Comments 96

Re: "EA Gives You Enough Rope To Hang Yourself" - BioWare Co-Founder On His Dream Of Taking Over EA From The Inside

PKDuckman

@BulkSlash Also Dragon Age was in development since around 2004 and it was shown at E3 that year. It was almost complete by the time of the EA purchase, and EA forced upon them some ridiculous changes, such as adding the Origins subtitle, some DLC items that could only be obtained via cross promotions, as well as delaying the PC version for many months for a simultaneous launch with the console versions.

Dragon Age 2 on the other hand, was fast tracked by EA and given an unrealistic deadline, which explains why so many maps are reused in the game. It was also developed for consoles in mind which is why so many features from the original game, such as the tactics mode and NPC customisation, were reduced or removed.

Re: "This Cartridge Is A Tiny Time Bomb" - Limited Run Accused Of Selling Carts Which Can Damage Your NES

PKDuckman

The sad thing is LRG's competitors are times worse as the niche collectors subsector is barely regulated. SLG for instance share LRG's reputation for cancelled or delayed preorders, and they also have a habit of nickel-and-diming customers by selling a stripped down compilation first, then a more "complete" compilation down the line. And some of the smaller outfits such as Dispatch Games, First Press, Hard Copy, and Super Rare are apparently even worse when it comes to receiving your physical copies, with some taking years.

Re: Limited Run Games' Gex Trilogy Remake Now Has A Steam Page

PKDuckman

@Kurokage I'd probably contact LRG or the voice actors directly through social media, to let them know that there's a demand for their takes on Gex.

If all else fails, there's always the possibility of someone modding the PC version so that the voice acting could be changed.

Re: Limited Run Games' Gex Trilogy Remake Now Has A Steam Page

PKDuckman

@Kurokage Same. I don't care much about Gex 2's UK voice actor, but Danny John Jules did a fantastic job in the UK version of Gex 3, way better than Dana Gould IMO, who's just phoning it in by that point.

Knowing LRG however, they'd probably just use the US PS1 versions and call it a day, as getting the rights to the UK voice actors likely cost extra.

Re: Taito's Final Blow Brings Some Arcade Boxing To The Nintendo Switch & PS4 Later This Week

PKDuckman

Frankly while this game has incredible character models for 1988, the gameplay is rather repetitive and often devolves into button mashing. You're better off with Final Round or Punch Out.

Fun fact: The Genesis version was made quickly to cash in on Buster's win over Mike Tyson, with Sega themselves porting over the game and simply renaming a similar looking boxer to Buster Douglas. By the time the game came out however, Buster Douglas lost to Evander Holyfield.

Re: Irem Collection Volume 2 Finally Gets Western Release Date After Delay

PKDuckman

@PinballBuzzbro I bought their games digitally and I'm screwed as well. For Turrican and Wonder Boy they released a cheap compilation first then announced that a more complete version is coming later, which only added to the confusion. Had they communicated to their customers instead of remaining radio silent, I would not have bought the cheaper compilations but waited.

As for Ratalaika, their self published retro rereleases are generally competent and reasonably priced. It's the ones they partnered with ININ for that have the most issues. The first Irem Collection has button rebinding and autofire issues that took months to correct, and this is made harder by the fact that both Image Fight and X Multiply are already on Arcade Archives in better form.

Re: Taito's 'Violence Fight' Is Heading To Switch & PS4 This Week

PKDuckman

I didn't know why Taito and Hamster even bothered when Solitary Fighter's AA port already exists, which is pretty much Violence Fighter Championship Edition.

Anyways the gameplay in Violence Fight did not age well, it was that phase before SF2 when developers were still codifying what a fighting game should be, and nowadays play more like a wrestling game with free movement and jumps.

Re: The PC-88 Strategy RPG 'Silver Ghost' Is Heading To Switch Next Week

PKDuckman

This game plays alright even if you don't know Japanese, since most of the gameplay is commanding your armies.

Kure also made the First Queen series which improved upon the formula, and the fourth game had a PS1 release which was on the American PSN for some reason. The game was also ported to DOS in Chinese, which I had fond memories of playing.

Re: Game Researcher Says Street Fighter II Was "USA Vs. Japan" And Japanese People Aren't Happy

PKDuckman

@Hexapus Look up the Plaza Accord. Back then the Japanese economy was seriously challenging the USA's and was on the verge of becoming an economic superpower, so the US's finance minister pressured those of several developed countries to "reduce trade imbalances". Japan's bubble eventually bursted in the early 90s.

Of course, the USA will always put its own interests first, even if it screws the interests of its allies.

Re: Game Researcher Says Street Fighter II Was "USA Vs. Japan" And Japanese People Aren't Happy

PKDuckman

It's a friendly rivalry, and the original author is seriously overthinking it. It's like saying SF1 has an anti-Thai agenda because Sagat is the final boss.

Also there were plenty of other works teaming up an American and a Japanese back then, from Black Rain to Showdown in Little Tokyo, and while they have their fair share of stereotypes, they are are more like "two people from opposing culturws overcoming their differences to work together".

Re: The Worst Castlevania Game Is Getting Remade

PKDuckman

I've played the remake and it's very good, akin to the remake of Castlevania Adventure. Simon no longer has slippery controls and all the attacks feel powerful.

The original game is also included, and there's also an option to remove the limited continues.

Re: SNES Fighter Rushing Beat Is Getting A New Entry, 'Rushing Beat X: Return Of Brawl Brothers'

PKDuckman

The second and third games aren't bad at all, and they have some interesting gimmicks setting them aside from the average Final Fight clone.

The problem is that the Western releases were heavily butchered to the degree of Streets of Rage 3. The localizers of Peace Keepers were convinced that Americans hate anything resembling anime, so they replaced the anime-style portraits with something out of Mortal Kombat. Special attacking based on East Asian mythological creatures? Nah let's replace it with characters shouting words. And that's not mentioning the removal of entire cutscenes and enemies, cut the number of continues, and replace the music with ambient background noise.

Re: SNK Vs. Capcom's Promotional Artwork Has Been Censored To Cover Mai's Modesty

PKDuckman

And censorship the least of the game's problems. The game is based on the AES version and has limited options compared to the Arcade Archives rereleases or the original Xbox version.

*No voices for Zero
*No transformations and interactions for Athena and Red Arremer
*No transparency effects
*No selecting the amount of continues
*No stage select in training mode

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