Have such fond memories of this game, even if it pretty much typifies the "NES hard" phenomenon. Those first few stages (including the not-as-hard-as-everyone-says Turbo Tunnel) are embedded permanently in my muscle memory, even after all these years.
But even having finished games like Batman and TMNT, this one remains uncleared. It's just too brutal.
It was common back then to see screenshots that were never actually in the game. In the pre-internet era when we were scrounging for what little information we could get about our favorite games, that kind of thing always contributed to a kind of intrigue that I remember liking.
The tech certainly is impressive and I do find this kind of work fascinating. It's no knock on the developer, and people need to calm down. It's wild that this stuff is possible.
But part of the fun of retro gaming is seeing what can be done within certain technological limits. And while you can argue that earlier tech like the FX and SA-1 were already stretching beyond those limits, they were still doing so with tech from that era. While this new FX-3 is still constrainted by many of the limits of the SNES, it's hard for it not to seem more like a cheat when it's beaming in technological advancementss from 30-something years in the future.
None of this negates how cool it is. But it's cool in the gee-whiz "who'd have thought this was possible?" sense and not in the "authentic SNES experience" sense that retro enthusiasts are more likely to be seeking.
@sixrings I think Capcom is doing a reasonably good job on their own, although they've had so many arcade and fighting game collections that their names are starting to blur together.
Sega keeps reviving and then dropping their Ages line, and I wish I understood why. We got a nice burst of old arcade titles on 3DS and more on Switch, including M2's top-shelf port of Virtua Racing. But they have such a deep arcade heritage to mine, and it's mostly just languishing for no good reason. The lack of any official way to play Revenge of Death Adder remains criminal.
The clean look of these early 3D arcade games is just timeless. It's too bad these Arcade Archives versions don't seem to include any options to run the games in HD because games of this vintage scale so beautifully to higher resolutions.
I feel like polygonal graphics started strong, and then had to go through an ugly phase before they started coming around to looking good again.
If history is any guide, all this hysteria about preserving physical media is irrelevant anyway.
Just as we've seen with cartridges and discs, by the time these things fail — likely decades after we're all dead anyway — the data once contained on them will be readily available to anybody that cares to look.
As ever, preservation isn't happening in the closets of a few physical media enthusiasts (which is not to disparage the hobby — I have my own personal "museum" as well). It's happening across an uncountable number of hard drives throughout the emulation community. In 20 years, that will be just as true for current gen games as it already is for prior generations.
Setting aside that this doesn't look very good, it still took time, effort, talent, and presumably money to make. Why spend resources developing a product that will only be out in the wild for 14 days? And even sillier, Dig Dug is a nostalgia property that the target Gamisodes demographic likely has minimal interest in.
@WileyDragonfly Words changing meanting over time is the natural progression and evolution of language, far from any kind of "devastation of the written word."
Neither Aleste or Zanac were danmaku franchises, so I'm not sure how this is the result of crossing one with the other.
I'm glad the bullet hell crowd is spoiled for choice these days, but all these games kind of blur together and I miss more classic-style shmups. Definitely holding out hope for Earthion and Salamander 3...
@marc_max Those links both include information about modded hardware, though. The first is specifically about the "GB Mini Camera" and says "Note on assembly of the board. If you're using a new 3V0 regulator..." so that's not a software update. And the other has actual pictures of replacement PCBs.
I think you're mistaken. I've been searching, and I have yet to find any evidence anywhere that the original Gameboy Camera can be flashed.
@marc_max Wait... you can flash the ROM on an OG Gameboy Camera? Or are these modded cameras?
I'm just boggled to think that a Nintendo product from 1998 would have come with a rewriteable flash ROM when the regular nonrewriteable chips they used in every single other cart would have been considerably less expensive.
@Sketcz Yeah, I feel like this article is giving me more questions than answers. You'd need special hardware to get the SRAM off a Gameboy Camera.
But I'm especially confused by what this utility is doing with ROMs. No user pictures would be stored on a ROM. It says you can add frames to the ROM, basically a ROMhack, but then how do you get that hacked ROM onto a GB Camera to do anything with it? It's not like you can just run it off an Everdrive.
