Comments 3

Re: $99 MiSTer FPGA Clone Finally Has A Name, And It Hasn't Gone Down Well With Everyone

Lovelime

I agree with Todd, I think it's confusing. I own a MiSTer and an Analogue Pocket and follows this fpga community somewhat closely, and at a first glance, my first thought was "why?, Pi got nothing to do with it", and I didn't even notice the "Mr." and didn't in my mind for the first few seconds do the connection between Mr. and MiSTer.

And a few other comments on here think that people are jealous and that is why they are complaining. What? How?.

First up, the de10 nano board is developed by Intel, manufacturered by terrasic and mostly sold by terrasic themself, mouser and digikey. So it's only big companies that gets our money.

Second up, the small MiSTer dedicated shops will still get the same amount of money, because they sell the add-on boards that most people still want or need, and in recent times they haven't been selling the de10 nano anyway.

Third up, it's absurd to think that people who have already previously paid for a product, that down the the line gets a cheaper knock-off would be upset about that. We have already bought our board and played on it, and we know that it is this board that the mister project is developed for.
Taki's board may very well function 100% like a de10 nano, but untill that board is thoroughly tested by the masses we can't say for sure, nor can we say something about the longevity of its component.

Taki's board is definitely a good thing, to bring down the price of a MiSTer, but I still think there is gonna be some people who still wants to pay the premium price and buy a real de10 nano, to guarantee that everything works as intended.

Anyway here is a few bad names I think would still be better than Mr. Pi
Mr. Knock
Mr. Knock-off
Mr. Mister.
Mr. Nano
Mr. Board
Mr. Middle
Mr. Fpga
Mr. Pcb
Mr. Heart
Mr. Brain

Re: This Tribute To Quake Is Just 13 Kilobytes In Size

Lovelime

@amongtheworms I haven't checked this exact thing out, more than this article.

But you can do alot with just code generating assets and such on the fly.
Around 20 years ago. .kkrieger made the rave trough the demo scene, it was only 96k, but looked like a modern game in 2004. I played it myself many times. There where no shenanigans like browsers involved. It was just a simple single executable 96kb in size.
It took ages to load up, but was amazingly impressive when you played the game, considering the size.

Check it out if you have not.
https://en.m.wikipedia.org/wiki/.kkrieger

Anyway, I imagine this 13kb version of Quake was done in a similar way.

Edit: when I say it looked like a modern game, I mean that it looked like it uses graphical tech new in that era, like bumpmapping and modern light systems. As well contemporary texture resolution and models.
But still of course it's just a demo.

Edit2: check out nostalgia nerds video about it if you are interested. https://youtu.be/bD1wWY1YD-M?si=JCqZAUXr9aHs2XRb

Edit3: i would also like to point out that, having the browser run the game could be compared to an operating system running a game, or for that matter am old console using a bios, or a sound generator enabling audio. Every piece of gaming hardware is aiding the game it's running in one way or another.