Comments 199

Re: Final Fantasy IX Just Got A Picture Book Prequel In Japan, Featuring The Game's Best Character

Andee

@Digglerdig definitely — one of the things that drew me to FFVII was the quirky cartoony style that they went for (with the limited polygon budget they had) — whilst the hyper-realism of Remake/Rebirth was impressive on a technical level, I felt it was lacking the aesthetic charm of the original; FFIX felt like a nice balance of refined 3D artistry and improved graphical fidelity, with an art style that could be better realised with the tech they were working with in 2000.

Re: Oops, Square No Longer Has The Source Code For Final Fantasy Tactics

Andee

That's wild — imagine being tasked with recreating a videogame from the ground up using only existing copies as a reference.

Also I'm curious to know precisely why code/assets were never kept on some sort of server; even back in the 1990s, comfortably sizeable hard drives would surely have existed that could house at at least one master backup of each game in their library.

Re: 30 Years Ago, Sega Took Its Biggest Gamble With Saturn And Failed

Andee

Mishandling of the launch aside, I think a big thing that hurt the Saturn was that it was primarily designed with 2D in mind, but the gaming trajectory was already swerving into 3D by that point. Which is a real shame because some of those 32-bit sprite-based games looked absolutely phenomenal at the time, and still do. Everyone was still finding their feet with 3D, and very few of the games that attempted it at the time really hold up.

Re: Yuzo Koshiro Explains What Inspired Him When Creating Streets Of Rage's Iconic Soundtrack

Andee

@jesse_dylan Yeah, I felt there was more of a clean, characteristic diversity to the individual levels in SOR1. SOR2 was a little more chaotic in how the levels (and thus, the music tracks) would chop up the flow of it — if SOR1 was listening to a full album, SOR2 was more like having someone with ADHD fiddle around with the playlist control.

And SOR3 was like someone dropped the speaker into a food mixer.

Re: Namco's 'Ridge Racer' Is Coming To Nintendo Switch 2 At Launch

Andee

@MysticWangForce Yeah, same — it was such a formative series for the original PlayStation (wasn't it a pack-in game for a long time?). I'd love to see a WipEout trilogy remaster (in the vein of Crash/Spyro) at some point as well (although I imagine music/licensing would make a tough ask)

Re: "I Don't Think I’d Ever Have Been Able To Guess My Life Path" - Julian Rignall On Five Decades In Gaming

Andee

@Deuteros D'you know Gary Harrod now works for Square Enix? His name popped up during the credits of Nier Automata and I pointed at the screen like Leo DiCaprio — I'm sure they could drag him away for a few weeks to whip up some art for it!

It would probably wouldn't have mass appeal to be financially feasible, but if they did like a remastered/reprint of the 24 issues of OG Mean Machines in a prestigue binding format or something I'd snap it up in an instant.

Re: Street Fighter's Critically-Panned Animated TV Series Is Getting A Blu-Ray Release

Andee

Daniel36 wrote:

That image is 100% Guile about to tell us to not do drugs, or he is about to walk up to a couple of bullies and instead of sonic boom their behinds will kindly tell them it is not okay and they immediately understand.

In today's episode, M. Bison tried to hypnotise Ken Masters by directly channeling his Psycho Power into Ken's brain, but he learned a valuable lesson in that you can only achieve your goals with hard work, discipline, and determination. Remember kids, the right way, is the best way. Sonic Boom!