@Severian I've worked in writing myself. I never considered myself a journalist, though.
I mean professionalism doesn't necessarily disappear but the expectation that it will be there is also a bit of a bold assumption when dealing with amateur or enthusiast press. This was exemplified by a few writers we had at a site I wrote for- specifically they treated a collaborative site like their personal blog and didn't bother adhering to our established style guide.
Anyway, I misinterpreted your comments a bit and I apologize for doing so.
I don't know about your experience with zines but most I've been exposed to (and their digital descendants) have been pretty unprofessional though most try to put up a facade of "we know what we're doing/what we're talking about". I don't think there are many places more difficult to claim credentials or professionalism than talking about video games.
And I wouldn't say totally unrelated, as SM64 and Tomb Raider are both, broadly speaking, focused on platforming and traversal.
@Severian Okay number 1: it was basically a fanzine with national circulation so professionalism doesn't really come into it. Did you read the article? They don't sound much like Film Comment.
Two: whatever your hateboner is for, Sony, Tomb Raider, what have you, I don't see how it matters.
I admit I used to get them mixed up with GamePro. I think I had a GameFan issue with Earthworm Jim as the cover story but usually I was more of an EGM reader.
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Re: Feature: Drugged Coffee, Pirated Games And Empty Bank Accounts - The Story Of GameFan Magazine
@Severian I've worked in writing myself. I never considered myself a journalist, though.
I mean professionalism doesn't necessarily disappear but the expectation that it will be there is also a bit of a bold assumption when dealing with amateur or enthusiast press. This was exemplified by a few writers we had at a site I wrote for- specifically they treated a collaborative site like their personal blog and didn't bother adhering to our established style guide.
Anyway, I misinterpreted your comments a bit and I apologize for doing so.
Re: Feature: Drugged Coffee, Pirated Games And Empty Bank Accounts - The Story Of GameFan Magazine
@Severian Okay, professor.
I don't know about your experience with zines but most I've been exposed to (and their digital descendants) have been pretty unprofessional though most try to put up a facade of "we know what we're doing/what we're talking about". I don't think there are many places more difficult to claim credentials or professionalism than talking about video games.
And I wouldn't say totally unrelated, as SM64 and Tomb Raider are both, broadly speaking, focused on platforming and traversal.
Re: Feature: Drugged Coffee, Pirated Games And Empty Bank Accounts - The Story Of GameFan Magazine
@Severian Okay number 1: it was basically a fanzine with national circulation so professionalism doesn't really come into it. Did you read the article? They don't sound much like Film Comment.
Two: whatever your hateboner is for, Sony, Tomb Raider, what have you, I don't see how it matters.
Re: Feature: Drugged Coffee, Pirated Games And Empty Bank Accounts - The Story Of GameFan Magazine
I admit I used to get them mixed up with GamePro. I think I had a GameFan issue with Earthworm Jim as the cover story but usually I was more of an EGM reader.
Re: Feature: Drugged Coffee, Pirated Games And Empty Bank Accounts - The Story Of GameFan Magazine
@Severian You lost faith because they didn't play to your biases? Says more about you than them.