I'm not even a big Godzilla fan, but Godzilla Minus One was astonishing. It wasn't just good or enjoyable or fun, although it was certainly those things. It felt real and powerful. I left the theater feeling like I had watched something important.
Nice. Always good to have more FPGA NES clones out there since Analogue has discontinued theirs.
I have a Retro AVS and absolutely love it. I have yet to run into an emulation issue, and it works perfectly with an Everdrive. It's a high quality product despite the rinky-dink webpage you order them from.
This might be a nice alternative if I needed the additional outputs, but I'm good with HDMI only.
@Steel76 Different strokes and all, but I love having the two markets merged. I loved the GB, GBA, DS, and 3DS, for sure. But portable gaming had been losing its identity anyway as devices started delivering increasingly "console-like" experiences, and the competition from tablets and phones makes it harder to sell a dedicated hand-held gaming device.
And given that the Switch has been an unmitigated success for Nintendo, I don't imagine they have plans to rock this boat any time soon.
I find projects like this technically interesting, but don't love the idea of "fixing" the music from older games.
One of the pleasures of classic console gaming is the unique fingerprint that the hardware left on its software. The sights and sounds of a SNES game were fundamentally different than the sights and sounds of a game — even the exact same game — running on Genesis.
Again, super cool as a tech demo. But once you start robbing these games of those hardware signatures, what's the point of running the software on that hardware to begin with?
Despite being a Sega fan in general, this is a console I really have yet to explore. I loved my Genesis, but then I went off to school and kind of just missed the entire 5th generation. Studying and parties played a role, but so did the fact that it was a golden era for PC gaming and our dorm was wired like one big LAN.
It was eventually the Dreamcast that pulled me back in to console gaming again.
One day I need to find an old Saturn to mod and give it a shot.
Baldur's Gate 3 may be a brilliant game, but the notion that it has not one but TWO characters deemed more "iconic" than pretty much any major character from the Super Mario franchise is preposterous.
I'd argue that any run-of-the-mill Goomba is more globally recognizable than Astarion.
I mean, that's definitely in keeping with the sense of humor of the game. Hard to be that upset about it, especially when Sega of America was busy ***** all over Nintendo in official commercials.
The first game was completely mis-marketed in the US with that dull sci-fi box art that didn't even hint at the goofball spirit of what was inside. And Battle Mania 2, which never saw release outside of Japan, is among the best shooters on the console.
I'd love to see the pair of them re-released at some point. I'd leap at the chance to buy actual cartridges, but at the very least they need to be added to NSO. They're lost classics and deserve some modern appreciation.
I'll be booting this up tonight to check out that little Easter Egg!
Final Fantasy 4, 5, and 6 represent a remarkable hat-trick. The kind of talent and vision on display across those three titles borders on supernatural, and decades later it still boggles the mind to see what they accomplished on the hardware.
But if I could only play one of them for the rest of my life, it would be Final Fantasy 6. It's a masterpiece and the series would never again know such heights. (FF9 probably comes the closest, though)
I first played it with a friend the summer before college. Since then, I've played through it several times and in several different forms. Most recently, I enjoyed the Pixel Remaster just a few months ago. I expect I'll continue to revisit it every now and then for the rest of my life.
It's certainly one of the most important games of all time, and it remains immensely enjoyable today.
But I think efforts to declare the "best game" of all time are silly. There's far too much variety in gaming (or any form of media, really) to funnel it all down like this. How do you even compare a game like OoT to something like Tetris? Or Pac-Man? Or Disco Elysium? Games can be great in such starkly different ways.
It's not just apples and oranges. It's apples, oranges, dragonflies, clarinets, and motorcycles.
I bought an Anbernic Nano for the novelty of it. It's a neat little thing (and looks awesome in red) but I can't say I use it much.
Still, it's cool to see all these different devices out there. It's really made it easy for retro gamers across the spectrum from dabbling to enthusiast to get exactly what they need at a fair price.
