@BionicDodo Like I said in my original comment, even people with massive collections might still have some games that they need an Everdrive or native ROM loader for. Unreleased games, homebrew, super rare expensive games, etc.
I never even implied someone would buy ONLY an Everdrive + Polymega, I'm just saying they should support some way to load ROMs cause there's still legitimate reasons to even if you buy 90% of your games as legit, original carts. You wouldn't want to keep around two separate systems just to play those last 10% of games that never got a real cart.
@farrgazer Did you even read the comment you replied to? I said there's reasons even people with massive collections might want to load ROMs 😂Unreleased games, homebrew, super rare expensive games, etc. It still makes sense to support Everdrives or a native, on-device loading abilty
@BionicDodo Because not every game has a physical release (unreleased games) or it's way too expensive to acquire rare games? Even if you play 90% physical, there's still reasons to want to load ROMs and an Everdrive would be the only way cause they didn't add native support for loading ROMs into the system (cause they are going to launch their own store for companies to sell their retro games)
@Zuljaras Keep in mind the modules aren't as expensive as it looks really. $79 sounds expensive until you realize that includes BOTH a Module and Controller.
The Tribute64 they are bundling this specific module with is $24.99 standalone and that's not even considering this is a customized version (so it might be even more for them to make), that means at least 25-50% of the cost is actually the controller.
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Re: Exclusive: Polymega's Next Module Brings Nintendo 64 Support
@BionicDodo Like I said in my original comment, even people with massive collections might still have some games that they need an Everdrive or native ROM loader for. Unreleased games, homebrew, super rare expensive games, etc.
I never even implied someone would buy ONLY an Everdrive + Polymega, I'm just saying they should support some way to load ROMs cause there's still legitimate reasons to even if you buy 90% of your games as legit, original carts. You wouldn't want to keep around two separate systems just to play those last 10% of games that never got a real cart.
Re: Exclusive: Polymega's Next Module Brings Nintendo 64 Support
@farrgazer Did you even read the comment you replied to? I said there's reasons even people with massive collections might want to load ROMs 😂Unreleased games, homebrew, super rare expensive games, etc. It still makes sense to support Everdrives or a native, on-device loading abilty
Re: Exclusive: Polymega's Next Module Brings Nintendo 64 Support
@Fiyaball They didn't make the controller, it's just Retro-Bit's Tribute64 http://retro-bit.com/tribute64
Re: Exclusive: Polymega's Next Module Brings Nintendo 64 Support
@BionicDodo Because not every game has a physical release (unreleased games) or it's way too expensive to acquire rare games? Even if you play 90% physical, there's still reasons to want to load ROMs and an Everdrive would be the only way cause they didn't add native support for loading ROMs into the system (cause they are going to launch their own store for companies to sell their retro games)
Re: Exclusive: Polymega's Next Module Brings Nintendo 64 Support
@Zuljaras Keep in mind the modules aren't as expensive as it looks really. $79 sounds expensive until you realize that includes BOTH a Module and Controller.
The Tribute64 they are bundling this specific module with is $24.99 standalone and that's not even considering this is a customized version (so it might be even more for them to make), that means at least 25-50% of the cost is actually the controller.