Comments 216

Re: Review: Gremlin Collection 2 (Evercade) - We Wanna Get Loaded And Have A Good Time

Guru_Larry

@The_Nintend_Pedant Big money, Big prizes, Iiiiii Love it!!!

Indeed, the only other SNES game I can think of with those controls was Smash TV's sequel, Total Carnage. And a lot of games on the system could have heavily benefited from those controls (Ignition Factor, True Lies, Zombies ate my Neighbors Etc)

It's weird that some games even went for bizarre control options, like using two separate D-Pads in your hands to emulate it. Even Goldeneye did that.

Re: Review: Gremlin Collection 2 (Evercade) - We Wanna Get Loaded And Have A Good Time

Guru_Larry

I can see what Gremlin wanted to do with Loaded, it was pretty much a top down DOOM, It just didn't work.

Also, it REALLY should have been a twin stick shooter, it's way too difficult with it's current control method.

You could have twin stick shooter controls on a launch PS1 controller too, look at Smash TV on the SNES (and later the port in the PS1 Midway collection)

Also, would have loved to see the never released third Loaded, Fully Loaded on the collection, but I think it's pretty much lost media now sadly. Though Piko have managed to source some lost titles before. Like the Madness Mega Drive game.

Re: Shuttered Wonder Woman Studio Once Pitched A Big Trouble In Little China Game

Guru_Larry

@JackGYarwood I saw a while ago Rockstar had an Austin Powers kart racing game in development for the Dreamcast, this was supposed to be released in 2000 too...

But surely Monolith could have pitched a game to Rockstar, they were having a great deal of trouble trying to get the Austin Powers IP to work in a video game frame, and NOLF proved it was entirely possible given the right team.

Re: Feature: How A Cult Comic About A Samurai Rabbit Became A Classic Commodore 64 Game

Guru_Larry

Beam (well Krome) would also do this again decades with the Aussie manga webcomic, Blade Kitten.

But I remember seeing this game for sale in that tiny budget tape rack in my local newsagent, and thought the artwork was way too polished compared to the art on most of the boxes at the time, was it based on a license?

Which got even more confusing when he appeared in an episode of the original TMNT cartoon.

Re: Barcode Battler, The Early '90s Classic That's So Crap, It's Almost Cool

Guru_Larry

Wasn't there a story years ago, that the best ever performing barcode for the game, one that maxed out all stats, was found on someone's anti-depression medication?

But, I got one as a kid on holiday, from Argos in Hastings! I almost got a C64GS that holiday too, Woolworths were selling them off for £15 each. But dumba$$ me bought a Catwoman poster instead >.>