@Rosalinho I'm not sure what you mean by "last as a platform"? It's just a fun thing for people to enjoy. They're not trying to make a mark on the market or anything.
It’s not meant to sell like the Switch or even an Analogue Pocket. It’s niche and it knows it, it embraces that fact fully. But they originally planned to make 20,000 units available for pre-order and then they’d make more if there was demand. Those 20,000 sold out in 20mins and they got 50,000 pre-orders.
It’s still niche and it may never sell more than those 50,000 preorders, but that’s 2.5 times it’s success target.
I guess you could call it the hipster console but that feels cynical. I preordered one because it looked like the focus was on being fun first and foremost. It had a sense of pure playfulness that I think sometimes even Nintendo products lack. No part of it was about being impressive or sleek or cool or useful. It’s a bright yellow square with a 2-bit screen that plays simple games and has a crank because maybe that could be fun for some things and that appealed to me greatly!
@KoiTenchi “ I have a hard time believing there’s much of a market for a $179 black and white non backlit screened handheld in 2022 “
Well even it’s creators massively under assumed the market for it. They planned to make 20,000 in the initial pre-order run and then if there was demand they would make a second run. That initial number sold out in 20mins and they currently have around 50,000 pre-orders according to the latest update email. I’m in batch #4 due hopefully later this year.
I think people are a little confused about the aim of this product. This isn’t intended to be a new Switch or anything, it’s not meant to be something that gets crazy sales and everyone has one. It’s a knowingly niche product for a relatively small group of people who will enjoy it.
I still don't understand who this is for bar collectors of niche and obscure consoles who just want it for their collection as a ridiculous piece of gaming history?
@krisrk1 yes well exploding heads are still what most would consider not family friendly or safe for work, pixel art or otherwise. Overall game rating is kind of irrelevant. It's a head exploding, eyes popping out, skin rupturing and blood spraying forth in all directions. In many ways it's more graphic than most of Hotline Miami even though that has a higher age rating because of all the other stuff as well. That was my only point. Seems out of character for NL to not warn of those things in advance.
@Damo Yeah that's cool and I get it. I like it when you include the figures and such, that's fun and gives a sense of scale. But this background is just too busy, and too themed. I can't really properly judge any of it's visual aspects. At least include a turnaround done in the lightbox if you have one.
Just a small request for NL, could you guys invest in a plain white cloth or surface of some kind to photograph these on? Or at least something less busy and distracting as the Mario 3D World background you currently use. It's a lovely bit of art but it detracts from the items being photographed.
Maybe one day Nintendo will venture into these realms once more.
I mean investors are excited about the DeNA mobile stuff sure. But they must also be looking at the success of the PS4 and XB1 and the games they're selling on and asking Nintendo "why aren't you guys making this too?". I love that Nintendo gives me the games that the others don't, but when I'm sitting playing Bloodbourne or Uncharted or even Ratchet & Clank, I find myself wishing I had more of this on my Nintendo systems too.
Comments 13
Re: Trademark For Intellivision Amico Has Been Abandoned
"It's not looking good, folks"
A statement that has applied to every single stage of this device
Re: Review: Playdate - Picking Things Up Where The Game Boy Left Off?
@Rosalinho I'm not sure what you mean by "last as a platform"? It's just a fun thing for people to enjoy. They're not trying to make a mark on the market or anything.
Re: Review: Playdate - Picking Things Up Where The Game Boy Left Off?
@Rosalinho it already is successful.
It’s not meant to sell like the Switch or even an Analogue Pocket. It’s niche and it knows it, it embraces that fact fully. But they originally planned to make 20,000 units available for pre-order and then they’d make more if there was demand. Those 20,000 sold out in 20mins and they got 50,000 pre-orders.
It’s still niche and it may never sell more than those 50,000 preorders, but that’s 2.5 times it’s success target.
Re: Review: Playdate - Picking Things Up Where The Game Boy Left Off?
I guess you could call it the hipster console but that feels cynical. I preordered one because it looked like the focus was on being fun first and foremost. It had a sense of pure playfulness that I think sometimes even Nintendo products lack. No part of it was about being impressive or sleek or cool or useful. It’s a bright yellow square with a 2-bit screen that plays simple games and has a crank because maybe that could be fun for some things and that appealed to me greatly!
Re: Review: Playdate - Picking Things Up Where The Game Boy Left Off?
@KoiTenchi “ I have a hard time believing there’s much of a market for a $179 black and white non backlit screened handheld in 2022 “
Well even it’s creators massively under assumed the market for it. They planned to make 20,000 in the initial pre-order run and then if there was demand they would make a second run. That initial number sold out in 20mins and they currently have around 50,000 pre-orders according to the latest update email. I’m in batch #4 due hopefully later this year.
I think people are a little confused about the aim of this product. This isn’t intended to be a new Switch or anything, it’s not meant to be something that gets crazy sales and everyone has one. It’s a knowingly niche product for a relatively small group of people who will enjoy it.
Re: Tommy Tallarico Has Stepped Down As CEO Of Intellivision
I still don't understand who this is for bar collectors of niche and obscure consoles who just want it for their collection as a ridiculous piece of gaming history?
Re: Save Yourself The Bother Of Completing NES Games With This New Book
@krisrk1 yes well exploding heads are still what most would consider not family friendly or safe for work, pixel art or otherwise. Overall game rating is kind of irrelevant. It's a head exploding, eyes popping out, skin rupturing and blood spraying forth in all directions. In many ways it's more graphic than most of Hotline Miami even though that has a higher age rating because of all the other stuff as well. That was my only point. Seems out of character for NL to not warn of those things in advance.
Re: Save Yourself The Bother Of Completing NES Games With This New Book
@krisrk1 Yeah I was meaning the article. Usually NL likes to keep it SFW and family friendly and adds a warning of such content.
I mean I know it's only pixel art... but so is Hotline Miami and I doubt they'd post a video of that without a warning.
Re: Save Yourself The Bother Of Completing NES Games With This New Book
I know it's pixel art, and I don't want to be that guy but there is some graphic stuff on that second page and no warning of adult content.
Book looks fun though!
Re: Would You Just Look At This Tiny Bubble Bobble Arcade Machine
Ooof I'd still be hesitant at half that price. £30-40 and it'd be in my shopping basket already.
Re: Hardware Review: The Retro-Bit Go Retro! Portable Is A Rose-Tinted Disappointment
@Damo Yeah that's cool and I get it. I like it when you include the figures and such, that's fun and gives a sense of scale. But this background is just too busy, and too themed. I can't really properly judge any of it's visual aspects. At least include a turnaround done in the lightbox if you have one.
Re: Hardware Review: The Retro-Bit Go Retro! Portable Is A Rose-Tinted Disappointment
Just a small request for NL, could you guys invest in a plain white cloth or surface of some kind to photograph these on? Or at least something less busy and distracting as the Mario 3D World background you currently use. It's a lovely bit of art but it detracts from the items being photographed.
Re: Feature: The Making Of Eternal Darkness: Sanity's Requiem
Maybe one day Nintendo will venture into these realms once more.
I mean investors are excited about the DeNA mobile stuff sure. But they must also be looking at the success of the PS4 and XB1 and the games they're selling on and asking Nintendo "why aren't you guys making this too?". I love that Nintendo gives me the games that the others don't, but when I'm sitting playing Bloodbourne or Uncharted or even Ratchet & Clank, I find myself wishing I had more of this on my Nintendo systems too.