@PALversusNTSC I don’t agree. I believe that gaming demographics go through conditioning phases. NES and Genesis games mimicked/drew inspiration from arcade games of the 80s and 90s but were still simple 2-3 button layouts. Most of it, like arcade games imo was a mixture of memorization and sometimes poor/unintuitive level design as young devs had to switch from the quarter eater mentality to making games that were entertaining but beatable. A child over the age of 5 can handle that.
Games now on consoles have kept evolving to becoming 10-14 button affairs with complex gameplay systems and sprawling worlds that you can’t memorize without possessing an eidetic memory. That is too daunting for a child, plus the loss of many b-c rank studios means that genre variety has shrunk a bit in the modern production landscape. The middle and entry level games have faded some from modern big devs and that leaves a large swath of potential gamers left out.
Most tech completely consumes consumer thought and habits; radio used to be everything, then tv, then smartphones and internet. But gaming while very popular still fails to become universal. Part of that is due to the tribal mentality that saturates “hardcore gaming” and the rest is that lack of accessibility in price, genre and mechanics. There is a reason the mini systems/tv plug and play systems sell so well. They harken back to a time when gaming was more accessible. It wasn’t just gamers who already owns most of those rereleased games on current systems or more recent ones but lapsed gamers that played as a child and lost interest later.
That’s why I think indie, mobile and PC are great. There are more females gaming than ever and that isn’t due to consoles that have pushed gaming to a complicated, expensive and often monotonous affair, not to mention the gatekeeping by an aging gaming population unwilling to accept that game companies can’t cater solely to them. Gaming is some sectors is reverting back to a more accessible, fun form and I am always happy to see that.
Gaming for everyone.
Edit: in response to your edit I am from the US, so while the consoles weren’t cheap they weren’t that expensive. Also, like many 90s kids I didn’t have many games I personally owned due to the relative cheapness of rental stores. I was most certainly not a teenager when got my genesis. (NES at age 3, Genesis at 6 due to it being a xmas present, snes at age 9 again due to Xmas).
I respect them for trying to make gaming affordable and accessible. This will work for families with young kids I think. I had a vtech socrates growing up along side my Genesis and SNES and I loved that darn thing. So there is a place for games that aren't "Hardcore". That being said I wonder if things like apple's gaming selection might fill this void a little easier since you can use apple tv for more stuff...
I’m one of the few gamers that grew up in the 90s but had no interest in MK. Too slow and I didn’t (still don’t really) understand the obsession with the ultra gore. Street fighter II (I played every iteration I could get) and samsho were my home fighters of choice.
I'm getting to that point myself. I dont have the free time to game and its like sitting on a pile of money. What is the point of having games if you don't play games?
@PtM something something no excuse for your own failure, something something the lives of your family are not your property, something something people like that are the reason why every now and then I really, really hope there is an eternal afterlife of torment awaiting that kind of evil.
I just hope his family died quickly and as painlessly as possible...and he did not.
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Re: New Game Footage Suggests The Intellivision Amico Will Struggle To Pull Families Away From Switch
@PALversusNTSC I don’t agree. I believe that gaming demographics go through conditioning phases. NES and Genesis games mimicked/drew inspiration from arcade games of the 80s and 90s but were still simple 2-3 button layouts. Most of it, like arcade games imo was a mixture of memorization and sometimes poor/unintuitive level design as young devs had to switch from the quarter eater mentality to making games that were entertaining but beatable. A child over the age of 5 can handle that.
Games now on consoles have kept evolving to becoming 10-14 button affairs with complex gameplay systems and sprawling worlds that you can’t memorize without possessing an eidetic memory. That is too daunting for a child, plus the loss of many b-c rank studios means that genre variety has shrunk a bit in the modern production landscape. The middle and entry level games have faded some from modern big devs and that leaves a large swath of potential gamers left out.
