Comments 436

Re: I'm Really Not Sure How I Feel About Sony Killing Physical Media

Deuteros

Great, I will just stick with the past and jump in and finally get an OLED original SWITCH and start amassing a physical collection for that next at long last, starting a decade late...

Most of Sony and Microsoft's content plus interactive movie games or FPS shooters do not interest me, and I have felt that way since the end of the Wii/360/PS3 generation...

One of my PS5 owning friends is not happy, and will sell his PS5 as he states he will own his entertainment not rent it digitally to a corporation. He is going PC, especially with PS6 likely costing at least a grand to purchase with component pricing when you could create a much higher spec PC machine...

I hope this plan comes back to bite SONY as the games industry could really do with a serious shakeup hardware wise.

That SNK Neo Geo console re-release looks even more appealling now...

Re: "You Can't Rule Out The Possibility That Executives Are Idiots" - John Carmack On Microsoft's Gutting Of id Software

Deuteros

There is a very good write up over at GI Biz by long time contributor and ex editor Rob Fahey about the whole Microsoft strategy this last decade.

"Can a top-down, focused software strategy save Xbox? | Opinion"

"The reality, though, is that slashing 3,200 jobs doesn't make much of a dent in the financial troubles of a department that's burned through $20 billion with nothing to show for it in the space of a few years. It's not nothing – direct employee costs and ancillary costs racked up on the projects they were working on probably amounts to about half a billion dollars a year – but on the scale of Microsoft's accounting, that's at least living right next door to nothing."

Worth a read, for wider perspective as is his weekly Friday column each seven days.

https://www.gamesindustry.biz/can-a-top-down-focused-software-strategy-save-xbox-opinion

Re: "You Can't Rule Out The Possibility That Executives Are Idiots" - John Carmack On Microsoft's Gutting Of id Software

Deuteros

I stumbled across a comedy instagram account with videos called "The Warp Zone" yesterday. It's a bit like Saturday Night Live but dedicated to geek culture and videogames.

The funniest stuff was easily/definitely the series called "1 Gamer v 20 CEOs"

Kind of hit the nail on the head with these developers being gutted by Billion Dollar companies regularly and still posting record profits year on year...

Soon they'll be nobody left to make new games!

Re: "Probably The Best Puzzle In The World" - When The Man Who Made Tetris Met The Creator Of The Rubik's Cube

Deuteros

I just bought a Rubiks Cube Magic Star Puzzle that interlocks into 2 pieces and can produce a novelty array of different shapes. Not as complex as the Rubiks Cube but easier to get into. When I was very young, I was obsessed with this simpler interconnecting and shape making puzzle. I found one in Tesco yesterday for a 50th birthday goody bag of fun things with Rubiks colours for extra novelty. You have no idea how pleased I was they still make them!

https://www.theworks.co.uk/p/activity-toys/rubiks-magic-star-gift-set-pack-of-2/5055967333840.html

Re: Game Changer: Sonic The Hedgehog - 35 Years Ago, A Short-But-Sweet Love Affair Was Born

Deuteros

Game sold the Megadrive/Genesis as a sparkly fresh speedy antithesis to Super Mario during the 16 bit era, plus I am sure this is where the "blue sky in games" ethos/meme/philosophy originates from...

I always associate it with the early days of the 16 bit industry, the battle with Nintendo, Sonic 2- Tuesday 90s-early 93 having missed Sonic CD, Sonic 3 and Sonic and Knuckles as well!

Then eventually jumping back in with Sonic Adventure on Dreamcast which was a bit of a mess, Sonic Adventure 2 was better, and then SEGA goes third party and the mascot starts appearing everywhere!

Sonic Rush games on DS I enjoyed, and Advance titles as more true to 16 bit origins.

New films appear pretty popular for sure.

Re: Interview: "It's Been Quite A Ride" - Xeno Crisis, Terminator And He-Man Studio Bitmap Bureau On 10 Years At The Apex Of 2D Indie Gaming

Deuteros

He Man game inspired by Golden Axe looks impressive and very true to cartoon.

I would highly recommend going to see the new film in the cinema it was a 09/10 in my book, Skeletor was Oscar worthy nearly. It was also pitched just at the right seriousness/comedy level, plus really captured spirit of 80s toyline while being different from Dolph Lundgren 1987 version...

Was above my expectations by a long way and directed by same chap that did Transformers Bumblebee.

Shame it seemed to have bombed at box office. Maybe 20 years too late for the nostalgia wave.

Re: Review: Super Pocket Rare Edition - Banjo-Kazooie Alone Makes This A Must-Buy At £50

Deuteros

@murty

So I watched the 5 min film here directed by John Lasseter

https://m.youtube.com/watch?v=96xGUa1a_zs

I am suprised Pixar won this case, it's as if nobody in history will now be allowed to create a character from a unicycle and there is only so many ways you can make it move having one wheel and a saddle!

I bet it was because the cover boxart had a red coloured unicycle on it.

Disney v Nintendo early 1990s and Lawyers though!

Re: Review: Super Pocket Rare Edition - Banjo-Kazooie Alone Makes This A Must-Buy At £50

Deuteros

@murty

Only played on emulation but it is pretty fun and addictive.

That is an interesting fact/legal story, I am amazed there is in all purposes perhaps a blanket ban on little fun unicycles appearing in games just because of one short Pixar film and court victory...

The boxart appears very standard and in game the characters have not too much anthropromophism going on...how this design is a specific trademark/copyright amazes me.

I'd need to go and watch the film.

Plus Nintendo rarely lose legal cases.

Re: "Not Touched For Nearly 40 Years" - Rare Copy Of Super Mario Bros. Sells For $3 Million

Deuteros

@Oyaji_Music

Is it not a clear plastic polythene seal and the glossy is on the outside cardboard so can be seen/evaluated?

  • looks at screenshot of Super Mario game

This story does read like the $2million Mario 64, marketing/promotional piece sale that started this entire market during the early pandemic years to generate word of mouth/interest and to spike prices.

If you read into it the history of WATA it was initially setup and created by the same people that engineered the bubble in the rare coin market in the 80s.

Plus they were going around for years prior and buying up sealed games.

Re: "We Have The Means To Fight This Case To The End" - Gaming's Most Infamous Trademark Troll Is Back

Deuteros

@ecco6t9

He was obviously totally scared of WWE/Vince for the wrestler/character and the famous Stamford corporate lawyers...

"You think you know me"

Although Metal Lingus soundtrack is still absolutely awesome...

https://m.youtube.com/watch?v=wPl3C7zt7Tc

Perhaps that is why Adam Copeland performs in his real name instead of Edge now, and has no assocoation with the Edge name even in his moves like Edgeuction that he used to execute!

Although probably just a WWE trademark/character so could not use it, but he still has the same theme music in AEW so must have got that organised independently...