@Crockin Not just releasing in a crowded market, but releasing around the same time as the PS5 and Xbox Series X. I figure the only chance something like this has to get any traction in the market is to, you know, not launch at the exact same time as two huge console launches. It's like they WANT to fail.
The seem to think they'll get the family market, but no, Nintendo has that market locked. Intellivision hasn't been a name in the industry since the 80's. The way to go was to appeal to the nostalgia crowd and early hardware adopters and have a good enough product to build an audience on word of mouth. Instead it's a budget machine full of shovelware that no one will buy.
I've been keeping an eye on this since it was announced. The Intellivision name hasn't meant anything in decades, but I liked the concept for the console and there's some decent talent behind it. That sizzle reel though... more like fizzle reel, am I right? That sort of thing is meant to generate excitement, not strangle it in its crib. I have a feeling this will be dead on arrival, like OUYA and that Atari thing that, like this, just gets sadder the more we learn about it.
@Alikan Atari's competition at the time wasn't just Intellivision, there was also the Magnavox Odyssey2 and the ColecoVision, which actually sold a bit better than the Intellivision, though all three of those machines between them didn't sell 1/3 the number of units the 2600 did, so it wasn't much of a war really. I owned a 2600 myself, but a friend owned a ColecoVision and I remember playing a few games on it including Donkey Kong, Rocky and the Smurf game which was one of the first platformers, coming out the same year as Activision's Pitfall.
Never did get to play on an Intellivision, though I do remember seeing the ads you're talking about, featuring the actor George Plimpton. Atari themselves indulged in that sort of advertising years later with it's "Do the math" ads for the Jaguar that implied you'd need to be stupid to buy competing consoles since the Jaguar was 64bits rather than 16 or 32bits. Of course, the Jaguar was a crap system with crap games that you'd need to be stupid to buy, but hey, they tried, right?
Comments 3
Re: New Game Footage Suggests The Intellivision Amico Will Struggle To Pull Families Away From Switch
@Crockin Not just releasing in a crowded market, but releasing around the same time as the PS5 and Xbox Series X. I figure the only chance something like this has to get any traction in the market is to, you know, not launch at the exact same time as two huge console launches. It's like they WANT to fail.
The seem to think they'll get the family market, but no, Nintendo has that market locked. Intellivision hasn't been a name in the industry since the 80's. The way to go was to appeal to the nostalgia crowd and early hardware adopters and have a good enough product to build an audience on word of mouth. Instead it's a budget machine full of shovelware that no one will buy.
Re: New Game Footage Suggests The Intellivision Amico Will Struggle To Pull Families Away From Switch
I've been keeping an eye on this since it was announced. The Intellivision name hasn't meant anything in decades, but I liked the concept for the console and there's some decent talent behind it. That sizzle reel though... more like fizzle reel, am I right? That sort of thing is meant to generate excitement, not strangle it in its crib. I have a feeling this will be dead on arrival, like OUYA and that Atari thing that, like this, just gets sadder the more we learn about it.
Re: Feature: A Look Back At the SG-1000, Sega's First Ever Home Console
@Alikan Atari's competition at the time wasn't just Intellivision, there was also the Magnavox Odyssey2 and the ColecoVision, which actually sold a bit better than the Intellivision, though all three of those machines between them didn't sell 1/3 the number of units the 2600 did, so it wasn't much of a war really. I owned a 2600 myself, but a friend owned a ColecoVision and I remember playing a few games on it including Donkey Kong, Rocky and the Smurf game which was one of the first platformers, coming out the same year as Activision's Pitfall.
Never did get to play on an Intellivision, though I do remember seeing the ads you're talking about, featuring the actor George Plimpton. Atari themselves indulged in that sort of advertising years later with it's "Do the math" ads for the Jaguar that implied you'd need to be stupid to buy competing consoles since the Jaguar was 64bits rather than 16 or 32bits. Of course, the Jaguar was a crap system with crap games that you'd need to be stupid to buy, but hey, they tried, right?