Interesting! I'd argue that Daedalian Opus already made use of a very similar concept on GameBoy. Not exactly the same, of course. It has more discrete tangram-style puzzles each with a definitive win state, and the pieces are pentaminos rather than tetraminos, but it retains the core idea of maximizing coverage of a space with Tetris-style blocks.
I feel like Bloodlines and Contra: Hard Corps represent an alternate universe of Konami games where the developers felt a little more free to let down their hair and get weird.
Each of them is one of the best games in their respective franchises, in my opinion. They make fantastic use of Sega's hardware and it's great to see them getting more respect in recent years than they did upon release.
Hard to argue with anything here, but the hair-splitter in me just doesn't see the Switch or the Steam Deck as portables.
I know that they are in the literal sense, but they've been so successful in breaking down the walls between portable and console/PC that I think they've created a new classification entirely.
I guess I just think there's a difference between portable hardware and an inherently portable platform.
@wiiware Yeah. In fairness, most of my gaming on Pocket is by way of FPGA cores now. But I'm the kind of weirdo that would still prefer to play a game on cartridge if I own it.
It would be great to be able to do things like re-map start and select in the Gameboy Zelda games, for instance. My old-ass thumbs don't like bending down to hit those little buttons anymore
I was really hoping to see button remapping in one of these updates. Such an obvious thing for any modern console to include.
Still, it's nice to see this thing finally approaching feature-complete status 2 years after launching. Looking forward to the FPGA Lynx cores when they finally arrive.
Thank god for all the independent developers doing such amazing work on Pocket. Meanwhile it's more than 2 years post launch and Analogue hasn't been able to get Lynx support out the door on its own hardware.
@PKDuckman Whoa, Nelly! You're being extremely defensive and I'm not sure why. I'm not anti-Xbox. I own a Series S and do not own a PS5. GamePass is fantastic. But the situation is what it is. XBox is clearly flailing and throwing all manner of things at the wall in the hopes that some of it sticks.
I don't think that Sony bringing some titles to PC has the same impact on the console industry as MS bringing their games to Playstation. Obviously there's some crossover, but PC is kind of its own animal. If we were seeing a game like Horizon on Xbox, then you'd have a fair point.
We get it. You love XBox and dislike Sony. And that's fine! Game how you want — I certainly do. But nothing you've written even pretends to explain why Sony has been absolutely cleaning XBox's clock this generation. And make no mistake, they are.
If it's not exclusives, what are you suggesting that it is? What is Sony doing that MS isn't? And what can MS do to fix the problem?
Gorgeous. That case is perfection! I kept my OG Dreamcast preserved as-is, but did build a second one with a MODE.
This kind of project would be too big for me, but I'd love to have a mini-DC one day. Although I'd prefer an option that doesn't involve cannibalizing a real one.
Blackley's enthusiasm seems misplaced at best and performative at worst.
Microsoft is in an impossible position unless it finally leverages all the talent it has purchased to create some exclusives that give the brand an identity. We've long passed the point of diminishing returns on hardware specs, no matter what kind of "technological leap" XBox supposedly has in store. This is an industry with a long history of big promises that don't deliver — I'd argue the entire current generation is one — and we should expect no different here.
Sony isn't winning because its hardware is measurably better. It's winning because it has high-value exclusives, and Xbox is really foundering in that regard. Starfield launched with a whimper. Indiana Jones could be cool, I suppose? But it's still an unproven entity while Sony is luring players with established brands that they spent the entire last generation building excitement around. It's hard to make up for a full generation of missed opportunity.
The XBox brand has no rudder. And that's a real shame, not because of exhausting console war nonsense but becuase it's important for consumers that Sony has competition in the high-end console space.
I look forward to seeing what might be in store for XBox, but this week's display looked like a company trying to play-act having a plan rather than actually having one.
This is the most inexplicably long-running scam I've ever seen.
Even if this console actually existed, it's an absurd design with a tragic lineup of amateurish games. I don't understand how it ever generated any excitement at all, much less enough to continue the grift for 4 years.
And it's still going! Who is still throwing money at this?
We respond with real emotions to fictional things all the time. We laugh, cry, and feel joy in response to movies, music, books, and games. There wouldn't be much point to art or entertainment it if we didn't.
