I do remember the more anime look Oliver Frey did with Sega Force, you can tell he was way out of his comfort zone trying to do an anime look. But a lot of western artists struggled to adapt to the style, as you can tell it clearly wasn't their decision.
And Frey did a lot of "adult" comics (what the Japanese would call "Yaoi") later on in his career, so he's always been good at the more sexual stuff.
I do miss when magazines did their own artwork for games, CVG did a piece for the SNES game Tuff E Nuff, that impressed Jaleco so much, they asked to use it for the PAL and Japanese box. (The US box is one of the most infamous "terrible box art" covers ever)
@Daniel36 Aww, don't be so hard on yourself I thought it was pretty good, you already had proportions correct at that age, that's something a lot of artists screw up on!
Better than the stuff I had printed in CVG, it was all blood and gore for me!
Do you still draw? I'm getting back into it ATM, learning a load of stuff I should have known years ago.
@Sketcz The maps he was showing Violet definitely weren't of Sonic 2. The one in blue looked like Labyrinth Zone from Sonic 1, like the Mega Drive version, but not quite, so I'd assume they were for the Master System/Game Gear port.
@Martin_H Yeah, the GG/SMS versions of Sonic 2 were created by Ancient, run by Yuzo Koshiro's sister.
It does look cool, and a great premise. But the Mega Drive pad is pretty terrible for top-down shooters. (probably THE worst of any console for this genre) At least the SNES controller's layout could emulate twin sticks.
Other modern retro games like Xeno Crisis on the MD had this issue too.
It's like bringing out a console FPS in 2026, then making you use the shoulder buttons to strafe again. You've spent the past 25+ years hard-wiring your brain to a more modern control system.
(And yes, I can see the irony of the infamous IGN PS1 Alien Resurrection review there )
@Sketcz Considering memory space isn't an issue in this day and age, I'd imagine It's more an artistic oversight. The only way to have it physically correct would be having the character walk around holding the gun with both hands.
From what I've seen, the C64 Ultimate has been an utter dumpster fire from start to finish.
Bad enough that customers have had their machines arrive completely cracked from shoddy design builds. cheap screws threading, The space bar snapping off, random keys stop working, forcing the user to re-solder the board, and complaints that the entire computer will just permanently die out of nowhere.
But now Commodore wants to take their ball and go home, so no one can fix their god awful firmware.
I hope they use the same quality of plastic as the original too, every repro of the Neo Geo joystick has always cheapened out on plastic, and they always feel tacky in comparison.
@benjaminer Aah, The infamous "Capcom 5" where only 4 were ever released (Dead Phoenix was cancelled) and three of the remaining four were eventually ported to other systems (P.N.03 remained the only actual exclusive)
Even Microsoft kept their Capcom exclusives exclusive, like Dino Crisis 3 and Dead Rising 3. Well, except Lost Planet.
But Resident Evil 4 has been the worse "exclusive" in gaming history. The Xbox Series X/PS5 have TWO ports of it, the PC has THREE!!!
M2 has always loved Marble Madness. The Mega Drive port was M2's first ever game they worked on, they even tried to re-release it as the game's ROM is still hidden in the game files of the Mega Drive Mini.
They also tried to make their own sequel, TAMA on the Saturn and PS1. (It technically could have been officially too, as Time Warner published TAMA, who were Tengen/Atari rebranded)
Comments 483
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
@Right_Said_Brett Indeed, the closest he's done is all those Super Mario All-Stars promos.
https://www.youtube.com/watch?v=PRCeodDqns4
But it's odd Charles has never voiced in a game, he wasn't even in the BBC developed PS2 Robot Wars games.
Re: Have A Spare $35K? Someone Is Selling Animation Cells From The Battletoads TV Pilot
@MegaManFan Dragons Lair?
Re: Iconic Issues: Sega Force #1 - Oli Frey And Roger Kean's Attempt To Crack Consoles
I do remember the more anime look Oliver Frey did with Sega Force, you can tell he was way out of his comfort zone trying to do an anime look. But a lot of western artists struggled to adapt to the style, as you can tell it clearly wasn't their decision.
And Frey did a lot of "adult" comics (what the Japanese would call "Yaoi") later on in his career, so he's always been good at the more sexual stuff.
I do miss when magazines did their own artwork for games, CVG did a piece for the SNES game Tuff E Nuff, that impressed Jaleco so much, they asked to use it for the PAL and Japanese box. (The US box is one of the most infamous "terrible box art" covers ever)
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
@Pmurr Aw, thanking you kindly
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Aww, don't be so hard on yourself I thought it was pretty good, you already had proportions correct at that age, that's something a lot of artists screw up on!
Better than the stuff I had printed in CVG, it was all blood and gore for me!
Do you still draw? I'm getting back into it ATM, learning a load of stuff I should have known years ago.
Re: "I Am Not Making Up This Story" - You Won't Believe What Yuji Naka Wanted To Call Billy Hatcher And The Giant Egg
@Sketcz The maps he was showing Violet definitely weren't of Sonic 2. The one in blue looked like Labyrinth Zone from Sonic 1, like the Mega Drive version, but not quite, so I'd assume they were for the Master System/Game Gear port.
