Comments 174

Re: Yuzo Koshiro Explains What Inspired Him When Creating Streets Of Rage's Iconic Soundtrack

Andee

@jesse_dylan Yeah, I felt there was more of a clean, characteristic diversity to the individual levels in SOR1. SOR2 was a little more chaotic in how the levels (and thus, the music tracks) would chop up the flow of it — if SOR1 was listening to a full album, SOR2 was more like having someone with ADHD fiddle around with the playlist control.

And SOR3 was like someone dropped the speaker into a food mixer.

Re: Namco's 'Ridge Racer' Is Coming To Nintendo Switch 2 At Launch

Andee

@MysticWangForce Yeah, same — it was such a formative series for the original PlayStation (wasn't it a pack-in game for a long time?). I'd love to see a WipEout trilogy remaster (in the vein of Crash/Spyro) at some point as well (although I imagine music/licensing would make a tough ask)

Re: "I Don't Think I’d Ever Have Been Able To Guess My Life Path" - Julian Rignall On Five Decades In Gaming

Andee

@Deuteros D'you know Gary Harrod now works for Square Enix? His name popped up during the credits of Nier Automata and I pointed at the screen like Leo DiCaprio — I'm sure they could drag him away for a few weeks to whip up some art for it!

It would probably wouldn't have mass appeal to be financially feasible, but if they did like a remastered/reprint of the 24 issues of OG Mean Machines in a prestigue binding format or something I'd snap it up in an instant.

Re: Street Fighter's Critically-Panned Animated TV Series Is Getting A Blu-Ray Release

Andee

Daniel36 wrote:

That image is 100% Guile about to tell us to not do drugs, or he is about to walk up to a couple of bullies and instead of sonic boom their behinds will kindly tell them it is not okay and they immediately understand.

In today's episode, M. Bison tried to hypnotise Ken Masters by directly channeling his Psycho Power into Ken's brain, but he learned a valuable lesson in that you can only achieve your goals with hard work, discipline, and determination. Remember kids, the right way, is the best way. Sonic Boom!

Re: Talking Point: Is There Such A Thing As "Bad" Nostalgia?

Andee

@Medic_alert Also I learned recently that "decadent" has a much bleaker original meaning — that you were so absorbed and lost in the pleasurable thing you were doing, that you would forget to pay attention to your own wellbeing and start to literally "decay"

Re: Don't Hold Your Breath For A Tekken Collection

Andee

I think it's somewhat subjective saying that early, low-poly models look bad; like with earlier, pre 16-bit sprites there is definitely a charm in seeing how developers worked with the limitations of the tech at the time

Re: Resident Evil 2 Arrives On GOG Later This Month

Andee

@Azuris While I think Resi 2 is technically superior in that the gameplay is more refined and has more to see and do, 1 definitely has a special place in my heard — I find the setting and the situation so much creepier

Re: Zelda Movie Screenwriter Is Working On A Live-Action Eternal Champions Film

Andee

I was foolish enough to fall for Mean Machines' 97% review of EC back in the day (although ended up picking it up for £25, which was pretty cheap at the time), and while the game had some pretty cool designs and movesets, it had the unforgivable, game-ruining crutch of being completely unable to chain moves together in the same way as you could in Street Fighter. Any ground hit could be immediately followed by a block, and juggling didn't exist at all.