1 & Kawasaki Superbike Challenge, which both ran much faster, and aren't right.
Lotus II, I got running at a pretty consistent 60fps: https://youtu.be/dMP15EOo9ko?si=h6wO87yQjYpeqRPx&t=114
Re: New Genesis / Mega Drive Mod Upgrades Sega's Console For A "New Era"
@Guru_Larry Road Rash is pretty amazing overclocked. Transformative even! This video is using emulation, but still, I got Road Rash II running smoother than the Saturn version: https://youtu.be/dMP15EOo9ko?si=2XglcKQXqvBxw2hY&t=468
Re: AYANEO's Retro Mini PC AM01S Has A Flip-Up Secondary Screen, Ryzen AI 9 HX 370 Chipset
It's hard to get excited about any AYANEO device. You just know it'll be overpriced and not worth it besides for the novelty.
They are such a bizarre company. I don't know how they continue to function.
Re: One Of The Worst Games Of All Time Is Coming To Steam
Big Rigs WAS one of the worst games every made, but a lot of shovelware has it beat these days, and it's all readily available right now, sadly.
Re: New Xbox 360 Recompilation Tool Will Give Lost Classics Another Chance To Shine
@PZT I have my PC and Xbox 360 side-by-side for capture purposes, and Xenia is definitely slower in regards to input lag feel. I can feel it in racing games, at least, most definitely. I've tried many controllers, configurations native and adapters. It is especially felt in any of the 30fps racers. I don't play shmups. EDIT: I do have Radiant Silvergun, though, I might see how that works out? Thanks for the video link
Re: New Xbox 360 Recompilation Tool Will Give Lost Classics Another Chance To Shine
@mjparker77 It's not. It's merely OK, and lots of things don't work well. There's also a tonne of input lag right now, owing to the fact it's emulation. And just in general, it uses more power than those games should reasonably demand. Native ports mean lower system requirements, and much less power consumption.
MY ROG Ally X can run the 360 library on Xenia at the native res /frame rate of each Xbox title, and pretty much no more. But with the Sonic Unleased Port, it can do 1440p/60 without even breaking a sweat, uses less power and input lag is non-existent.
Also, city folk may not care, but I live in the country and rely on solar, so lowered power requirements are always something I like to see and always welcome.
Re: This New Unofficial PC Port Of Sonic Unleashed Could Be The Best Version Of The Game Yet
@smoreon Yeah, 100%!!! That's exactly it. I'm so pumped for the future of these systems on PC
Re: This New Unofficial PC Port Of Sonic Unleashed Could Be The Best Version Of The Game Yet
This is AWESOME stuff. Automatically, it brings PC requirements for Xbox 360 down, down DOWN - which is amazing stuff. Of course it relies on interest in certain titles, but I'm super excitedat the prospect of being able to play stuff like PGR 4 on PC natively, at much, much higher framerates and resolutions without the hassle of emulation, which still has a ways to go.
That era has some of the best games out there, and there's now a chance that many of those amazing games locked to the Xbox 360 will be available to play in a form that could stomp out all of the performance issues and limitations that the generation was known for.
Amazing work!
Re: WaterMelon Insists Its Terminally Delayed Brawler Paprium Isn't Dead
@Hairlesswookiee I was one of the few too. I ended up selling mine copy completely sealed off in COVID... I didn't even play it. By that time, I was kinda over it, and sold it at basically what I purchased it for. Whoever bought it I'm SURE enjoyed it. Or sold it off for a higher price, haha, who knows
Re: Hands On: Tokyo Xtreme Racer - The Welcome Return Of An Arcade Racing Classic
TXR is the best game out in an age, not just in the racing genre.
@gingerbeardman Agree 100% on Supermini Festa. The Wii version is the one I've put the most time into, it emulates almost perfectly too!
Re: The Mega Drive / Genesis Shmup 'ZPF' Gets New Lore Trailer & Release Date
@ChromaticDracula @MARl0 Yup, Mega Cat Studios is really bad like that. I'll definitely grab this on Steam, but not having a ROM option for sale is poor form for 2025.
Even if they delayed the ROM release a while to give the physicals a chance would be A-OK with me.