Maybe some GB Camera enthusiasts in the peanut gallery could explain this better.
As for Analogue, they've been promising GB Camera functionality for years and haven't delivered it, which is sadly about what I expect from them nowadays. Best you can do with a Pocket is take screenshots and recover those from the SD card.
@PZT It's a re-release, not a remaster. A ROM in a wrapper with some QOL features is more than enough for a relatively niche title like this as long as the emulation is solid.
Not everything needs to be "remastered" (whatever that even means half the time — we borrowed the word from other media without paying much attention to what it actually means).
This was the very tail end of an era in which every single movie and TV show got a video game tie-in, regardless of whether or not the IP lent itself to a video game at all.
One of the fun things about retro gaming is that it doesn't just trigger gaming nostalgia. Since they made games of anything and everything, you wind up being reminded of all these other facets of pop culture in the 80s, 90s, and early 00s.
Most of the games themselves were trash, but it's really cool how the complete unsuiability of something like Charlotte's Web as a video game gave the developer so much lattitude to do whatever they wanted with it.
I love that they made this, and the price can't be beat. I'm not even a Warhammer guy, but I'm downloading this immediately.
Typing of the Dead was so emblematic of Sega's spirit during the Dreamcast era. Just off-the-wall experimental and willing to try anything. What a time.
I keep meaning to get a Saturn for my collection. I really haven't spent any time with its library and would love to fix that eventually.
But this is a fun flashback to when the gaming industry was always in upheaval. Even all this is against the backdrop of Nintendo jilting Sony at the altar, so both Sega and Nintendo really failed to grasp the scale of Sony's threat.
With the "big three" fairly stable for 20+ years now, it must be odd for younger gamers to think of a time when the console market was in constant flux like this.
I kind of agree that the genre has painted itself into a corner. It's good that there are crazy bullet-hell games for the people who love them, but the best way to ensure that a genre dies out is that it no longer allows new players to engage with it. Where's the next generation of shmup fans supposed to come from?
Who, exactly, are these critics reviewing unreleased games that haven't even started funding on Kickstarter yet that are calling the game "Zelda with guns"?
Sounds like RetroBro just wants to market it that way and is doing the "people are saying" shtick.
I'll add one more voice to the chorus in case anybody involved in publishing this is reading. I'd buy the ROM in a heartbeat, or one of the PC/console versions if it comes with the ROM as an extra.
@Tott I can't say for sure, but 8BitDo eventually added support for Nintendo's other NSO controllers, so I imagine they'll eventually support these as well.
Ugh. Achievements were a fun idea until they metastasized into the "keep playing the game long after it stops being fun to satisfy your cumpulsive 100% tendencies" nightmare that it is today.
@sdelfin I did not know this until today, but according to Wikipedia Sydney Sweeney was a math and robotics nerd in HS and is a genuine car enthusiast.
I still don't understand why Outrun should be made into a movie, but she seems like she might be the right person to take a crack at it.
@Crecca Are these products "garbage" for any reason other than casual racism?
Because last I checked, Anbernic products are very popular and often highly reviewed by the exact kind of tech-savvy crowd that would absolutely reject garbage products.
Weird how igniting a global trade war without any kind of plan or coherent reason can cause so many entirely predictable problems.
But at least some billionaires got even richer off the market manipulation. I hope they don't have any trouble getting a RetroTINK if they want one because it would be sad if they ever had to suffer even a moment of the slightest inconvenience.
This is a situation where the game itself is broken and not worth owning, but If they fixed it at all, it would ironically lose everything that made it noteworthy to begin with.
Either way, it's certainly not worth $6 just to briefly snicker at the novelty. Unlike movies, games don't really benefit from the "so bad it's good" effect.
It's easy to point and laugh about how wrong the AI got it, but just getting this close would still be inconceivable science fiction to anybody alive just a few years ago.
Scoffing at it minimizes the danger this poses. While we're laughing it's getting better and stronger, and at a rate we probably can't imagine.