Most tech completely consumes consumer thought and habits; radio used to be everything, then tv, then smartphones and internet. But gaming while very popular still fails to become universal. Part of that is due to the tribal mentality that saturates “hardcore gaming” and the rest is that lack of accessibility in price, genre and mechanics. There is a reason the mini systems/tv plug and play systems sell so well. They harken back to a time when gaming was more accessible. It wasn’t just gamers who already owns most of those rereleased games on current systems or more recent ones but lapsed gamers that played as a child and lost interest later.
That’s why I think indie, mobile and PC are great. There are more females gaming than ever and that isn’t due to consoles that have pushed gaming to a complicated, expensive and often monotonous affair, not to mention the gatekeeping by an aging gaming population unwilling to accept that game companies can’t cater solely to them. Gaming is some sectors is reverting back to a more accessible, fun form and I am always happy to see that.
Gaming for everyone.
Edit: in response to your edit I am from the US, so while the consoles weren’t cheap they weren’t that expensive. Also, like many 90s kids I didn’t have many games I personally owned due to the relative cheapness of rental stores. I was most certainly not a teenager when got my genesis. (NES at age 3, Genesis at 6 due to it being a xmas present, snes at age 9 again due to Xmas).
Re: New Game Footage Suggests The Intellivision Amico Will Struggle To Pull Families Away From Switch
I respect them for trying to make gaming affordable and accessible. This will work for families with young kids I think. I had a vtech socrates growing up along side my Genesis and SNES and I loved that darn thing. So there is a place for games that aren't "Hardcore". That being said I wonder if things like apple's gaming selection might fill this void a little easier since you can use apple tv for more stuff...
Re: Polymega's "Next Gen" Light Gun Controller Will Let You Play Duck Hunt On Your HDTV
My brother is gonna crap his pants. He is sooo gonna buy this if it works.
Re: Hardware Review: Analogue Mega Sg: Forget The Mega Drive Mini, This Is The Real Deal
I didn’t realize it was that small. I am going to have to get one. Will place an order when my taxes come in.
Need the Super Nt as well.
Re: Feature: Say Hello To Vixen 357, A Lost Mega Drive Classic That's Hitting The West This Year
Welp good thing i still have my genesis!
Re: Feature: One Company Is Retro-Fitting Classic Systems With HDMI Output Without Costing The Earth
Welp let me check and see if they ship to the US.
Re: Feature: How Mortal Kombat Defined The Console War Between Sega And Nintendo
I’m one of the few gamers that grew up in the 90s but had no interest in MK. Too slow and I didn’t (still don’t really) understand the obsession with the ultra gore. Street fighter II (I played every iteration I could get) and samsho were my home fighters of choice.
Re: Polymega Launch Trailer Reveals Sega Saturn Support
Hmm ill stick with my originals but if this performs well ill get one as a backup.
Re: Feature: What Makes A Person Sell Their Entire Retro Games Collection?
I'm getting to that point myself. I dont have the free time to game and its like sitting on a pile of money. What is the point of having games if you don't play games?
Re: Feature: The Tragic Story Behind The Man Who Helped Create Tetris
@PtM something something no excuse for your own failure, something something the lives of your family are not your property, something something people like that are the reason why every now and then I really, really hope there is an eternal afterlife of torment awaiting that kind of evil.
I just hope his family died quickly and as painlessly as possible...and he did not.
Re: Feature: The Tragic Story Behind The Man Who Helped Create Tetris
Did he have to kill his family? Just kill yourself... geez. Coward, too afraid to die alone.
Re: Feature: Neo Geo's First Flash Cart Is Here, So What Now For Switch-Owning SNK Fans?
Still buying this and a NEO GEO. I'm loving the games on the switch but I still want to own the hardware.
Re: Hardware Review: The Open Source Scan Converter Is Every Retro Gamer's Dream Come True
Hmm. I'd been planning to get a framemiester but I may try this out first due to the cost. I'll research it further.