The irony of people being so easily triggered by trigger warnings will never be lost on me.
There's no harm in including the warning, and from a preservation standpoint it's preferable to bowdlerizing the game itself and pretending it never happened.
I feel like people who carry on about trigger warnings are demonstrating the exact same snowflake behavior they claim to be protesting. Get over it.
I'm not sure Sega is a great analolgy here. Sega had a rich catalog of first-party arcade and console titles. Sega has a vibe and a brand identity. Even after decades of fits and starts, it's still kind of exciting to see that big blue SEGA logo on a game.
Microsoft just doesn't have that at all. Halo and what else, exactly? And Halo doesn't feel all that relevant in 2024.
I have a Series S because, all told, I think the current generation is a stinker — a marginally prettier version of the last one with few new ideas to bring to the table. I just wanted an entry-level box that would keep me current. But that's all it is. It has no identity or personality — as close to generic as any home console has ever felt.
I have no idea how MS would market such a faceless brand on other platforms.
I really need to look into getting a Saturn (or at least finding a good way to play its games). I was just heading off to college as the 5th gen got rolling, and was lured away from consoles by PC games. Well... PC games and parties.
The Dreamcast is what eventually sucked me back in a few years later. What an amazing and forward-thinking little box. Sega's hardware division certainly went out in a blaze of glory.
As a kid, I received a Ghostbusters handheld game for my birthday — you know, one of those janky LCD things that were no fun to play and made shrill beeping sounds tuned precisely to annoy any other human being in earshot.
But it was manufactured wrong. Despite the branding on the case, the actual game involved some dude throwing pies.
@Uncharted2007 I don't know that I'd take it that far, but I do agree that gaming has stagnated. The generational leaps used to be bigger and more consequential.
The current generation has been the least exciting "upgrade" over the previous one since the Atari 5200, and I don't make that comparison lightly. I'm not sure I've played any current-gen game that would have been outright impossible on prior hardware with anything but some graphical/cosmetic sacrifices.
Of course I do! I thnk many of these games stand tall without the aid of nostalgia, but i'm not personally able to separate that aspect out.
Someone who was young in the 60s might listen to the Beatles to reconnect to their past, but that doesn't mean that others wouldn't find their music to be well worth a listen.
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Re: Seems Like Godzilla Minus One's Director Worked On Star Fox's Puppets
What a fun connection!
I'm not even a big Godzilla fan, but Godzilla Minus One was astonishing. It wasn't just good or enjoyable or fun, although it was certainly those things. It felt real and powerful. I left the theater feeling like I had watched something important.
Re: This NES Clone Has RGB, S-Video And HDMI Output
Nice. Always good to have more FPGA NES clones out there since Analogue has discontinued theirs.
I have a Retro AVS and absolutely love it. I have yet to run into an emulation issue, and it works perfectly with an Everdrive. It's a high quality product despite the rinky-dink webpage you order them from.
This might be a nice alternative if I needed the additional outputs, but I'm good with HDMI only.
Re: Flashback: The Nintendo NX Leak That (Almost) Fooled The World
@Steel76 Different strokes and all, but I love having the two markets merged. I loved the GB, GBA, DS, and 3DS, for sure. But portable gaming had been losing its identity anyway as devices started delivering increasingly "console-like" experiences, and the competition from tablets and phones makes it harder to sell a dedicated hand-held gaming device.
And given that the Switch has been an unmitigated success for Nintendo, I don't imagine they have plans to rock this boat any time soon.
Re: Super Rare Taiwanese Mega Man Bootleg 'Zook Hero 3' Has Finally Been Dumped
@Poodlestargenerica Yes, that part of the "everything else you said."
I appreciate you expanding on the thought, though! It did a good job of confirming that it is most definitely nonsense.
Re: Super Rare Taiwanese Mega Man Bootleg 'Zook Hero 3' Has Finally Been Dumped
@Poodlestargenerica What a silly comment.
It's fine to not like the series. Everything else you said is nonsense.
Re: Someone Has Finally "Fixed" The Mega Drive's Audio Shortcomings
I find projects like this technically interesting, but don't love the idea of "fixing" the music from older games.
