I remember the re-writes of Martin Galway’s iconic Ocean Loader. I was blown away by the direction Jonathan Dunn took the music. Like Jeroen Tel of the time, I think Jonathan Dunn made sure the low end was catered to (this is all from the C64 though).
@Pirlo_ze_sniper and idspispopd for doom2 these things never go away!
I loved the article, very insightful. But I have never enjoyed MK as a game. I can see the appeal, but it never stuck with me the way Street Fighter 2 did.
Probe software! Damn! Those guys were everywhere back then, deservedly so. I had an Amiga at the time as I used it to make music. Protracker and OctaMED, anyone? Probe (in my mind) was up there with The Bitmap Brothers and Psygnosis for quality and polish.
Comments 3
Re: Feature: How RoboCop's Epic Game Boy Theme Tune Lives On, 30 Years Later
I remember the re-writes of Martin Galway’s iconic Ocean Loader. I was blown away by the direction Jonathan Dunn took the music. Like Jeroen Tel of the time, I think Jonathan Dunn made sure the low end was catered to (this is all from the C64 though).
Re: Feature: Playing God: How Peter Molyneux Hooked Japan With Populous
My early 20’s should have been an alcohol fuelled haze. Thanks to the likes of Elite (1&2) and Syndicate, this was not the case.
Re: Feature: How Mortal Kombat Defined The Console War Between Sega And Nintendo
@Pirlo_ze_sniper and idspispopd for doom2 these things never go away!
I loved the article, very insightful. But I have never enjoyed MK as a game. I can see the appeal, but it never stuck with me the way Street Fighter 2 did.
Probe software! Damn! Those guys were everywhere back then, deservedly so. I had an Amiga at the time as I used it to make music. Protracker and OctaMED, anyone? Probe (in my mind) was up there with The Bitmap Brothers and Psygnosis for quality and polish.