Sorry, but this seems almost as dumb as when Binatone re-released the original "brick" mobile phone for "retro nostalgia" a few years ago. At least lean into the Commodore aspect, put an app on it to play a couple of C64 games on it!!!
A few will buy this phone, realise that it can do absolutely f**k all in comparison to their current piece, then shove their SIM card back in their old phone, while the Commodore one goes back in its box for the rest of eternity.
@Luminous117 Sweet, yeah I "think" I picked up the whole collection, minus Encore, as they'd always fall into Blockbuster Video ex-rental bins quite quickly and cheaply.
But, I am honestly shocked (and disappointed) that no one has ever done a first person museum since in their collections.
Closest I've ever seen is that fan made Bubsy museum.
The PS1 Namco Museum series is by far the best example of every "retro compilation" ever made.
The fact you're given an interactive 3D museum to explore, rather than lazily slapping: "here, slide show", is something that hasn't been even remotely rivalled, even 30 years later.
Namco understood gaming history should be celebrated, not palmed off as a checklist of filler material.
I do hope they cover some of Zool's forgotten history, I did a video retrospective YEARS ago on the fact it was developed to be a third title in the Switchblade series.
Also, that Ninja Bread Man was originally going to be Zool 3. (I believe that's where the animated intro derived from that popped up on YouTube in the early days of the site)
I do remember the more anime look Oliver Frey did with Sega Force, you can tell he was way out of his comfort zone trying to do an anime look. But a lot of western artists struggled to adapt to the style, as you can tell it clearly wasn't their decision.
And Frey did a lot of "adult" comics (what the Japanese would call "Yaoi") later on in his career, so he's always been good at the more sexual stuff.
I do miss when magazines did their own artwork for games, CVG did a piece for the SNES game Tuff E Nuff, that impressed Jaleco so much, they asked to use it for the PAL and Japanese box. (The US box is one of the most infamous "terrible box art" covers ever)
@Daniel36 Aww, don't be so hard on yourself I thought it was pretty good, you already had proportions correct at that age, that's something a lot of artists screw up on!
Better than the stuff I had printed in CVG, it was all blood and gore for me!
Do you still draw? I'm getting back into it ATM, learning a load of stuff I should have known years ago.
@Sketcz The maps he was showing Violet definitely weren't of Sonic 2. The one in blue looked like Labyrinth Zone from Sonic 1, like the Mega Drive version, but not quite, so I'd assume they were for the Master System/Game Gear port.
@Martin_H Yeah, the GG/SMS versions of Sonic 2 were created by Ancient, run by Yuzo Koshiro's sister.
It does look cool, and a great premise. But the Mega Drive pad is pretty terrible for top-down shooters. (probably THE worst of any console for this genre) At least the SNES controller's layout could emulate twin sticks.
Other modern retro games like Xeno Crisis on the MD had this issue too.
It's like bringing out a console FPS in 2026, then making you use the shoulder buttons to strafe again. You've spent the past 25+ years hard-wiring your brain to a more modern control system.
(And yes, I can see the irony of the infamous IGN PS1 Alien Resurrection review there )
@Sketcz Considering memory space isn't an issue in this day and age, I'd imagine It's more an artistic oversight. The only way to have it physically correct would be having the character walk around holding the gun with both hands.
Comments 600
Re: Commodore's Next Hardware Release Is Dumb, And Proud Of It
@81632bit You don't happen to have a link to the phone, or know what the model number is perchance?
Be quite fascinated to know what they've used.
Re: Commodore's Next Hardware Release Is Dumb, And Proud Of It
Sorry, but this seems almost as dumb as when Binatone re-released the original "brick" mobile phone for "retro nostalgia" a few years ago. At least lean into the Commodore aspect, put an app on it to play a couple of C64 games on it!!!
A few will buy this phone, realise that it can do absolutely f**k all in comparison to their current piece, then shove their SIM card back in their old phone, while the Commodore one goes back in its box for the rest of eternity.
Re: "The Single Biggest Creative Project Of My Life" - One Man's Attempt To Document The Namco Museum Series Is Almost Here
@Luminous117 Sweet, yeah I "think" I picked up the whole collection, minus Encore, as they'd always fall into Blockbuster Video ex-rental bins quite quickly and cheaply.
But, I am honestly shocked (and disappointed) that no one has ever done a first person museum since in their collections.
Closest I've ever seen is that fan made Bubsy museum.
Re: "The Single Biggest Creative Project Of My Life" - One Man's Attempt To Document The Namco Museum Series Is Almost Here
The PS1 Namco Museum series is by far the best example of every "retro compilation" ever made.
The fact you're given an interactive 3D museum to explore, rather than lazily slapping: "here, slide show", is something that hasn't been even remotely rivalled, even 30 years later.
Namco understood gaming history should be celebrated, not palmed off as a checklist of filler material.
