@Old-Red: Right, your comment leads to the catch-22. There is no way to know if one is really getting what they are paying for; nobody knows if the game still works, so IMO a dead, sealed game shouldn't fetch nearly as much as a working sealed copy. But yeah, there's no way to know, which is why I find it very risky.
I'll be honest here: I fail to see why some people hoard games that have been completely sealed for years upon years. Sure, they have value, but games are meant to be played, not enshrined in their same packaging for all eternity. I mean, do we have any guarantees that the cartridge or CD still works?
I admittedly don't sell my own games very often these days, but that's mainly due to the fact that I have to be picky with my time and money. I also rarely double-dip. I used to just sell games I didn't like or had no desire to finish, but it's getting to where I'm considering selling off parts of my collection that I like but likely won't play again. Those games are no longer benefiting me, so why not let someone else enjoy them?
@Jop: I know they aren't identical and am aware of many of the differences, but there are enough similarities in the concepts of both that I consider them related. I didn't mean to imply in my original post that they were exactly the same.
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Re: Best Game Boy Color Games Of All Time
Most of these weren't surprising to me at all, barring one: Dragon Warrior [Quest] III. I was today years old when I learned there was a GBC port!
Decent list overall.
Re: The Creator Of The World's Most Famous Cheat Code Has Died
Rest in peace, sir. Your happy accident will live on!
Re: Feature: How One Magazine Told The World About Pokémon
Great read!
"Sure enough, the US went nuts for Pokémon,..."
...And a pretty accurate picture of what happened over on this side of the pond. XD Pokemon was THE thing for the longest time when I was a kid.
Re: Feature: What Makes A Person Sell Their Entire Retro Games Collection?
@Old-Red: That would be an interesting experiment to carry out on gamers.
Re: Feature: What Makes A Person Sell Their Entire Retro Games Collection?
@Old-Red: Right, your comment leads to the catch-22. There is no way to know if one is really getting what they are paying for; nobody knows if the game still works, so IMO a dead, sealed game shouldn't fetch nearly as much as a working sealed copy. But yeah, there's no way to know, which is why I find it very risky.
Re: Feature: What Makes A Person Sell Their Entire Retro Games Collection?
I'll be honest here: I fail to see why some people hoard games that have been completely sealed for years upon years. Sure, they have value, but games are meant to be played, not enshrined in their same packaging for all eternity. I mean, do we have any guarantees that the cartridge or CD still works?
I admittedly don't sell my own games very often these days, but that's mainly due to the fact that I have to be picky with my time and money. I also rarely double-dip. I used to just sell games I didn't like or had no desire to finish, but it's getting to where I'm considering selling off parts of my collection that I like but likely won't play again. Those games are no longer benefiting me, so why not let someone else enjoy them?
Re: Feature: Getting Reacquainted With Tamagotchi, The Original Virtual Pet
@Jop: I know they aren't identical and am aware of many of the differences, but there are enough similarities in the concepts of both that I consider them related. I didn't mean to imply in my original post that they were exactly the same.
Re: Feature: Getting Reacquainted With Tamagotchi, The Original Virtual Pet
Glad I'm not the only one who remembers the Digimon Digivices. I loved those things, and they were my first real exposure to Tamagotchi!