This is heartbreaking stuff. Human culture is about to get drowned out by the regurgitated hallucinations of a billion computers. And people will happily buy it, feed it, and let it grow larger until there's nothing left.
Deats is right that this needs to be stopped now. It's just hard to imagine what can stop it. We'd need massive regulation implemented immediately. At least here in the United States, there's no prayer of seeing any kind of productive regulatory legislation in the forseeable future. If our shambolic joke of a government weighs in at all, it'll surely be on the side of the AI robots and the wealthy CEOs profitting off them.
@profkross I just meant that it didn't have any impact on useability. Whether it had any appreciable impact on sales, I honestly don't know. Personally, I doubt the physical appearance of the thing really mattered all that much, but there's room for reasonable people to disagree.
In the end, I think the TG-16 failed because the NES was still going really strong in 1987 and it just didn't bring enough to the table to penetrate Ninendo's cultural dominance at the time. People didn't start getting tired of the NES until at least a year or so later, at which point Sega was ready and waiting to leap into the fray with a lot more firepower than NEC.
The change in form isn't surprising given American tendencies to prefer things big and overstated. At least in this case it didn't matter much since the device ultimately sat on a shelf. But this kind of logic revealed its flaws when it came to designing handheld products like the Lynx and the XBox "Duke" that were almost comically non-ergonomic.
The name change makes perfect sense, though. Despite its lack of success, I think they got the name right. TurboGrafx-16 still sounds kind of cool to me, and I would have found "PC Engine" confusing at the time as well.
Nice to have all the options, but I feel like this market is going to collapse in on itself in a few more years. I don't even understand how it supports the sheer number of devices coming from Ambernic alone, much less all of its competitors.
A comprehensive collection certainly would have been more exciting. There's enough here to be interested, but only in a "wait until it's on sale" kind of way.
I guess if your once legendary brand has been reduced to just releasing compliations of former glory, it's dangerous to release everything all at once and have nothing left to sell.
Funny this pops up today. I was just playing Star Successor this weekend!
I always wanted to like the original game but was never able to jive with it. The controls never felt natural to me and my thumbs keep tripping over each other. But the Wiimote and Nunchuck controls in the sequel are absolutely perfect for this kind of game.
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Re: Almost 35 Years On, A Battletoads Mystery Appears To Have Been Solved
Have such fond memories of this game, even if it pretty much typifies the "NES hard" phenomenon. Those first few stages (including the not-as-hard-as-everyone-says Turbo Tunnel) are embedded permanently in my muscle memory, even after all these years.
But even having finished games like Batman and TMNT, this one remains uncleared. It's just too brutal.
It was common back then to see screenshots that were never actually in the game. In the pre-internet era when we were scrounging for what little information we could get about our favorite games, that kind of thing always contributed to a kind of intrigue that I remember liking.
Re: Developer Of SNES DOOM Defends The Tech Behind Limited Run's 2025 Update
I'm of two minds here.
The tech certainly is impressive and I do find this kind of work fascinating. It's no knock on the developer, and people need to calm down. It's wild that this stuff is possible.
But part of the fun of retro gaming is seeing what can be done within certain technological limits. And while you can argue that earlier tech like the FX and SA-1 were already stretching beyond those limits, they were still doing so with tech from that era. While this new FX-3 is still constrainted by many of the limits of the SNES, it's hard for it not to seem more like a cheat when it's beaming in technological advancementss from 30-something years in the future.
None of this negates how cool it is. But it's cool in the gee-whiz "who'd have thought this was possible?" sense and not in the "authentic SNES experience" sense that retro enthusiasts are more likely to be seeking.
Re: "All You Need Are 8-bits" - Taki Udon Just Teased Something NES-Related
I've been pretty happy with my RetroUSB AVS, but I'm looking forward to seeing what this is!
Re: Namco's Air Combat 22 Is Coming To Arcade Archives On PS4, PS5, Switch And Xbox
@sixrings I think Capcom is doing a reasonably good job on their own, although they've had so many arcade and fighting game collections that their names are starting to blur together.
