Loved playing this at Namco in London, not many arcade games where you can sit down with five mates and have a blast. Simple game, but the coop was a big draw. Happy to see there's still one in the wild.
This makes me slightly sad because I absolutely love arcade games to the point of having a JAMMA cab in my house and I would dearly love an arcade renaissance. I'm all for bringing games to a new audience too, but somehow this feels like a way of squeezing more money out of my nostalgia, rather than opening up these classics to a new generation.
Emulation is pretty much a necessary thing these days so I'm not against that, but I do think you need to go someway towards curating the releases or at least getting deals to provide official releases of some forgotten gems. Sticking some licensed ROMs on the internet and then slinging an emulation box to download and play them with existing emulators isn't hitting the spot for me.
Yeah that wait for the physical MD cart is a shame. I'll probably end up buying this twice - the digital edition to play it on something modern and then a cartridge for the proper game.
I love this game. I remember pumping a fair bit of cash into the arcade version years ago. My memory may not be what it was, but having played the Mega Drive port it's pretty faithful to the arcade original as far as I can tell.
Yeah seems like a waste doesn't it. VCDECIDE has done a side by side between the Dreamcast version and Remake, this all but confirms my initial take on pacing problems in Remake. Remake also appears to use a brown colour grading, which completely crushes out some of the subtle accent colours used in the original. Changes to the cutscenes are a mixed bag. There are some improvements but some scenes are worse in terms of direction compared to the original.
Perhaps there's an option to revert back to the original voices, although that option isn't in the demo. There's an option to use the original music though.
This does look like an extensive remake, which might explain why this has taken six years. That said six years is a long time to make a light gun game, especially when you consider the game design was done already.
As a Sega fan I will of course be picking this up, but having played the demo it feels like it's lost something. There's some odd rag doll physics going on with the zombies and the pacing feels off somehow.
@Poodlestargenerica Good news! Unless this game has a dramatic change of direction then it isn't going to be a touge racer. There's a sub series called Kaido Battle that fits that niche.
Comments 7
Re: This Might Be The Only Working 'Galaxian 3: Attack Of The Zolgear' Cabinet In North America
Loved playing this at Namco in London, not many arcade games where you can sit down with five mates and have a blast. Simple game, but the coop was a big draw. Happy to see there's still one in the wild.
Re: Recade Wants To Be Netflix For Arcade Games, But It Needs Your Help
This makes me slightly sad because I absolutely love arcade games to the point of having a JAMMA cab in my house and I would dearly love an arcade renaissance. I'm all for bringing games to a new audience too, but somehow this feels like a way of squeezing more money out of my nostalgia, rather than opening up these classics to a new generation.
Emulation is pretty much a necessary thing these days so I'm not against that, but I do think you need to go someway towards curating the releases or at least getting deals to provide official releases of some forgotten gems. Sticking some licensed ROMs on the internet and then slinging an emulation box to download and play them with existing emulators isn't hitting the spot for me.
Re: Earthion's Soundtrack "Has Surpassed" Streets Of Rage 2 To The Point That Even Its Unused Songs Are "Keepers"
Yeah that wait for the physical MD cart is a shame. I'll probably end up buying this twice - the digital edition to play it on something modern and then a cartridge for the proper game.
Re: Toaplan's Arcade Cult Classic Wardner Is Coming To The Amiga
I love this game. I remember pumping a fair bit of cash into the arcade version years ago. My memory may not be what it was, but having played the Mega Drive port it's pretty faithful to the arcade original as far as I can tell.
Re: Forever Entertainment's House Of The Dead 2: Remake Now Has A Steam Demo
Yeah seems like a waste doesn't it. VCDECIDE has done a side by side between the Dreamcast version and Remake, this all but confirms my initial take on pacing problems in Remake. Remake also appears to use a brown colour grading, which completely crushes out some of the subtle accent colours used in the original. Changes to the cutscenes are a mixed bag. There are some improvements but some scenes are worse in terms of direction compared to the original.
Re: Forever Entertainment's House Of The Dead 2: Remake Now Has A Steam Demo
Perhaps there's an option to revert back to the original voices, although that option isn't in the demo. There's an option to use the original music though.
This does look like an extensive remake, which might explain why this has taken six years. That said six years is a long time to make a light gun game, especially when you consider the game design was done already.
As a Sega fan I will of course be picking this up, but having played the demo it feels like it's lost something. There's some odd rag doll physics going on with the zombies and the pacing feels off somehow.
Re: Tokyo Xtreme Racer Hits Steam Early Access Later This Month
@Poodlestargenerica
Good news! Unless this game has a dramatic change of direction then it isn't going to be a touge racer. There's a sub series called Kaido Battle that fits that niche.