One of the pleasures of classic console gaming is the unique fingerprint that the hardware left on its software. The sights and sounds of a SNES game were fundamentally different than the sights and sounds of a game — even the exact same game — running on Genesis.
Again, super cool as a tech demo. But once you start robbing these games of those hardware signatures, what's the point of running the software on that hardware to begin with?
Re: Daiva Tried To End Format Wars Once And For All, But Almost Killed Its Creator In The Process
This is awesome. Great article.
Sometimes I miss the golden age of passwords before save games. They allowed a whole playground subculture of code-sharing and secrets.
And a few years ago I was playing through Demon's Crest on my Super NT, and appreciated the ability to pick up playing my game on Switch.
Re: New Book Aims To Celebrate Saturn, Sega's Beloved 32-Bit Console
Despite being a Sega fan in general, this is a console I really have yet to explore. I loved my Genesis, but then I went off to school and kind of just missed the entire 5th generation. Studying and parties played a role, but so did the fact that it was a golden era for PC gaming and our dorm was wired like one big LAN.
It was eventually the Dreamcast that pulled me back in to console gaming again.
One day I need to find an old Saturn to mod and give it a shot.
Re: This $500 Game Boy-Style Handheld Is All About Bitcoin
Cryptocurrency exists primarily to prove that "there's a sucker born every minute" was a spectacular underestimate.
Re: BAFTA Poll Declares Lara Croft The Most Iconic Video Game Character
Baldur's Gate 3 may be a brilliant game, but the notion that it has not one but TWO characters deemed more "iconic" than pretty much any major character from the Super Mario franchise is preposterous.
I'd argue that any run-of-the-mill Goomba is more globally recognizable than Astarion.
Re: Random: Did You Know About This Not-So-Subtle Nintendo Dig Hidden Inside 'Battle Mania'?
I mean, that's definitely in keeping with the sense of humor of the game. Hard to be that upset about it, especially when Sega of America was busy ***** all over Nintendo in official commercials.
The first game was completely mis-marketed in the US with that dull sci-fi box art that didn't even hint at the goofball spirit of what was inside. And Battle Mania 2, which never saw release outside of Japan, is among the best shooters on the console.
I'd love to see the pair of them re-released at some point. I'd leap at the chance to buy actual cartridges, but at the very least they need to be added to NSO. They're lost classics and deserve some modern appreciation.
I'll be booting this up tonight to check out that little Easter Egg!
Re: Anniversary: Final Fantasy VI Is 30 Years Old
Final Fantasy 4, 5, and 6 represent a remarkable hat-trick. The kind of talent and vision on display across those three titles borders on supernatural, and decades later it still boggles the mind to see what they accomplished on the hardware.
But if I could only play one of them for the rest of my life, it would be Final Fantasy 6. It's a masterpiece and the series would never again know such heights. (FF9 probably comes the closest, though)
I first played it with a friend the summer before college. Since then, I've played through it several times and in several different forms. Most recently, I enjoyed the Pixel Remaster just a few months ago. I expect I'll continue to revisit it every now and then for the rest of my life.
Re: Game Informer Readers Label Ocarina Of Time "The Greatest Game Of All Time"
It's certainly one of the most important games of all time, and it remains immensely enjoyable today.
But I think efforts to declare the "best game" of all time are silly. There's far too much variety in gaming (or any form of media, really) to funnel it all down like this. How do you even compare a game like OoT to something like Tetris? Or Pac-Man? Or Disco Elysium? Games can be great in such starkly different ways.
It's not just apples and oranges. It's apples, oranges, dragonflies, clarinets, and motorcycles.
Re: Lucas Pope Made Playdate Classic 'Mars After Midnight' For His Kids, Not Money
You can always count on something creative and interesting from Lucas Pope. Just downloaded this today and looking forward to giving it a go!
Re: Analogue Pocket Is Getting A Game Boy Micro-Style FPGA-Based Handheld Rival
I bought an Anbernic Nano for the novelty of it. It's a neat little thing (and looks awesome in red) but I can't say I use it much.