Sega keeps reviving and then dropping their Ages line, and I wish I understood why. We got a nice burst of old arcade titles on 3DS and more on Switch, including M2's top-shelf port of Virtua Racing. But they have such a deep arcade heritage to mine, and it's mostly just languishing for no good reason. The lack of any official way to play Revenge of Death Adder remains criminal.
Re: 'Nearly Complete' Prototype Of Cancelled Animaniacs GBA Game Surfaces Online
Definitely going to have a look at this!
And to honor the success of Blue Prince, I think this should finally see a full retail release but with its subtitle changed to Finger Prince.
Re: Namco's Air Combat 22 Is Coming To Arcade Archives On PS4, PS5, Switch And Xbox
The clean look of these early 3D arcade games is just timeless. It's too bad these Arcade Archives versions don't seem to include any options to run the games in HD because games of this vintage scale so beautifully to higher resolutions.
I feel like polygonal graphics started strong, and then had to go through an ugly phase before they started coming around to looking good again.
Re: Physical Collectors "Should Plug In" Switch, 3DS And Vita Game Cards "Every 5-10 Years" To Avoid Data Loss
If history is any guide, all this hysteria about preserving physical media is irrelevant anyway.
Just as we've seen with cartridges and discs, by the time these things fail — likely decades after we're all dead anyway — the data once contained on them will be readily available to anybody that cares to look.
As ever, preservation isn't happening in the closets of a few physical media enthusiasts (which is not to disparage the hobby — I have my own personal "museum" as well). It's happening across an uncountable number of hard drives throughout the emulation community. In 20 years, that will be just as true for current gen games as it already is for prior generations.
Re: A New Dig Dug Game Has Just Been Released, But It's Only Playable For 2 Weeks
But why though?
Setting aside that this doesn't look very good, it still took time, effort, talent, and presumably money to make. Why spend resources developing a product that will only be out in the wild for 14 days? And even sillier, Dig Dug is a nostalgia property that the target Gamisodes demographic likely has minimal interest in.
What's the strategy here?
Re: ChatGPT Translated An Article About Space Harrier, Then Suggested "Tailoring" It For Retro Gamer
@WileyDragonfly Words changing meanting over time is the natural progression and evolution of language, far from any kind of "devastation of the written word."
Re: ChatGPT Translated An Article About Space Harrier, Then Suggested "Tailoring" It For Retro Gamer
@WileyDragonfly The most common use of "decimate" is — far and away — to indicate general destruction, exactly as it was used in the article.
We don't live in ancient Rome. Here in 2025 it would only be confusing if anyone actually used it to mean "reduce by one tenth".
Re: Here's Our First Look At Compile & M2's New Aleste / Zanac Crossover 'Zaleste'
@Exerion76 That was my first thought.
Neither Aleste or Zanac were danmaku franchises, so I'm not sure how this is the result of crossing one with the other.
I'm glad the bullet hell crowd is spoiled for choice these days, but all these games kind of blur together and I miss more classic-style shmups. Definitely holding out hope for Earthion and Salamander 3...
Re: Writers Of 'Did You Know Gaming' Book Published By Unbound "Received £79 Each For Over 7 Years Of Work"
"Unbound co-founder John Mitchinson, who also jumped ship to Boundless"
This is hardly "jumping ship". Same company. Same business model. Same grifters running it.
Same ship, different day.
Re: Ex-Metal Slug Devs Plan To Revive A Never-Released GBA RPG For The Nintendo Switch
God, I love GBA-era pixel art.
Re: OpenAI's ChatGPT Lost A Game Of Chess Against The 48-Year-Old Atari 2600
Can't play a proper game of chess without wood paneling.
Re: "I Am Not Going To Pass The Baton To Anyone. I Would Rather Crush The Baton" Says Hideo Kojima
What a lovely sentiment from a legendary talent.
His work has never really clicked with me for whatever reason, but no shortage of respect for the man.
Re: "I Would Have Slaughtered Goats To Make That Happen" - Ex-Monolith Staff On Mœbius & The Tron Sequel That Time Forgot
Tron 2.0 was amazing, and it's a real shame that the story was jettisoned for Legacy because what was going on here was much more interesting.
