I could see Square Enix’s HD2D style evolve with technology to allow 3D design to take place and then have it ‘flattened’ in real time to give it the look of 2D pixel art without some of the more tedious aspects of the design. Will it have the same personality as hand drawn pixel frames? I’m not sure
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Re: Talking Point: Will Hand-Drawn Pixel Art Still Be Viable In Ten Years Time?
I could see Square Enix’s HD2D style evolve with technology to allow 3D design to take place and then have it ‘flattened’ in real time to give it the look of 2D pixel art without some of the more tedious aspects of the design. Will it have the same personality as hand drawn pixel frames? I’m not sure