Still, it's cool to see all these different devices out there. It's really made it easy for retro gamers across the spectrum from dabbling to enthusiast to get exactly what they need at a fair price.
Re: Lost Tetris Sequel 'Tetris Reversed' Shown Off For The First Time Ever
Interesting! I'd argue that Daedalian Opus already made use of a very similar concept on GameBoy. Not exactly the same, of course. It has more discrete tangram-style puzzles each with a definitive win state, and the pieces are pentaminos rather than tetraminos, but it retains the core idea of maximizing coverage of a space with Tetris-style blocks.
Re: Anniversary: Castlevania: Bloodlines Is 30 Years Old
I feel like Bloodlines and Contra: Hard Corps represent an alternate universe of Konami games where the developers felt a little more free to let down their hair and get weird.
Each of them is one of the best games in their respective franchises, in my opinion. They make fantastic use of Sega's hardware and it's great to see them getting more respect in recent years than they did upon release.
Re: Best Handheld Consoles Of All Time, Ranked By You
Hard to argue with anything here, but the hair-splitter in me just doesn't see the Switch or the Steam Deck as portables.
I know that they are in the literal sense, but they've been so successful in breaking down the walls between portable and console/PC that I think they've created a new classification entirely.
I guess I just think there's a difference between portable hardware and an inherently portable platform.
Re: Arcade Archives' Nintendo eShop World Record Might Be Unbeatable
I'm not entirely sure what the record is, but good job Hamster!
Re: Analogue Pocket Firmware Update 2.2 Now Available
@wiiware Yeah. In fairness, most of my gaming on Pocket is by way of FPGA cores now. But I'm the kind of weirdo that would still prefer to play a game on cartridge if I own it.
It would be great to be able to do things like re-map start and select in the Gameboy Zelda games, for instance. My old-ass thumbs don't like bending down to hit those little buttons anymore
Re: Analogue Pocket Firmware Update 2.2 Now Available
@wiiware It only has button mapping when playing FPGA cores.
Inexplicably, they haven't implemented it for cartridge games.
Re: Analogue Pocket Firmware Update 2.2 Now Available
I was really hoping to see button remapping in one of these updates. Such an obvious thing for any modern console to include.
Still, it's nice to see this thing finally approaching feature-complete status 2 years after launching. Looking forward to the FPGA Lynx cores when they finally arrive.
Re: Analogue Pocket Firmware Update 2.2 Now Available
@Poodlestargenerica Which is kind of exactly their point.
If they only have, say, Lynx carts...
Re: Japan Is Getting A Virtual-On Pedometer, Because Why Not
Still waiting for a Dynamite Cop heart rate monitor, myself.
Re: Japanese Retro Arcade That Took 10 Years To Build Goes Up In Flames
What a heartbreaking story. I hope the owner is able to find some way to rebuild, both literally and figuratively.
Re: Analogue Pocket And MiSTer Now Have A Vectrex FPGA Core
Oh wow. This is an awesome addition.
Thank god for all the independent developers doing such amazing work on Pocket. Meanwhile it's more than 2 years post launch and Analogue hasn't been able to get Lynx support out the door on its own hardware.
Re: "Feels Like 2000 Again!" - Father Of Xbox Wades In On Microsoft's Multiplatform Hoo-Ha
@PKDuckman Whoa, Nelly! You're being extremely defensive and I'm not sure why. I'm not anti-Xbox. I own a Series S and do not own a PS5. GamePass is fantastic. But the situation is what it is. XBox is clearly flailing and throwing all manner of things at the wall in the hopes that some of it sticks.
I don't think that Sony bringing some titles to PC has the same impact on the console industry as MS bringing their games to Playstation. Obviously there's some crossover, but PC is kind of its own animal. If we were seeing a game like Horizon on Xbox, then you'd have a fair point.
We get it. You love XBox and dislike Sony. And that's fine! Game how you want — I certainly do. But nothing you've written even pretends to explain why Sony has been absolutely cleaning XBox's clock this generation. And make no mistake, they are.
