Sorry, but this seems almost as dumb as when Binatone re-released the original "brick" mobile phone for "retro nostalgia" a few years ago. At least lean into the Commodore aspect, put an app on it to play a couple of C64 games on it!!!
A few will buy this phone, realise that it can do absolutely f**k all in comparison to their current piece, then shove their SIM card back in their old phone, while the Commodore one goes back in its box for the rest of eternity.
@Luminous117 Sweet, yeah I "think" I picked up the whole collection, minus Encore, as they'd always fall into Blockbuster Video ex-rental bins quite quickly and cheaply.
But, I am honestly shocked (and disappointed) that no one has ever done a first person museum since in their collections.
Closest I've ever seen is that fan made Bubsy museum.
The PS1 Namco Museum series is by far the best example of every "retro compilation" ever made.
The fact you're given an interactive 3D museum to explore, rather than lazily slapping: "here, slide show", is something that hasn't been even remotely rivalled, even 30 years later.
Namco understood gaming history should be celebrated, not palmed off as a checklist of filler material.
I do hope they cover some of Zool's forgotten history, I did a video retrospective YEARS ago on the fact it was developed to be a third title in the Switchblade series.
Also, that Ninja Bread Man was originally going to be Zool 3. (I believe that's where the animated intro derived from that popped up on YouTube in the early days of the site)
I do remember the more anime look Oliver Frey did with Sega Force, you can tell he was way out of his comfort zone trying to do an anime look. But a lot of western artists struggled to adapt to the style, as you can tell it clearly wasn't their decision.
And Frey did a lot of "adult" comics (what the Japanese would call "Yaoi") later on in his career, so he's always been good at the more sexual stuff.
I do miss when magazines did their own artwork for games, CVG did a piece for the SNES game Tuff E Nuff, that impressed Jaleco so much, they asked to use it for the PAL and Japanese box. (The US box is one of the most infamous "terrible box art" covers ever)
@Daniel36 Aww, don't be so hard on yourself I thought it was pretty good, you already had proportions correct at that age, that's something a lot of artists screw up on!
Better than the stuff I had printed in CVG, it was all blood and gore for me!
Do you still draw? I'm getting back into it ATM, learning a load of stuff I should have known years ago.
@Sketcz The maps he was showing Violet definitely weren't of Sonic 2. The one in blue looked like Labyrinth Zone from Sonic 1, like the Mega Drive version, but not quite, so I'd assume they were for the Master System/Game Gear port.
@Martin_H Yeah, the GG/SMS versions of Sonic 2 were created by Ancient, run by Yuzo Koshiro's sister.
Comments 513
Re: Mega Man To Get New Hardcover Book From The Creator Of Smash Bros.-Inspired Webcomic, Brawl In The Family
@Hehcuchebe Ask Matthew where it is!
Re: Game Changer: Sonic The Hedgehog - 35 Years Ago, A Short-But-Sweet Love Affair Was Born
@Deuteros I fell for that a good few times, especially a few Japanese games, as I couldn't even bloomin' read them!
So it was entirely judging the screenshots on the back.
Re: Game Changer: Sonic The Hedgehog - 35 Years Ago, A Short-But-Sweet Love Affair Was Born
@MisterStu Aw, bless you Sir! Thank you
Re: Game Changer: Sonic The Hedgehog - 35 Years Ago, A Short-But-Sweet Love Affair Was Born
@MisterStu I loved UK:R, submitted a few stories there anonymously over the years, but loved Gary, top bloke!
Blue skies forever!!!
Re: Game Changer: Sonic The Hedgehog - 35 Years Ago, A Short-But-Sweet Love Affair Was Born
I remember getting my US copy from a game stall at Wembley market (who later went on to become CEX).
I miss the magic of looking forward to games.
Re: Flashback: The Day Sega Took Over An F1 Race, And Ayrton Senna Lifted A Sonic Trophy
@KingMike There's a version without Senna's branding? I never knew that. It's a bit of a bad sequel as it's pretty much the same game as the first.
Why I suspect F1 by Domark was originally meant to be Super Monaco GP 3 at one point.
Re: Flashback: The Day Sega Took Over An F1 Race, And Ayrton Senna Lifted A Sonic Trophy
What was F1 doing at Donnington? I thought it's always been at Silverstone?
But I can't see that image of Senna holding the trophy and not think of the Super Monaco GP Easter Egg :S
Re: Commodore's Next Hardware Release Is Dumb, And Proud Of It
@NoirConceit Interesting, I wasn't aware of that, I'd imagine that severely limits what's possible with the device then. No sideloading apps Etc.
But, like the C64U, I'd imagine Perifratic will try and block Jailbreaking as much as he can, he doesn't like other people playing with his toys.
