Comments 1

Re: Feature: The Haunting History Of Capcom's Ghosts 'n Goblins Series

decdix

I played the Master System version - I seem to remember it suing a health bar system which made the game possible to complete by mortals. I have only got past the first level of Super GnG through shameless and extensive use of the rewind feature on the Switch, but even with that I have reached a point where I am completely stuck. Unfairly difficult rather than an enjoyable challenge from my perspective, but that MS version did show me that there was enjoyable gameplay to be had.