If it's not exclusives, what are you suggesting that it is? What is Sony doing that MS isn't? And what can MS do to fix the problem?
Re: Check Out Dreamblade, An Awesome 'Dreamcast Mini' Mod
Gorgeous. That case is perfection! I kept my OG Dreamcast preserved as-is, but did build a second one with a MODE.
This kind of project would be too big for me, but I'd love to have a mini-DC one day. Although I'd prefer an option that doesn't involve cannibalizing a real one.
Re: "Feels Like 2000 Again!" - Father Of Xbox Wades In On Microsoft's Multiplatform Hoo-Ha
Blackley's enthusiasm seems misplaced at best and performative at worst.
Microsoft is in an impossible position unless it finally leverages all the talent it has purchased to create some exclusives that give the brand an identity. We've long passed the point of diminishing returns on hardware specs, no matter what kind of "technological leap" XBox supposedly has in store. This is an industry with a long history of big promises that don't deliver — I'd argue the entire current generation is one — and we should expect no different here.
Sony isn't winning because its hardware is measurably better. It's winning because it has high-value exclusives, and Xbox is really foundering in that regard. Starfield launched with a whimper. Indiana Jones could be cool, I suppose? But it's still an unproven entity while Sony is luring players with established brands that they spent the entire last generation building excitement around. It's hard to make up for a full generation of missed opportunity.
The XBox brand has no rudder. And that's a real shame, not because of exhausting console war nonsense but becuase it's important for consumers that Sony has competition in the high-end console space.
I look forward to seeing what might be in store for XBox, but this week's display looked like a company trying to play-act having a plan rather than actually having one.
Re: You Can Own Tommy Tallarico's House If You Have $3 Million To Spare
I don't think I've ever seen a house filled entirely with children's bedrooms before.
Re: Intellivision Names Amico Mascot, Still No Sign Of The Console
This is the most inexplicably long-running scam I've ever seen.
Even if this console actually existed, it's an absurd design with a tragic lineup of amateurish games. I don't understand how it ever generated any excitement at all, much less enough to continue the grift for 4 years.
And it's still going! Who is still throwing money at this?
Re: Poll: Should Retro Game Remasters Carry Warnings About "Offensive" Content?
@Lukaaa640 It doesn't matter if it's real.
We respond with real emotions to fictional things all the time. We laugh, cry, and feel joy in response to movies, music, books, and games. There wouldn't be much point to art or entertainment it if we didn't.
The irony of people being so easily triggered by trigger warnings will never be lost on me.
Re: Vanquish Was 2010's "Fourth-Best Shooter" And That's Why It's A Cult Classic, Says Producer
Nonsense. Vanquish is better than all three of those games.
Absolute classic from Platinum's heyday.
Re: Poll: Should Retro Game Remasters Carry Warnings About "Offensive" Content?
There's no harm in including the warning, and from a preservation standpoint it's preferable to bowdlerizing the game itself and pretending it never happened.
I feel like people who carry on about trigger warnings are demonstrating the exact same snowflake behavior they claim to be protesting. Get over it.
Re: New Book Promises "Comprehensive But Conversational" Look At 50 Years Of Game Consoles
@Damo Ha - no worry. But I was excited to find out what was so controversial!
Re: Eight New Arcade Cores Hit Analogue Pocket, Including Mario Bros. And Donkey Kong Jr.
Nice. I feel like FPGA core development has slowed on the Pocket recently, and didn't pick up much after the recent firmware update.
Hoping to see a Lynx core once the lo(oooooooo)ng-awaited adapters are available, too.
Re: New Book Promises "Comprehensive But Controversial" Look At 50 Years Of Game Consoles
Just a correction — the official book description on Amazon is "comprehensive yet conversational," not controversial.
Looks interesting! I'll be curious to see some reviews once it's out there.
Re: Poll: What's The Best Handheld Of All Time?
Nostalgia wants me to give it to something in the GameBoy line, but rationality requires me to give it to the 3DS.
What a treasure trove of amazing experiences, many of which would be very difficult to pull off on any other hardware without significant compromise.