Re: Poll: So, Will You Be Buying Commodore's Callback 8020 Flip Phone?
@Fanboy_Destroyer Picking his ball up and going home?
Re: "You'd Never Be Allowed This Kind Of Freedom Nowadays" - Remembering Fleetway's Sonic the Comic
I collected STC as a kid, love the fact it was much darker than the Archie version, even if some of it's influence did infect the UK comic.
I did write to Kitching & Elson twice as a kid about advice for getting into comics and learning what to study Etc. Never got a response though sadly
Re: Poll: So, Will You Be Buying Commodore's Callback 8020 Flip Phone?
Why a phone though? If you wanted to do something interesting with Commodore, why not a handheld C64? Or even a C64GS mini console?
Re: "You're Doing Nothing With It" - Crash Bandicoot's Co-Designer Asks "Where's the Movie? Where's The TV Series?"
This really should have been something in the late '90s, but a few other game mascots had pilots... Battletoads, Bubsy Etc.
But, Ultimately, it's really only Sonic that's had any kind of continuous success with a TV series.
Re: Commodore's Next Hardware Release Is Dumb, And Proud Of It
@81632bit Thanks, it's a similar shell, but the Commodore phone is running Android.
Re: Commodore's Next Hardware Release Is Dumb, And Proud Of It
@81632bit You don't happen to have a link to the phone, or know what the model number is perchance?
Be quite fascinated to know what they've used.
Re: Commodore's Next Hardware Release Is Dumb, And Proud Of It
Sorry, but this seems almost as dumb as when Binatone re-released the original "brick" mobile phone for "retro nostalgia" a few years ago. At least lean into the Commodore aspect, put an app on it to play a couple of C64 games on it!!!
A few will buy this phone, realise that it can do absolutely f**k all in comparison to their current piece, then shove their SIM card back in their old phone, while the Commodore one goes back in its box for the rest of eternity.
Re: "The Single Biggest Creative Project Of My Life" - One Man's Attempt To Document The Namco Museum Series Is Almost Here
@Luminous117 Sweet, yeah I "think" I picked up the whole collection, minus Encore, as they'd always fall into Blockbuster Video ex-rental bins quite quickly and cheaply.
But, I am honestly shocked (and disappointed) that no one has ever done a first person museum since in their collections.
Closest I've ever seen is that fan made Bubsy museum.
Re: "The Single Biggest Creative Project Of My Life" - One Man's Attempt To Document The Namco Museum Series Is Almost Here
The PS1 Namco Museum series is by far the best example of every "retro compilation" ever made.
The fact you're given an interactive 3D museum to explore, rather than lazily slapping: "here, slide show", is something that hasn't been even remotely rivalled, even 30 years later.
Namco understood gaming history should be celebrated, not palmed off as a checklist of filler material.
Re: "Not Touched For Nearly 40 Years" - Rare Copy Of Super Mario Bros. Sells For $3 Million
Well it is an incredibly rare game, Nintendo only ever printed 30 million copies of it! XD
Re: FIFA Cover Stars - Every Athlete From 1993 To 2022
Wasn't there also a second FIFA in 2006? FIFA Road to World Cup?
I only remember it as we reviewed it on TV.
Re: "We Have The Means To Fight This Case To The End" - Gaming's Most Infamous Trademark Troll Is Back
Thanking you kindly for the video link, Damo
Re: "This Is From Zelda, If You Didn't Know" - Test Footage Highlights The Danger Of Using GenAI In Video Game Development
How dumb do you have to be to assume no one would notice the Zelda Triforce logo?
Re: 'The Tetris Story' Aims To Chart The Incredible History Of "The One Game Nobody Can Ever Put Down"
I've never been able to put down my copy of Tetris, but it's because some ***** poured superglue on the back of it.
Re: More Exciting "Premium" Physical Releases Could Be On The Way From Zool & Utopia Publisher After New Partnership Deal
I do hope they cover some of Zool's forgotten history, I did a video retrospective YEARS ago on the fact it was developed to be a third title in the Switchblade series.
Also, that Ninja Bread Man was originally going to be Zool 3. (I believe that's where the animated intro derived from that popped up on YouTube in the early days of the site)
Re: More Exciting "Premium" Physical Releases Could Be On The Way From Zool & Utopia Publisher After New Partnership Deal
@FrowardCoast440 Kid at my school was arrested for nicking a chupa chuup from the local newsagent. We took the piss out of him for years over it
Re: "We Didn't Want To Keep You Waiting" - Here's The Resurrected Amiga 1200 In The Flesh
Interesting line up, shame there isn't anything to show off of the Amiga's 3D capabilities there, like No Second Prize, or Geoff Crammond's Formula 1.
