@mariteaux Another thing I like about achievements is that they extend the longevity of the game I play and make them really interesting. I’ve never tried RetroAchievements (also because I don’t have a good piece of hardware to run emulators supporting it) but I really love the Xbox achievements for the games I play, especially Rare Replay, because the challenges and achievements they put in for some of the more obscure and old as heck games made them more fun, and even the more harder ones were fun since it encouraged me to try to play the games in new and different ways, plus I love the little sound jingle that plays when you unlock them. It feels very satisfying! It is fine if people don’t like them, but I personally love them a lot.
I don’t collect retro games (only play them on modern hardware) but the hobby seems rather interesting; having a large collection of old games and being able to play all of them is so cool! Not to mention some do it for preservation reasons, and I really appreciate it when people try to preserve older games for those in the future to keep looking back at.
The prices some sell for retro games online is pretty shocking to say the least, and that increases if the game is unique or rare. Like I said, I don’t buy retro games and only inexpensive re-releases on modern hardware, but I’ve heard some N64 games go for pretty high prices. It’s worse here in America, and the same goes for titles that are scalped.
I watched a video by Nathaniel Bandy where showcased his entire N64 game collection, and he had a section dedicated to games that were re-sold at high prices. One of the games, Conker’s Bad Fur Day, he mentioned going for hundreds to even thousands of dollars online, and I read on Wikipedia that the likely reason for why the original cartridge has a high price tag was the unique styling of the game and it being considered the most impressive N64 game technically. I occasionally visit an N64 forum and posters there have been able to snag the game for cheap, maybe for $10 or $20. Because of how expensive the game is, others are under the assumption that the copy sold for cheap is pirated or a reproduction, but I’ve seen all the time that the copies are real. It’s surprising, because that game got a port on the Xbox One via Rare Replay and a remake in 2005, so you would think a retro game readily playable on a modern console would have its original copies go for cheaper.
Similarly, I think there was a Famicom game (can’t remember the name) mentioned in a video I watched on anime preservation, and I think only a single copy of the game existed since it got cancelled. It was sold online on a Japanese eBay-like site for a high price, but the winner of the game refused to dump the ROM online for game preservation and kept it to themself, and no one knows about the status of the game to this day. However, it should be noted that this was in Japan, though America has done FAR worse when it comes to scalping older games, slapping absurd price tags on them, and not preserving them. I haven’t seen similar situations like that in Japan aside from the one mentioned above, since they appear to reasonably price games compared to America.
It just seems to me that, usually with a few (not all) game collectors, they focus on the status of the game than the quality or playing it, and even if it’s a super rare one that has not been released ever and is going to become unplayable, they likely keep it for themselves cause they want bragging rights for owning a single copy of a super obscure and rare game and don’t try to preserve it (in the Famicom game’s case) so they can keep those rights, like it makes them cool or something.
Comments 2
Re: GameCube Gets Achievements Thanks To The Dolphin Emulator
@mariteaux Another thing I like about achievements is that they extend the longevity of the game I play and make them really interesting. I’ve never tried RetroAchievements (also because I don’t have a good piece of hardware to run emulators supporting it) but I really love the Xbox achievements for the games I play, especially Rare Replay, because the challenges and achievements they put in for some of the more obscure and old as heck games made them more fun, and even the more harder ones were fun since it encouraged me to try to play the games in new and different ways, plus I love the little sound jingle that plays when you unlock them. It feels very satisfying! It is fine if people don’t like them, but I personally love them a lot.
Re: The Truth About Retro Game Hunting In A Post-Pandemic Japan
I don’t collect retro games (only play them on modern hardware) but the hobby seems rather interesting; having a large collection of old games and being able to play all of them is so cool! Not to mention some do it for preservation reasons, and I really appreciate it when people try to preserve older games for those in the future to keep looking back at.
The prices some sell for retro games online is pretty shocking to say the least, and that increases if the game is unique or rare. Like I said, I don’t buy retro games and only inexpensive re-releases on modern hardware, but I’ve heard some N64 games go for pretty high prices. It’s worse here in America, and the same goes for titles that are scalped.
I watched a video by Nathaniel Bandy where showcased his entire N64 game collection, and he had a section dedicated to games that were re-sold at high prices. One of the games, Conker’s Bad Fur Day, he mentioned going for hundreds to even thousands of dollars online, and I read on Wikipedia that the likely reason for why the original cartridge has a high price tag was the unique styling of the game and it being considered the most impressive N64 game technically. I occasionally visit an N64 forum and posters there have been able to snag the game for cheap, maybe for $10 or $20. Because of how expensive the game is, others are under the assumption that the copy sold for cheap is pirated or a reproduction, but I’ve seen all the time that the copies are real. It’s surprising, because that game got a port on the Xbox One via Rare Replay and a remake in 2005, so you would think a retro game readily playable on a modern console would have its original copies go for cheaper.
Similarly, I think there was a Famicom game (can’t remember the name) mentioned in a video I watched on anime preservation, and I think only a single copy of the game existed since it got cancelled. It was sold online on a Japanese eBay-like site for a high price, but the winner of the game refused to dump the ROM online for game preservation and kept it to themself, and no one knows about the status of the game to this day. However, it should be noted that this was in Japan, though America has done FAR worse when it comes to scalping older games, slapping absurd price tags on them, and not preserving them. I haven’t seen similar situations like that in Japan aside from the one mentioned above, since they appear to reasonably price games compared to America.
It just seems to me that, usually with a few (not all) game collectors, they focus on the status of the game than the quality or playing it, and even if it’s a super rare one that has not been released ever and is going to become unplayable, they likely keep it for themselves cause they want bragging rights for owning a single copy of a super obscure and rare game and don’t try to preserve it (in the Famicom game’s case) so they can keep those rights, like it makes them cool or something.