"In modernity though, it holds up only as a piece of Sonic history"
Rubbish. I replayed the Game Gear original last month and it's still as fun and engaging as ever. The graphics and music are awesome, and the physics and controls are still pretty good and no worse than those of any other 8-bit platformer.
Comments 1
Re: The Making Of: Sonic Triple Trouble 16-Bit, 2022's Best Fan-Made Reboot
"In modernity though, it holds up only as a piece of Sonic history"
Rubbish. I replayed the Game Gear original last month and it's still as fun and engaging as ever. The graphics and music are awesome, and the physics and controls are still pretty good and no worse than those of any other 8-bit platformer.