Comments 513

Re: Commodore's Next Hardware Release Is Dumb, And Proud Of It

Guru_Larry

@NoirConceit Interesting, I wasn't aware of that, I'd imagine that severely limits what's possible with the device then. No sideloading apps Etc.

But, like the C64U, I'd imagine Perifratic will try and block Jailbreaking as much as he can, he doesn't like other people playing with his toys.

Re: Commodore's Next Hardware Release Is Dumb, And Proud Of It

Guru_Larry

Sorry, but this seems almost as dumb as when Binatone re-released the original "brick" mobile phone for "retro nostalgia" a few years ago. At least lean into the Commodore aspect, put an app on it to play a couple of C64 games on it!!!

A few will buy this phone, realise that it can do absolutely f**k all in comparison to their current piece, then shove their SIM card back in their old phone, while the Commodore one goes back in its box for the rest of eternity.

Re: "The Single Biggest Creative Project Of My Life" - One Man's Attempt To Document The Namco Museum Series Is Almost Here

Guru_Larry

@Luminous117 Sweet, yeah I "think" I picked up the whole collection, minus Encore, as they'd always fall into Blockbuster Video ex-rental bins quite quickly and cheaply.

But, I am honestly shocked (and disappointed) that no one has ever done a first person museum since in their collections.

Closest I've ever seen is that fan made Bubsy museum.

Re: "The Single Biggest Creative Project Of My Life" - One Man's Attempt To Document The Namco Museum Series Is Almost Here

Guru_Larry

The PS1 Namco Museum series is by far the best example of every "retro compilation" ever made.

The fact you're given an interactive 3D museum to explore, rather than lazily slapping: "here, slide show", is something that hasn't been even remotely rivalled, even 30 years later.

Namco understood gaming history should be celebrated, not palmed off as a checklist of filler material.

Re: Iconic Issues: Sega Force #1 - Oli Frey And Roger Kean's Attempt To Crack Consoles

Guru_Larry

I do remember the more anime look Oliver Frey did with Sega Force, you can tell he was way out of his comfort zone trying to do an anime look. But a lot of western artists struggled to adapt to the style, as you can tell it clearly wasn't their decision.

And Frey did a lot of "adult" comics (what the Japanese would call "Yaoi") later on in his career, so he's always been good at the more sexual stuff.

I do miss when magazines did their own artwork for games, CVG did a piece for the SNES game Tuff E Nuff, that impressed Jaleco so much, they asked to use it for the PAL and Japanese box. (The US box is one of the most infamous "terrible box art" covers ever)