Re: "Not Touched For Nearly 40 Years" - Rare Copy Of Super Mario Bros. Sells For $3 Million
Well it is an incredibly rare game, Nintendo only ever printed 30 million copies of it! XD
Re: FIFA Cover Stars - Every Athlete From 1993 To 2022
Wasn't there also a second FIFA in 2006? FIFA Road to World Cup?
I only remember it as we reviewed it on TV.
Re: "We Have The Means To Fight This Case To The End" - Gaming's Most Infamous Trademark Troll Is Back
Thanking you kindly for the video link, Damo
Re: "This Is From Zelda, If You Didn't Know" - Test Footage Highlights The Danger Of Using GenAI In Video Game Development
How dumb do you have to be to assume no one would notice the Zelda Triforce logo?
Re: 'The Tetris Story' Aims To Chart The Incredible History Of "The One Game Nobody Can Ever Put Down"
I've never been able to put down my copy of Tetris, but it's because some ***** poured superglue on the back of it.
Re: More Exciting "Premium" Physical Releases Could Be On The Way From Zool & Utopia Publisher After New Partnership Deal
I do hope they cover some of Zool's forgotten history, I did a video retrospective YEARS ago on the fact it was developed to be a third title in the Switchblade series.
Also, that Ninja Bread Man was originally going to be Zool 3. (I believe that's where the animated intro derived from that popped up on YouTube in the early days of the site)
Re: More Exciting "Premium" Physical Releases Could Be On The Way From Zool & Utopia Publisher After New Partnership Deal
@FrowardCoast440 Kid at my school was arrested for nicking a chupa chuup from the local newsagent. We took the piss out of him for years over it
Re: "We Didn't Want To Keep You Waiting" - Here's The Resurrected Amiga 1200 In The Flesh
Interesting line up, shame there isn't anything to show off of the Amiga's 3D capabilities there, like No Second Prize, or Geoff Crammond's Formula 1.
Re: "I Have A Long History With This Game" - New Rushing Beat Shura SNES Fan Translation Aims To Undo The Original North American Localisation
@PinballBuzzbro I honestly thought there was something wrong with my copy of the game, when I first heard it.
Re: This Handy Gizmo Will Let You Use Any USB Controller With Your Dreamcast, Without Sacrificing VMU Support
BUT... Does it still give off an incredibly obnoxious BEEEEEP every time you turn it on?
Re: Have A Spare $35K? Someone Is Selling Animation Cells From The Battletoads TV Pilot
@MegaManFan That is impressive, I don't have any western shows in my collection unfortunately
Re: Have A Spare $35K? Someone Is Selling Animation Cells From The Battletoads TV Pilot
@MegaManFan thats awesome! I've a couple of anime cels from the 80s and 90s myself
Re: Sega Launches New Initiative For Online Content Creators
"...and based in North America"
Awww, poo >
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
@Right_Said_Brett Indeed, the closest he's done is all those Super Mario All-Stars promos.
https://www.youtube.com/watch?v=PRCeodDqns4
But it's odd Charles has never voiced in a game, he wasn't even in the BBC developed PS2 Robot Wars games.
Re: Have A Spare $35K? Someone Is Selling Animation Cells From The Battletoads TV Pilot
@MegaManFan Dragons Lair?
Re: Iconic Issues: Sega Force #1 - Oli Frey And Roger Kean's Attempt To Crack Consoles
I do remember the more anime look Oliver Frey did with Sega Force, you can tell he was way out of his comfort zone trying to do an anime look. But a lot of western artists struggled to adapt to the style, as you can tell it clearly wasn't their decision.
And Frey did a lot of "adult" comics (what the Japanese would call "Yaoi") later on in his career, so he's always been good at the more sexual stuff.
I do miss when magazines did their own artwork for games, CVG did a piece for the SNES game Tuff E Nuff, that impressed Jaleco so much, they asked to use it for the PAL and Japanese box. (The US box is one of the most infamous "terrible box art" covers ever)
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
@Pmurr Aw, thanking you kindly
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Aww, don't be so hard on yourself I thought it was pretty good, you already had proportions correct at that age, that's something a lot of artists screw up on!
Better than the stuff I had printed in CVG, it was all blood and gore for me!
Do you still draw? I'm getting back into it ATM, learning a load of stuff I should have known years ago.
Re: "I Am Not Making Up This Story" - You Won't Believe What Yuji Naka Wanted To Call Billy Hatcher And The Giant Egg
@Sketcz The maps he was showing Violet definitely weren't of Sonic 2. The one in blue looked like Labyrinth Zone from Sonic 1, like the Mega Drive version, but not quite, so I'd assume they were for the Master System/Game Gear port.
@Martin_H Yeah, the GG/SMS versions of Sonic 2 were created by Ancient, run by Yuzo Koshiro's sister.
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
@LowDefAl Danny John-Jules was also the voice of Gex in the PAL versions of Gex 3: Deep Cover Gecko.