@Martin_H Yeah, the GG/SMS versions of Sonic 2 were created by Ancient, run by Yuzo Koshiro's sister.
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
@LowDefAl Danny John-Jules was also the voice of Gex in the PAL versions of Gex 3: Deep Cover Gecko.
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
David Banner also pitched a Red Dwarf game for the PS2, there's even footage of the prototype on YouTube...
https://www.youtube.com/watch?v=sFnIEyBIkWk
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Ah fantastic, thank you! I'll look it up
Edit: is this is? https://archive.org/details/n64magazineukcollection/N64%20Magazine%2028%20-%20May%201999%20%28UK%29%20%28preliminary%20version%29/page/n83/mode/2up
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 was this super play? or n64 magazine?
and can you recall the issue number?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Ah wow, do you have any images of your art, or remember the issue?
I did send a few in to CVG as a kid too, some bizarrely graphic in hindsight :S
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@mjparker77 Was it in Super Play? I think Archive.org has the whole collection, be cool to see if we can dig out the article.
Re: Exclusive: "It's Not About Putting An Old Game In A Nice Box For The Sake Of It" - Utopia Is Getting A New Physical Release On SNES
Was it on AntStream recently?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@mjparker77 I can recall something like that. Was it the one where they colour layers using cels too?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Damo Aah, sweet, do you have any photos of that event?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Oh, he's a totally top bloke, I became friends with him in the anime artist community in the late '90s,
He even tried to get me the job of doing the anime art for Future Entertainment to replace him after he left to join Rare.
Re: The Making Of: Sega's Cyber Razor Cut - "I Spent The Entire Shoot Expecting It To Explode"
All we said as kids was "Oh, it's got Spud Gun from Bottom in it!"
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@AlienX Oh, Sonic X-Treme would have been Bug! with a fish eye lens on the camera.
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@OwenOtter Aww, thanking you kindly!
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
was that still digital drawing back then, or would that have been hand drawn?
Re: "I Am Not Making Up This Story" - You Won't Believe What Yuji Naka Wanted To Call Billy Hatcher And The Giant Egg
@Martin_H Violet met with the head of the Sonic 2 project team, but she wasn't allowed to mention his name for "Security Reasons".
https://youtu.be/1Lz6p7uS_p4?si=XhJGGgS8f-aKyktU&t=405
It "might" be Hirokazu Yasuhara or Mr. Kanari .
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@Reko On Yuji Naka, or Billy Hatcher?
Re: "That Was My Favourite Sonic Game" - Former Sega Exec Says 'Sonic CD' Is Getting A Remake
Sonic CD is essentially Sonic 2 if the team hadn't moved over to the US.
But, All these remakes of the original 2D games, isn't it about time Knuckles Chaotix got some love?
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
His pissy fits are also the main reason why Sonic X-Treme never saw the light of day.
Re: Sonic The Hedgehog Comes To The ZX Spectrum Next - In An Unofficial Capacity, At Least
Is this based on the GX4000's fan port?
Re: "I Am Not Making Up This Story" - You Won't Believe What Yuji Naka Wanted To Call Billy Hatcher And The Giant Egg
@ojisan Billy's Big Cock.
Sounds more like a comic strip in Viz
Re: Lost Rampage Atari Lynx Predecessor 'Monster Demolition' Discovered In Recent Preservation Haul
Interesting, it kinda reminds me of the old Chewits monster game.
Re: Head Over Heels Sequel 'Return To Blacktooth' Just Launched On Amiga And ST With A 25% Discount
I thought Monster Max was the sequel to Head over Heels?
Re: Interview: "I Thought Of The Biggest Number I Think Of, Which Was A Million Dollars. Then I Doubled It" - Jez San On Argonaut, Nintendo And Star Fox
@Lordplops You just had to wish out loud, didn't you???
Re: Sons Of Sparta Studios' Long-Awaited 'Zombies Ate My Neighbors'-Style Genesis Shooter Could Finally See The Light Of Day
It does look cool, and a great premise. But the Mega Drive pad is pretty terrible for top-down shooters. (probably THE worst of any console for this genre) At least the SNES controller's layout could emulate twin sticks.
Other modern retro games like Xeno Crisis on the MD had this issue too.
It's like bringing out a console FPS in 2026, then making you use the shoulder buttons to strafe again. You've spent the past 25+ years hard-wiring your brain to a more modern control system.
(And yes, I can see the irony of the infamous IGN PS1 Alien Resurrection review there )
Re: Sons Of Sparta Studios' Long-Awaited 'Zombies Ate My Neighbors'-Style Genesis Shooter Could Finally See The Light Of Day
@Sketcz Considering memory space isn't an issue in this day and age, I'd imagine It's more an artistic oversight.
The only way to have it physically correct would be having the character walk around holding the gun with both hands.
But, that wouldn't look as badass.
Re: "No Old, Stay Gold" - It Looks Like Sega Is About To Revive More Of Its Classic Franchises
Surprised NiGHTS is coming back, the sequel was so poorly received it killed the franchise.
But need more Alex Kidd/Wonder Boy.