Re: This New Game Boy Camera Tool Will Make Managing Your Photos Significantly Easier
@marc_max Those links both include information about modded hardware, though. The first is specifically about the "GB Mini Camera" and says "Note on assembly of the board. If you're using a new 3V0 regulator..." so that's not a software update. And the other has actual pictures of replacement PCBs.
I think you're mistaken. I've been searching, and I have yet to find any evidence anywhere that the original Gameboy Camera can be flashed.
Re: This New Game Boy Camera Tool Will Make Managing Your Photos Significantly Easier
@marc_max Wait... you can flash the ROM on an OG Gameboy Camera? Or are these modded cameras?
I'm just boggled to think that a Nintendo product from 1998 would have come with a rewriteable flash ROM when the regular nonrewriteable chips they used in every single other cart would have been considerably less expensive.
Re: This New Game Boy Camera Tool Will Make Managing Your Photos Significantly Easier
@Sketcz Yeah, I feel like this article is giving me more questions than answers. You'd need special hardware to get the SRAM off a Gameboy Camera.
But I'm especially confused by what this utility is doing with ROMs. No user pictures would be stored on a ROM. It says you can add frames to the ROM, basically a ROMhack, but then how do you get that hacked ROM onto a GB Camera to do anything with it? It's not like you can just run it off an Everdrive.
Maybe some GB Camera enthusiasts in the peanut gallery could explain this better.
As for Analogue, they've been promising GB Camera functionality for years and haven't delivered it, which is sadly about what I expect from them nowadays. Best you can do with a Pocket is take screenshots and recover those from the SD card.
Re: A Forgotten GBA & DS Gem Is Getting A Revival On Consoles & PC Later This Year
@PZT It's a re-release, not a remaster. A ROM in a wrapper with some QOL features is more than enough for a relatively niche title like this as long as the emulation is solid.
Not everything needs to be "remastered" (whatever that even means half the time — we borrowed the word from other media without paying much attention to what it actually means).
Re: Random: Digital Eclipse's President Reflects On Adapting The Children's Classic Charlotte's Web Into "Pig Of Persia"
This was the very tail end of an era in which every single movie and TV show got a video game tie-in, regardless of whether or not the IP lent itself to a video game at all.
One of the fun things about retro gaming is that it doesn't just trigger gaming nostalgia. Since they made games of anything and everything, you wind up being reminded of all these other facets of pop culture in the 80s, 90s, and early 00s.
Most of the games themselves were trash, but it's really cool how the complete unsuiability of something like Charlotte's Web as a video game gave the developer so much lattitude to do whatever they wanted with it.
Re: Free Warhammer 40k: Boltgun Spin-Off Pays Tribute To Sega's 'Typing Of The Dead' Series
@retrogamer1 Yes! I have TotD: Overkill on Steam and it's totally worth it.
Loved playing Overkill on Wii, though. It had a great vibe and was a fun, underappreciated update to the original games.
Re: Free Warhammer 40k: Boltgun Spin-Off Pays Tribute To Sega's 'Typing Of The Dead' Series
I love that they made this, and the price can't be beat. I'm not even a Warhammer guy, but I'm downloading this immediately.
Typing of the Dead was so emblematic of Sega's spirit during the Dreamcast era. Just off-the-wall experimental and willing to try anything. What a time.
Re: "Saturn Is A Lot More Fun" - 1995 Trade Ad Shows Just How Rattled Sega Was About PlayStation
I keep meaning to get a Saturn for my collection. I really haven't spent any time with its library and would love to fix that eventually.
But this is a fun flashback to when the gaming industry was always in upheaval. Even all this is against the backdrop of Nintendo jilting Sony at the altar, so both Sega and Nintendo really failed to grasp the scale of Sony's threat.
With the "big three" fairly stable for 20+ years now, it must be odd for younger gamers to think of a time when the console market was in constant flux like this.