It kinda irks me when these indie publishing houses act like a bigger companies; it feels like it goes against the indie spirit vibe entirely. But the middle-man has to justify his existence, and is always gonna middle-man his way around town
Re: The PlayStation Version Of Ultima Underworld Is Now Playable In English
@Grawlixter Thanks for that!
Re: Random: This Fun New Video Shows What A Game Boy Color Port Of Shadow Of The Beast Could Look Like
Stunning stuff! I saw this on X, and the same demo with Cave Dave instead of the Beast is pretty hilarious too.
I did a mini review of NITRO for the GBC, and also FASTER for the Atari STE on my YouTube Channel if anybody is interested in these raster racers! https://youtu.be/N6yQZGyP2ps
Re: Random: The Gloriously Unhinged SuperSega Saga Now Has Its Own Song
There's people out there doing amazing things, who get zero attention and have to work hard for it.
This douche gets all the attention for zero work.
Man, my uBlock filter on my browser is getting a workout blocking every image and article of this guy that goes up, same as my BlockTube filter ...
Re: "The Most Bafflingly Poor Products We Have Ever Reviewed" - Marseille's mClassic RGB Collection Fails To Impress The Experts
@Razieluigi I got the red mClassic during the pandemic for my Switch. Most Switch games need all the help they can get in regards to image quality on a monitor, and mine is docked 100% of the time, and it worked as an AA/Sharpening/Saturation pass for it, and worked well.
It didn't work on ANYTHING else I had. My Xbox 360 for example never looked any different - and I sat at my monitor and scrutinized the hell out of it.
Anyways, it broke last year and shows nothing at all, so that is that, haha.
Re: Almost 20 Years After It Ended Production, A Brand-New PS1 Motherboard Is In Development
@lorentiobrodesco Super sorry to hear that. I'd hug you if I could!
Yeah, there's plenty of room for things you enjoy. I'm definitely not saying not to do things you like. I also think when you find absolute happiness, there's still room for those things, it just takes a different form. We've got to give our life meaning.
The difference is when people do it out of FOMO and to chase trends. That's disingenuous, and not real. There's a thrill of the chase, the thrill of millions of parcels arriving - all that stuff is a band-aid, and I guarantee those people make it look like they're enjoying stuff by posting about how much they enjoy the things they buy, but it's all for show, and most of that stuff just sits there looking pretty, taking up space, just to be shown off on social media.
Also, when you've got people buying and acquiring building stuff up without actually balancing that out with a bit of giving to their fellow man, then that's what grinds my gears a lot!
And your project isn't meaningless - like I said, it's important for actual repairs and legit preservation. It's not at all like somebody just collecting for approval, likes and out of FOMO.
Keep up the good work, and really sorry to hear about your troubles. All the best to you
Re: Almost 20 Years After It Ended Production, A Brand-New PS1 Motherboard Is In Development
@Porco You can emulate on anything, basically, so I get the whole FOMO thing in regards to all those emulation handhelds, trust me, haha. You sound very much like me, and you're preaching to the choir, for sure!
I see this replication motherboard as a bit different, in that it will aid in repairing broken systems. Spare parts isn't the same as an emulation handheld though, although they could very well be used in the creating of yet MORE devices, I totally see that happening.
People lack purpose and meaning, and will collect just about ANYTHING to fill a void. There's a large echo chamber around it these days too, so it's easy to find a million others out there who will seemingly justify one's lack of self control in just constantly consuming; I know, it used to be me, haha! I thought I was happy, but it started to go WELL beyond nostalgia and warm and fuzzy feelings and into territory I wasn't comfortable in.
Sold it all off and stick to emulation on mostly PC. I will get an FPGA solution for my Saturn games eventually, though!
Re: Almost 20 Years After It Ended Production, A Brand-New PS1 Motherboard Is In Development
@Porco Does it? How does one more option hurt? It's one more win for preservation, as far as I'm concerned. It also allows for repairs of older units, so it's only a good thing.
Re: Almost 20 Years After It Ended Production, A Brand-New PS1 Motherboard Is In Development
@ChromaticDracula I literally dreamed about getting another Discman for all my CD's last night.
WonderMega-style PSX Discman is a briiiiiiiilliant idea <3