Re: "I Have A Long History With This Game" - New Rushing Beat Shura SNES Fan Translation Aims To Undo The Original North American Localisation
@PinballBuzzbro I honestly thought there was something wrong with my copy of the game, when I first heard it.
Re: This Handy Gizmo Will Let You Use Any USB Controller With Your Dreamcast, Without Sacrificing VMU Support
BUT... Does it still give off an incredibly obnoxious BEEEEEP every time you turn it on?
Re: Have A Spare $35K? Someone Is Selling Animation Cells From The Battletoads TV Pilot
@MegaManFan That is impressive, I don't have any western shows in my collection unfortunately
Re: Have A Spare $35K? Someone Is Selling Animation Cells From The Battletoads TV Pilot
@MegaManFan thats awesome! I've a couple of anime cels from the 80s and 90s myself
Re: Sega Launches New Initiative For Online Content Creators
"...and based in North America"
Awww, poo >
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
@Right_Said_Brett Indeed, the closest he's done is all those Super Mario All-Stars promos.
https://www.youtube.com/watch?v=PRCeodDqns4
But it's odd Charles has never voiced in a game, he wasn't even in the BBC developed PS2 Robot Wars games.
Re: Have A Spare $35K? Someone Is Selling Animation Cells From The Battletoads TV Pilot
@MegaManFan Dragons Lair?
Re: Iconic Issues: Sega Force #1 - Oli Frey And Roger Kean's Attempt To Crack Consoles
I do remember the more anime look Oliver Frey did with Sega Force, you can tell he was way out of his comfort zone trying to do an anime look. But a lot of western artists struggled to adapt to the style, as you can tell it clearly wasn't their decision.
And Frey did a lot of "adult" comics (what the Japanese would call "Yaoi") later on in his career, so he's always been good at the more sexual stuff.
I do miss when magazines did their own artwork for games, CVG did a piece for the SNES game Tuff E Nuff, that impressed Jaleco so much, they asked to use it for the PAL and Japanese box. (The US box is one of the most infamous "terrible box art" covers ever)
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
@Pmurr Aw, thanking you kindly
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Aww, don't be so hard on yourself I thought it was pretty good, you already had proportions correct at that age, that's something a lot of artists screw up on!
Better than the stuff I had printed in CVG, it was all blood and gore for me!
Do you still draw? I'm getting back into it ATM, learning a load of stuff I should have known years ago.
Re: "I Am Not Making Up This Story" - You Won't Believe What Yuji Naka Wanted To Call Billy Hatcher And The Giant Egg
@Sketcz The maps he was showing Violet definitely weren't of Sonic 2. The one in blue looked like Labyrinth Zone from Sonic 1, like the Mega Drive version, but not quite, so I'd assume they were for the Master System/Game Gear port.
@Martin_H Yeah, the GG/SMS versions of Sonic 2 were created by Ancient, run by Yuzo Koshiro's sister.
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
@LowDefAl Danny John-Jules was also the voice of Gex in the PAL versions of Gex 3: Deep Cover Gecko.
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
David Banner also pitched a Red Dwarf game for the PS2, there's even footage of the prototype on YouTube...
https://www.youtube.com/watch?v=sFnIEyBIkWk
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Ah fantastic, thank you! I'll look it up
Edit: is this is? https://archive.org/details/n64magazineukcollection/N64%20Magazine%2028%20-%20May%201999%20%28UK%29%20%28preliminary%20version%29/page/n83/mode/2up
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 was this super play? or n64 magazine?
and can you recall the issue number?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Ah wow, do you have any images of your art, or remember the issue?
I did send a few in to CVG as a kid too, some bizarrely graphic in hindsight :S
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@mjparker77 Was it in Super Play? I think Archive.org has the whole collection, be cool to see if we can dig out the article.
Re: Exclusive: "It's Not About Putting An Old Game In A Nice Box For The Sake Of It" - Utopia Is Getting A New Physical Release On SNES
Was it on AntStream recently?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@mjparker77 I can recall something like that. Was it the one where they colour layers using cels too?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Damo Aah, sweet, do you have any photos of that event?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Oh, he's a totally top bloke, I became friends with him in the anime artist community in the late '90s,
He even tried to get me the job of doing the anime art for Future Entertainment to replace him after he left to join Rare.
Re: The Making Of: Sega's Cyber Razor Cut - "I Spent The Entire Shoot Expecting It To Explode"
All we said as kids was "Oh, it's got Spud Gun from Bottom in it!"
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@AlienX Oh, Sonic X-Treme would have been Bug! with a fish eye lens on the camera.
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@OwenOtter Aww, thanking you kindly!
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
was that still digital drawing back then, or would that have been hand drawn?