Re: Creator Of The Shmup Genre Sees "Bullet Hell" As A "Dead-End"
I kind of agree that the genre has painted itself into a corner. It's good that there are crazy bullet-hell games for the people who love them, but the best way to ensure that a genre dies out is that it no longer allows new players to engage with it. Where's the next generation of shmup fans supposed to come from?
Re: Maverick's Baghdad Extraction Is A NES Zapper Game That's Been Called "Zelda With Guns"
Who, exactly, are these critics reviewing unreleased games that haven't even started funding on Kickstarter yet that are calling the game "Zelda with guns"?
Sounds like RetroBro just wants to market it that way and is doing the "people are saying" shtick.
Re: Yuzo Koshiro's Earthion Confirmed For Switch, PS4, PS5 And Xbox Series X/S
I'll add one more voice to the chorus in case anybody involved in publishing this is reading. I'd buy the ROM in a heartbeat, or one of the PC/console versions if it comes with the ROM as an extra.
Re: The WavePhoenix Brings Nintendo's Best Controller Back To Life For $5
@Tott I can't say for sure, but 8BitDo eventually added support for Nintendo's other NSO controllers, so I imagine they'll eventually support these as well.
Re: The WavePhoenix Brings Nintendo's Best Controller Back To Life For $5
@no_donatello I got one of these as well and really like it.
But once Nintendo releases the official new GCN controllers, I suspect those will become my new go-to.
Re: Limited Run And Retro-Bit Under Fire For Using Recycled Chips In Shantae Advance
At this point, the only thing I'll buy from LRG is books because I respect Jeremy Parish and want to support his excellent work.
But the constant drumbeat of problems like this just never seems to end, which suggests a company unable or unwilling to learn.
Re: Metal Cancer Is A Promising New NES Shmup Where You Grab And Throw Enemies
Crab 'n Grab?
Fiddler Robo?
Thrustacean?
Shmup Rangoon?
Anything — ANYTHING — but "Metal Cancer".
Re: Panic's Crank-Based Playdate Finally Has An Achievement System
Ugh. Achievements were a fun idea until they metastasized into the "keep playing the game long after it stops being fun to satisfy your cumpulsive 100% tendencies" nightmare that it is today.
Re: The Sega Classic OutRun Is Coming To The Big Screen, With Michael Bay Attached To Direct
@sdelfin I did not know this until today, but according to Wikipedia Sydney Sweeney was a math and robotics nerd in HS and is a genuine car enthusiast.
I still don't understand why Outrun should be made into a movie, but she seems like she might be the right person to take a crack at it.
Just a shame about the Michael Bay part.
Re: The Sega Classic OutRun Is Coming To The Big Screen, With Michael Bay Attached To Direct
I always wondered what Outrun would be like with a billion quick cuts and an incoherent sense of spatial awareness.
Oh, and at least one piss joke.
Re: Emulation Handheld Maker Anbernic Suspends All Shipments To The US
@Crecca Are these products "garbage" for any reason other than casual racism?
Because last I checked, Anbernic products are very popular and often highly reviewed by the exact kind of tech-savvy crowd that would absolutely reject garbage products.
Re: US RetroTINK Shipments Are Being Temporarily Suspended
Weird how igniting a global trade war without any kind of plan or coherent reason can cause so many entirely predictable problems.
But at least some billionaires got even richer off the market manipulation. I hope they don't have any trouble getting a RetroTINK if they want one because it would be sad if they ever had to suffer even a moment of the slightest inconvenience.
Re: Nintendo Switch Online Update Brings Netplay Back To One Of Sega's Best Brawlers
@IceClimbersMain DC games on Switch 2 NSO would be killer.
Re: A Fix For The Virtual Boy's (Second) Biggest Failing Is Available
Kind of wish I had one of these as a display piece and I always appreciate these kinds of efforts at hardware preservation.
But at this point, the best way to experience the Virtual Boy is by jailbreaking a 3DS.
Re: One Of The Worst Games Of All Time Has Arrived On Steam, And The Reviews Are Exactly What You'd Expect
This is a situation where the game itself is broken and not worth owning, but If they fixed it at all, it would ironically lose everything that made it noteworthy to begin with.
