Comments 8

Re: Feature: ​The Making Of Silent Hill: Shattered Memories

Churchy

@Wolfenstein83 You're welcome!

I knew this could potentially be a mixed reaction as the Silent Hill fanbase can be quite divided over opinion (which can be a healthy thing!), but I'm glad to see some positive and/or fair judgments about it.

For me personally this game unlocked the concept of Silent Hill, if you change the "i" to an "e", you have a Silent Hell. And being trapped in one's own mental horror can be the most terrifying thing of all. See, I'm cheery like that.

Re: Feature: The Making Of Metal Gear Solid: The Twin Snakes

Churchy

@KiWiiU Thanks!

But those are insane prices (and as I understand it, high gaming prices are the norm in Australia). I'm guessing it's because of the PAL compatibility that they know they can charge that.

Good for holding onto it. I didn't get it on launch, but got mine before things went to ridiculous, so it ended up being the same price as on launch.

Re: Feature: The Making Of Metal Gear Solid: The Twin Snakes

Churchy

Hey everyone. Thanks for the kind comments and feedback on the article, and for different opinions on the game. I seriously appreciate it. The different takes on Twin Snakes are interesting, if anything I see more debates on it than any other Metal Gear.

Also, as a guide the rough price of it today is usually around £50/$70 but some of the mint ones are even more expensive!

Thanks again guys!

Re: ​The Making Of Star Wars Rogue Squadron II: Rogue Leader

Churchy

@Lord Unfortunately these things can happen. There are still differing reports as to why it didn't make it, so I didn't want to pin an answer down in the article unless someone stated their version of events.

@Retroking1981 Well, you never know these days. And as a few have speculated on the release of the NX next year, who knows how relationships with different publishers will turn out later on. And in a gaming year that has seen it's fair share of surprises, who knows what the future will bring!

Re: Feature: The Making Of Eternal Darkness: Sanity's Requiem

Churchy

@Wuneye Thank you. It was a pleasure to write it, but Damien did all the posting and organising! I'm with you, I'd be happy just to see a digital release. I think quite a few GameCube games could do with another chance to shine as several didn't get the exposure they deserved back in the day.