This feels to me like there's some amount of nuance to be considered.
Miller is an artist, and was never going to contract another artist to assist him with this project. He also didn't just tell co-pilot to generate a full image and then ship that image. He used AI Tools built into photoshop after iterating through concept sketches and I'm sure further refined any output it provided.
This is vastly different than someone uploading AI slop video reels to Facebook to trick your grandparents with, or even a YouTuber using AI to generate their thumbnail instead of paying an artist.
I know n64 only uses single analog. But I wish this was dual analog....im still waiting for a dual analog, 6 face button, + shoulder + trigger controller. (I know retrobit makes one but the sticks on it are garbage)
@RenderSpotlight The way the question is written it also begs the question what a "Full Price Game" is because later it asks how many Indie games you buy in a year. So is buying an MSRP $20 indie game for $20 a "Full Price Game?"
There's also then the question of what determines if a game is indie or not, potentially even what is considered to be a game. I buy a lot of digital pinball tables as DLC for Zen Pinball and Zaccaria Pinball. Technically each of those pinball games is a distinct unique game, but they're listed in their game stores as DLC.
I guess it just depends on what exact value they're intending to get out of the answers provided. The more vaguely worded the question, the less consistently the question will be interpreted, and thus the less valid assumptions you can make about the data you receive.
@GravyThief if you take it one step further it becomes even more rediculous.
According to the Esa website, only 65%(224m) of Americans play video games, and only 54% (121m) of those play on console. Meaning 40% of people who play on consoles make up the 48m who play on retro consoles?
That seems very unlikely considering that only 58% of Americans that game (130m), say they play on multiple platforms.
Comments 5
Re: "You Cannot Claim Ignorance" - Myst Co-Creator Under Fire For Using GenAI Art In Riven Soundtrack Release
This feels to me like there's some amount of nuance to be considered.
Miller is an artist, and was never going to contract another artist to assist him with this project. He also didn't just tell co-pilot to generate a full image and then ship that image. He used AI Tools built into photoshop after iterating through concept sketches and I'm sure further refined any output it provided.
This is vastly different than someone uploading AI slop video reels to Facebook to trick your grandparents with, or even a YouTuber using AI to generate their thumbnail instead of paying an artist.
Re: Retro Fighters Has Gone Back To Where It Started With The Brawler64 Pro
I know n64 only uses single analog. But I wish this was dual analog....im still waiting for a dual analog, 6 face button, + shoulder + trigger controller. (I know retrobit makes one but the sticks on it are garbage)
Re: Time Extension Reader Survey 2025
@RenderSpotlight The way the question is written it also begs the question what a "Full Price Game" is because later it asks how many Indie games you buy in a year. So is buying an MSRP $20 indie game for $20 a "Full Price Game?"
There's also then the question of what determines if a game is indie or not, potentially even what is considered to be a game. I buy a lot of digital pinball tables as DLC for Zen Pinball and Zaccaria Pinball. Technically each of those pinball games is a distinct unique game, but they're listed in their game stores as DLC.
I guess it just depends on what exact value they're intending to get out of the answers provided. The more vaguely worded the question, the less consistently the question will be interpreted, and thus the less valid assumptions you can make about the data you receive.
Re: Data Discs Is Reissuing A Bunch Of Its Sega Soundtracks
@obijuankanoobie Yup, I wish European pressers would find more economical distributors for international orders.
Though I'm guilty of just paying the extortion sometimes, I'd buy a lot more things if it didn't nearly double the price once S&H gets added.
Re: 14 Percent Of North Americans Still Play Gaming Systems Released Before 2000
@GravyThief if you take it one step further it becomes even more rediculous.
According to the Esa website, only 65%(224m) of Americans play video games, and only 54% (121m) of those play on console. Meaning 40% of people who play on consoles make up the 48m who play on retro consoles?
That seems very unlikely considering that only 58% of Americans that game (130m), say they play on multiple platforms.