Re: The Devs Behind Loco Motive Once Pitched A Red Dwarf Adventure Game, & It Looks Smeggin' Brilliant
David Banner also pitched a Red Dwarf game for the PS2, there's even footage of the prototype on YouTube...
https://www.youtube.com/watch?v=sFnIEyBIkWk
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Ah fantastic, thank you! I'll look it up
Edit: is this is? https://archive.org/details/n64magazineukcollection/N64%20Magazine%2028%20-%20May%201999%20%28UK%29%20%28preliminary%20version%29/page/n83/mode/2up
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 was this super play? or n64 magazine?
and can you recall the issue number?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Ah wow, do you have any images of your art, or remember the issue?
I did send a few in to CVG as a kid too, some bizarrely graphic in hindsight :S
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@mjparker77 Was it in Super Play? I think Archive.org has the whole collection, be cool to see if we can dig out the article.
Re: Exclusive: "It's Not About Putting An Old Game In A Nice Box For The Sake Of It" - Utopia Is Getting A New Physical Release On SNES
Was it on AntStream recently?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@mjparker77 I can recall something like that. Was it the one where they colour layers using cels too?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Damo Aah, sweet, do you have any photos of that event?
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
@Daniel36 Oh, he's a totally top bloke, I became friends with him in the anime artist community in the late '90s,
He even tried to get me the job of doing the anime art for Future Entertainment to replace him after he left to join Rare.
Re: The Making Of: Sega's Cyber Razor Cut - "I Spent The Entire Shoot Expecting It To Explode"
All we said as kids was "Oh, it's got Spud Gun from Bottom in it!"
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@AlienX Oh, Sonic X-Treme would have been Bug! with a fish eye lens on the camera.
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@OwenOtter Aww, thanking you kindly!
Re: "Thought I'd Give It Another Go" - Super Play Artist Wil Overton Reimagines The Debut Issue's Cover
was that still digital drawing back then, or would that have been hand drawn?
Re: "I Am Not Making Up This Story" - You Won't Believe What Yuji Naka Wanted To Call Billy Hatcher And The Giant Egg
@Martin_H Violet met with the head of the Sonic 2 project team, but she wasn't allowed to mention his name for "Security Reasons".
https://youtu.be/1Lz6p7uS_p4?si=XhJGGgS8f-aKyktU&t=405
It "might" be Hirokazu Yasuhara or Mr. Kanari .
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
@Reko On Yuji Naka, or Billy Hatcher?
Re: "That Was My Favourite Sonic Game" - Former Sega Exec Says 'Sonic CD' Is Getting A Remake
Sonic CD is essentially Sonic 2 if the team hadn't moved over to the US.
But, All these remakes of the original 2D games, isn't it about time Knuckles Chaotix got some love?
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
His pissy fits are also the main reason why Sonic X-Treme never saw the light of day.
Re: Sonic The Hedgehog Comes To The ZX Spectrum Next - In An Unofficial Capacity, At Least
Is this based on the GX4000's fan port?
Re: "I Am Not Making Up This Story" - You Won't Believe What Yuji Naka Wanted To Call Billy Hatcher And The Giant Egg
@ojisan Billy's Big Cock.
Sounds more like a comic strip in Viz
Re: Lost Rampage Atari Lynx Predecessor 'Monster Demolition' Discovered In Recent Preservation Haul
Interesting, it kinda reminds me of the old Chewits monster game.
Re: Head Over Heels Sequel 'Return To Blacktooth' Just Launched On Amiga And ST With A 25% Discount
I thought Monster Max was the sequel to Head over Heels?
Re: Interview: "I Thought Of The Biggest Number I Think Of, Which Was A Million Dollars. Then I Doubled It" - Jez San On Argonaut, Nintendo And Star Fox
@Lordplops You just had to wish out loud, didn't you???
Re: Sons Of Sparta Studios' Long-Awaited 'Zombies Ate My Neighbors'-Style Genesis Shooter Could Finally See The Light Of Day
It does look cool, and a great premise. But the Mega Drive pad is pretty terrible for top-down shooters. (probably THE worst of any console for this genre) At least the SNES controller's layout could emulate twin sticks.
Other modern retro games like Xeno Crisis on the MD had this issue too.
It's like bringing out a console FPS in 2026, then making you use the shoulder buttons to strafe again. You've spent the past 25+ years hard-wiring your brain to a more modern control system.
(And yes, I can see the irony of the infamous IGN PS1 Alien Resurrection review there )
Re: Sons Of Sparta Studios' Long-Awaited 'Zombies Ate My Neighbors'-Style Genesis Shooter Could Finally See The Light Of Day
@Sketcz Considering memory space isn't an issue in this day and age, I'd imagine It's more an artistic oversight.
The only way to have it physically correct would be having the character walk around holding the gun with both hands.
But, that wouldn't look as badass.
Re: "No Old, Stay Gold" - It Looks Like Sega Is About To Revive More Of Its Classic Franchises
Surprised NiGHTS is coming back, the sequel was so poorly received it killed the franchise.
But need more Alex Kidd/Wonder Boy.
Re: SNK's Street Smart And Tecmo's Ninja Gaiden III Come To Consoles This Week
@slider1983 It was a US copy I found in Watford Market