I recognize several levels of video game nostalgia in life, including but not limited to: "Guilty Pleasures", things which are largely considered objectively bad but retain personal satisfaction for one through personal experience - this is the most relevant experience the author is mentioning here.
I have lots of NES games in my collection which are largely overlooked as inferior, or just plain bad, or no one even knows they exist (less guilty pleasure and more a deep cut in those cases): 8 Eyes, Magic Of Scheherazade, Xexyz, Caveman Games, Bayou Billy, Dino-Riki, Kid Niki, all these fall under this for me. "Rose-colored glasses": this one's easy, and mentioned a number of times in the comments. Something is deeply wrong in one way or another with something you have fond memories of. This one is trickier to define, as one person's example of RCG is another's GP, but for what it's worth, the NES games Amagon or Rescue The Embassy Mission fall on this side, slightly. They used to be guilty pleasures to me, but there's little they do now that hasn't been outclassed dramatically since. "Crap-colored Glasses": This is a term I've been thinking of whenever a game I saw loved in it's day gets spat on for it's flaws in hindsight, but those flaws are not as egregious, if you look at them more clearly. the NES TMNT and Top Gun, and Simon's Quest are top examples. I LOVED every one of these, but I keep hearing on the internet the "crap" and" not crap" arguments all over the place. For everyone who brings up "The Dam Level" or "Carrier Landings" or "Nonsense clues" there's another reference to "well-represented avs of each turtle" or "tight graphics and the carrier isn't so bad" or "the game doesn't NEED so much grinding if you're a Castlevania vet" arguments, but all of these, in the face of how I felt back then, and how I feel when I revisit them now, are irrelevant to me. These are the games where one must simply not be afraid to form their own opinions, regardless of the internet chatter.
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Re: Talking Point: Is There Such A Thing As "Bad" Nostalgia?
I recognize several levels of video game nostalgia in life, including but not limited to:
"Guilty Pleasures", things which are largely considered objectively bad but retain personal satisfaction for one through personal experience - this is the most relevant experience the author is mentioning here.
I have lots of NES games in my collection which are largely overlooked as inferior, or just plain bad, or no one even knows they exist (less guilty pleasure and more a deep cut in those cases): 8 Eyes, Magic Of Scheherazade, Xexyz, Caveman Games, Bayou Billy, Dino-Riki, Kid Niki, all these fall under this for me.
"Rose-colored glasses": this one's easy, and mentioned a number of times in the comments. Something is deeply wrong in one way or another with something you have fond memories of. This one is trickier to define, as one person's example of RCG is another's GP, but for what it's worth, the NES games Amagon or Rescue The Embassy Mission fall on this side, slightly. They used to be guilty pleasures to me, but there's little they do now that hasn't been outclassed dramatically since.
"Crap-colored Glasses": This is a term I've been thinking of whenever a game I saw loved in it's day gets spat on for it's flaws in hindsight, but those flaws are not as egregious, if you look at them more clearly. the NES TMNT and Top Gun, and Simon's Quest are top examples. I LOVED every one of these, but I keep hearing on the internet the "crap" and" not crap" arguments all over the place. For everyone who brings up "The Dam Level" or "Carrier Landings" or "Nonsense clues" there's another reference to "well-represented avs of each turtle" or "tight graphics and the carrier isn't so bad" or "the game doesn't NEED so much grinding if you're a Castlevania vet" arguments, but all of these, in the face of how I felt back then, and how I feel when I revisit them now, are irrelevant to me. These are the games where one must simply not be afraid to form their own opinions, regardless of the internet chatter.