Comments 5

Re: Month Of Kong: The Making Of Diddy Kong Racing

JebbyDeringer

This game had so much replay. The coin collecting and then reverse world added so much gameplay and I never really got tired of it. The added air racing and water racing made it much more than a Kart game. This and Goldeneye made me constantly push myself to improve.

Re: Feature: The Making Of The PC Engine

JebbyDeringer

The TurboExpress was the most powerful portable for a long time. It was really advanced at the time but very expensive. Many of the ones you find now have dead or dying capacitors though you can pick them up for $30 and spend less than $20 to fix them if you know how. I almost picked out a TG16 for my birthday one year when they were being cleared out of Radio Shack for $50 but instead I bought a Soundcard (which wasn't great).

Re: Hands On: Analogue Interactive's Wooden Neo Geo MVS

JebbyDeringer

Hmm I would buy one and have the logo laser etched into the wood.

Back in 1998/99 I wanted a Neogeo system pretty badly. They had an AES unit with games at a local pawn shop for $200 or $300 and I was tempted to trade in my computer (which probably wasn't worth a lot). I was still heavily into Negeo up until about 5 years ago but never bought an AES or MVS machine. I had seen some arcade cabinets for as low as $50 but never had the space for one. I even came across a 6 slot machine with Metal Slug 1 & 2 + other games for $250.