Great article! I still play this game for its fun multiplayer mode. Note it’s only fun if you unlock all the characters and level them up to S rank. It’s great because no matter how skilled you are, anybody can win thanks to the “rag doll physics” and multiplying damage system. The story is so-so because it was too short and the whole idea that Dominique could somehow find happiness as a robot that never ages just doesn’t seem right; some players (myself included) wanted to see Sion and Kaldea back together instead of Dominique. Even with all those alternate endings, Kaldea always dies in space. I think Nomura even hinted at a “what-if” alternate timeline in which Sion and Kaldea are back together again because their black alternate costumes have the exact same cross bone emblems and they are the ONLY two characters whose alternate costumes weren’t seen in cutscenes and it’s very unlikely they’re from the past.
Comments 1
Re: The Bouncer: Misunderstood Classic, Or Off-Brand Final Fantasy Fan-Fiction?
Great article! I still play this game for its fun multiplayer mode. Note it’s only fun if you unlock all the characters and level them up to S rank. It’s great because no matter how skilled you are, anybody can win thanks to the “rag doll physics” and multiplying damage system. The story is so-so because it was too short and the whole idea that Dominique could somehow find happiness as a robot that never ages just doesn’t seem right; some players (myself included) wanted to see Sion and Kaldea back together instead of Dominique. Even with all those alternate endings, Kaldea always dies in space. I think Nomura even hinted at a “what-if” alternate timeline in which Sion and Kaldea are back together again because their black alternate costumes have the exact same cross bone emblems and they are the ONLY two characters whose alternate costumes weren’t seen in cutscenes and it’s very unlikely they’re from the past.