Re: SNK's Street Smart And Tecmo's Ninja Gaiden III Come To Consoles This Week
@slider1983 It was a US copy I found in Watford Market
Re: SNK's Street Smart And Tecmo's Ninja Gaiden III Come To Consoles This Week
Wasn't Street Smart SNK's final ever game before moving over to Neo Geo hardware?
But I got it on the Mega Drive back in the day... Yeah.
Re: Here's 20 Seconds Of The Cancelled I-Ninja 2 For You To Gaze At
I always confused this game with IO Interactive's "Mini Ninjas" back in the day.
Re: "We Know This Might Feel Restrictive" - Commodore Explains Why It's Locking Down The C64 Ultimate
@NoirConceit Unfortunately, its all true.
Re: "We Know This Might Feel Restrictive" - Commodore Explains Why It's Locking Down The C64 Ultimate
From what I've seen, the C64 Ultimate has been an utter dumpster fire from start to finish.
Bad enough that customers have had their machines arrive completely cracked from shoddy design builds. cheap screws threading, The space bar snapping off, random keys stop working, forcing the user to re-solder the board, and complaints that the entire computer will just permanently die out of nowhere.
But now Commodore wants to take their ball and go home, so no one can fix their god awful firmware.
This is almost as bad as the Spectrum Vega Plus.
Re: "The Folks In Japan Perceived US Devs As Being Fat Or Spoiled" - How Final Fight Revenge Bloodied An Entire Studio
For all the bashing Final Fight Revenge gets, it does hold one accolade... It was the first ever video game to have a playable trans character!
Also, good luck finding an ST-V cart of the game, it goes for insane money now!!!
Re: "A Fan Project Not To Be Missed" - This New Project Reimagines The Classic Tomb Raider Games As A 2.5D Sidescroller
So it's Prince of Persia now.
Re: "No Emulation, No Compromise, No Comparison" - The $250 Neo Geo+ AES Aims To Be A 1:1 Replica Of SNK's Classic Console
@Fake-news There's repros available now. I have a repro of Neo Turf Masters and Windjammers, you wouldn't know the difference!
Re: "No Emulation, No Compromise, No Comparison" - The $250 Neo Geo+ AES Aims To Be A 1:1 Replica Of SNK's Classic Console
I hope they use the same quality of plastic as the original too, every repro of the Neo Geo joystick has always cheapened out on plastic, and they always feel tacky in comparison.
Re: "I Don't Know Who Failed Due Diligence Here" - Sigma Star Saga DX Updated After Violating GBA Emulator's License
@BLAZINOAH Ah wow, amazing how quickly time flies by!
Re: SNK's Street Fighter Rival, Fatal Fury, Is Getting Its Own 'Ultimate' History Book
I hope there's an interview with Dave Perry in it, he's the inspiration for Billy Kane after all!
Re: "I Don't Know Who Failed Due Diligence Here" - Sigma Star Saga DX Updated After Violating GBA Emulator's License
Wasn't there another game not to long ago that used an emulator, that specifically stated "not for commercial use"?
It might have been a console even.
Re: "Prepare For The PS2 Fanboy Meltdown" - Here's Resident Evil 4 Running On Dreamcast
@benjaminer Aah, The infamous "Capcom 5" where only 4 were ever released (Dead Phoenix was cancelled) and three of the remaining four were eventually ported to other systems (P.N.03 remained the only actual exclusive)
Even Microsoft kept their Capcom exclusives exclusive, like Dino Crisis 3 and Dead Rising 3. Well, except Lost Planet.
But Resident Evil 4 has been the worse "exclusive" in gaming history. The Xbox Series X/PS5 have TWO ports of it, the PC has THREE!!!
Re: Interview: "You're Always Facing The Risk Of It Coming To An End" - M2 Co., Ltd.'s Naoki Horii On Creating Retro Perfection
They're my favourite retro porting developer by a mile.
Then again, with completion from the likes of Aspyr, they don't really have anything to worry about.
I was going to say Digital Eclipse are starting to catch up, but that Mortal Kombat collection wasn't great.
Re: Random: The Guy Behind The Disasterous 'SuperSega' Is Back, And He Wants To Sell You A Wooden PC
I don't think he knows too much about modern PCs either.
That's the first housing I've seen with Disc Drives on the front in well over a decade!
AND No USB ports!?!?!
Re: Random: The Guy Behind The Disasterous 'SuperSega' Is Back, And He Wants To Sell You A Wooden PC
Fantastic choice! Wood is renowned for its heat dissipating properties!!!
Re: "That Elegance Still Feels Unmatched To Me" - M2 CEO Reveals "Ultimate" Game He'd Love To Work On
M2 has always loved Marble Madness. The Mega Drive port was M2's first ever game they worked on, they even tried to re-release it as the game's ROM is still hidden in the game files of the Mega Drive Mini.
They also tried to make their own sequel, TAMA on the Saturn and PS1. (It technically could have been officially too, as Time Warner published TAMA, who were Tengen/Atari rebranded)
Re: Hopes Of Neo Geo Hardware Revival Triggered By ESRB Rating
I still feel the scars from the TOMMO version a decade ago.