Either way, it's certainly not worth $6 just to briefly snicker at the novelty. Unlike movies, games don't really benefit from the "so bad it's good" effect.
Re: Microsoft Created A Demo Of Quake II Using AI, And It's Gone About As Well As You'd Expect
This is a dangerous reaction.
It's easy to point and laugh about how wrong the AI got it, but just getting this close would still be inconceivable science fiction to anybody alive just a few years ago.
Scoffing at it minimizes the danger this poses. While we're laughing it's getting better and stronger, and at a rate we probably can't imagine.
Re: US Tariffs Likely To Cause "Significant Difficulties" And Render Some Devices "Uneconomical", Says RetroTink Creator
There you go putting politics into our gaming news again just because it's relevant and accurate to do so.
Re: "Might Be Time To Go Back To A Corporate Job" - Trump's Tariffs Come Into Effect
Been 48 hours since "Liberation Day" and I see this comment thread is aging gracefully!
Re: "The Biggest Art Heist In History" - Castlevania Director Takes Aim At AI
This is heartbreaking stuff. Human culture is about to get drowned out by the regurgitated hallucinations of a billion computers. And people will happily buy it, feed it, and let it grow larger until there's nothing left.
Deats is right that this needs to be stopped now. It's just hard to imagine what can stop it. We'd need massive regulation implemented immediately. At least here in the United States, there's no prayer of seeing any kind of productive regulatory legislation in the forseeable future. If our shambolic joke of a government weighs in at all, it'll surely be on the side of the AI robots and the wealthy CEOs profitting off them.
Re: Here's Why The TurboGrafx-16 Is So Much Bigger Than The PC Engine
@-wc- Ha — fair enough.
Re: Here's Why The TurboGrafx-16 Is So Much Bigger Than The PC Engine
@profkross I just meant that it didn't have any impact on useability. Whether it had any appreciable impact on sales, I honestly don't know. Personally, I doubt the physical appearance of the thing really mattered all that much, but there's room for reasonable people to disagree.
In the end, I think the TG-16 failed because the NES was still going really strong in 1987 and it just didn't bring enough to the table to penetrate Ninendo's cultural dominance at the time. People didn't start getting tired of the NES until at least a year or so later, at which point Sega was ready and waiting to leap into the fray with a lot more firepower than NEC.
Re: Here's Why The TurboGrafx-16 Is So Much Bigger Than The PC Engine
The change in form isn't surprising given American tendencies to prefer things big and overstated. At least in this case it didn't matter much since the device ultimately sat on a shelf. But this kind of logic revealed its flaws when it came to designing handheld products like the Lynx and the XBox "Duke" that were almost comically non-ergonomic.
The name change makes perfect sense, though. Despite its lack of success, I think they got the name right. TurboGrafx-16 still sounds kind of cool to me, and I would have found "PC Engine" confusing at the time as well.
Re: Attacking Retro Modders Is Not Cool, And It Needs To Stop
The internet is frequently the worst possible combination of anonymity and entitlement.
The entire world needs a refresher on the golden rule. This shouldn't be so damn hard.
Re: AYANEO's "Small, Yet Mighty" Pocket ACE Breaks Cover
Man, this is just such a crowded space now.
Nice to have all the options, but I feel like this market is going to collapse in on itself in a few more years. I don't even understand how it supports the sheer number of devices coming from Ambernic alone, much less all of its competitors.
Re: Some Fans Have Issues With Gradius Origins, And They Have A Point
A comprehensive collection certainly would have been more exciting. There's enough here to be interested, but only in a "wait until it's on sale" kind of way.
I guess if your once legendary brand has been reduced to just releasing compliations of former glory, it's dangerous to release everything all at once and have nothing left to sell.
Re: Do You Like Sin & Punishment, Alien Soldier And Radiant Silvergun? Then You Might Also Like Eternal Guardian Rubine
Funny this pops up today. I was just playing Star Successor this weekend!
I always wanted to like the original game but was never able to jive with it. The controls never felt natural to me and my thumbs keep tripping over each other. But the Wiimote and Nunchuck controls in the sequel are absolutely perfect for this kind of game.