Re: Flashback: When Nintendo Was Forced To Pull Its "Offensive" Game Boy Advert
I miss 90s games.
I don't miss edgelord 90s gaming ads.
Re: Review: Retro Fighters StrikerDC Wireless Pad - Cut The Cord On Dreamcast
I just connected my DC the other night to show a friend Crazy Taxi and I've been playing it since.
I have so many DC controllers, but I might have to consider adding one of these...
Re: To Make Sense Of Xbox Multiplatform Rumours, We Need Only Look To The Past
I'm not sure Sega is a great analolgy here. Sega had a rich catalog of first-party arcade and console titles. Sega has a vibe and a brand identity. Even after decades of fits and starts, it's still kind of exciting to see that big blue SEGA logo on a game.
Microsoft just doesn't have that at all. Halo and what else, exactly? And Halo doesn't feel all that relevant in 2024.
I have a Series S because, all told, I think the current generation is a stinker — a marginally prettier version of the last one with few new ideas to bring to the table. I just wanted an entry-level box that would keep me current. But that's all it is. It has no identity or personality — as close to generic as any home console has ever felt.
I have no idea how MS would market such a faceless brand on other platforms.
Re: Retail Therapy: Leicester Vintage & Old Toy Shop, UK
Man, there are a lot of happy memories in those pictures.
I'm glad this place is on the other side of the pond. I could make a lot of unwise decisions in a store like that.
Re: Amateur Coding Event Wants You To Make The Worst Sonic Mania 2 Imaginable
Good thing they specified "amateur" or Sonic Team would have this in the bag.
Re: Best Sega Console - Every Sega System, Ranked By You
Fun list, and pretty spot-on I think.
I really need to look into getting a Saturn (or at least finding a good way to play its games). I was just heading off to college as the 5th gen got rolling, and was lured away from consoles by PC games. Well... PC games and parties.
The Dreamcast is what eventually sucked me back in a few years later. What an amazing and forward-thinking little box. Sega's hardware division certainly went out in a blaze of glory.
Re: In Memory Of Memory Cards
Wouldn't say I miss them so much as the era they evoke. But any time I pull out my Dreamcast, PS2, or GCN, I'm pretty happy to see them.
Even if those VMUs do insist on emitting a piercing screech on startup if their batteries haven't been replaced within the last three weeks.
Re: Best Ghostbusters Games Of All Time
As a kid, I received a Ghostbusters handheld game for my birthday — you know, one of those janky LCD things that were no fun to play and made shrill beeping sounds tuned precisely to annoy any other human being in earshot.
But it was manufactured wrong. Despite the branding on the case, the actual game involved some dude throwing pies.
It was still better than Ghostbusters on the NES.
Re: Going Back In Time - Do You Play Retro Games To Reconnect With Your Past?
@Uncharted2007 I don't know that I'd take it that far, but I do agree that gaming has stagnated. The generational leaps used to be bigger and more consequential.
The current generation has been the least exciting "upgrade" over the previous one since the Atari 5200, and I don't make that comparison lightly. I'm not sure I've played any current-gen game that would have been outright impossible on prior hardware with anything but some graphical/cosmetic sacrifices.
Re: Going Back In Time - Do You Play Retro Games To Reconnect With Your Past?
Of course I do! I thnk many of these games stand tall without the aid of nostalgia, but i'm not personally able to separate that aspect out.
Someone who was young in the 60s might listen to the Beatles to reconnect to their past, but that doesn't mean that others wouldn't find their music to be well worth a listen.
Re: Wii Fans Are Reviving The Console's eShop With 'RiiShop'
@LikeWhoa It's not that Nintendo doesn't care about it. It's that there's no valid legal argument against things like ROM hacks and hardware mods.
But software that provides a direct pipeline to some centralized source of pirated games themselves is another story entirely.
There is a reason why sites like Romhacking only provide access to the patches and not the ROMs.
Re: Wii Fans Are Reviving The Console's eShop With 'RiiShop'
@gingerbeardman Oh, I don't doubt that they're out there.
But a centralized source connected to a carbon-copy of the Wii Shop?
That's going down.