@Damo, @Lapses, @Papichulo Thanks everyone for the comments, you're a great and supporting community (and I really don't want these words to sound somewhat standard, they ARE very heartfelt). Just hit that buy button on the RG351M (have a soft spot for premium products), hope it will do most N64 games nicely (I don't mind them not being 100% perfect, just playable is enough - I completed main N64 masterpieces using the Project64 on a PC way back in 2004, after all, long before I could afford and find out how to get the original console and some games on real carts in my country). Also want to try the Dreamcast - I have never owned the actual hardware, only tried a couple of games through emulation, which was far from perfect back than (early builds of Chankast, anyone?). It would also be ideal to emulate Saturn, but this is, as far as I know, even a more tricky beast even than the N64 and the SuperFX chip with it's multi-processor architecture.
My good gentlemen, could anyone please confirm if there's any improvement in N64 emulation (yes, I'm still at it) on the 351ELEC over the stock firmware out of the box on the 351M/P?
@Lapses Thanks a lot, I mainly like to emulate 1-2nd gen of 3D-capable consoles though. The 3D-revolution happened when I was about 10 yo and I was blown away by it so much that I still prefer early 3D games over almost perfect 2D 16 and 32-bit games even now, when those graphics are not so amazing anymore, to say the least.
@Damo What about N64 games performance? I would buy any of those to play N64 out of the box, but not Mario Kart 64 everybody likes to show in their YouTube reviews. I'm mainly interested in Rare games (Goldeneye, Perfect Dark, Donkey Kong 64, Jet Force Gemini, Banjo games, Conker's Bad Fur Day), Turok games, Rogue Squadron, Rayman 2, maybe good old Tony Hawk Pro Skater and the Quake 2 port. Donkey Kong 64 is notorious for how tricky it is to emulate without graphical artifacts and sound shutteing, as well as GoldenEye, which can be very slow in busier areas. The RG350 could handle PS One games quite nicely without any tweaks, including graphically heavy ones, like Vagrant Story, Metal Gear Solid, Legacy of Kain etc, but failed miserably as soon as it came to N64. I wonder if there's serious improvement in case of the RG351.
What about DC performance? Do main classic run well (Sonic Adventure 1-2, Crazy Taxi, Skies of Arcadia, Shenmue)? I've never owned one and could catch up on those quite a bit.
Comments 4
Re: Hands On: Retro Handheld Face-Off - Anbernic R351 Vs Retroid Pocket 2
@Damo, @Lapses, @Papichulo Thanks everyone for the comments, you're a great and supporting community (and I really don't want these words to sound somewhat standard, they ARE very heartfelt). Just hit that buy button on the RG351M (have a soft spot for premium products), hope it will do most N64 games nicely (I don't mind them not being 100% perfect, just playable is enough - I completed main N64 masterpieces using the Project64 on a PC way back in 2004, after all, long before I could afford and find out how to get the original console and some games on real carts in my country). Also want to try the Dreamcast - I have never owned the actual hardware, only tried a couple of games through emulation, which was far from perfect back than (early builds of Chankast, anyone?). It would also be ideal to emulate Saturn, but this is, as far as I know, even a more tricky beast even than the N64 and the SuperFX chip with it's multi-processor architecture.
Re: Hands On: Retro Handheld Face-Off - Anbernic R351 Vs Retroid Pocket 2
My good gentlemen, could anyone please confirm if there's any improvement in N64 emulation (yes, I'm still at it) on the 351ELEC over the stock firmware out of the box on the 351M/P?
Re: Hands On: Retro Handheld Face-Off - Anbernic R351 Vs Retroid Pocket 2
@Lapses Thanks a lot, I mainly like to emulate 1-2nd gen of 3D-capable consoles though. The 3D-revolution happened when I was about 10 yo and I was blown away by it so much that I still prefer early 3D games over almost perfect 2D 16 and 32-bit games even now, when those graphics are not so amazing anymore, to say the least.
Re: Hands On: Retro Handheld Face-Off - Anbernic R351 Vs Retroid Pocket 2
@Damo What about N64 games performance? I would buy any of those to play N64 out of the box, but not Mario Kart 64 everybody likes to show in their YouTube reviews. I'm mainly interested in Rare games (Goldeneye, Perfect Dark, Donkey Kong 64, Jet Force Gemini, Banjo games, Conker's Bad Fur Day), Turok games, Rogue Squadron, Rayman 2, maybe good old Tony Hawk Pro Skater and the Quake 2 port. Donkey Kong 64 is notorious for how tricky it is to emulate without graphical artifacts and sound shutteing, as well as GoldenEye, which can be very slow in busier areas. The RG350 could handle PS One games quite nicely without any tweaks, including graphically heavy ones, like Vagrant Story, Metal Gear Solid, Legacy of Kain etc, but failed miserably as soon as it came to N64. I wonder if there's serious improvement in case of the RG351.
What about DC performance? Do main classic run well (Sonic Adventure 1-2, Crazy Taxi, Skies of Arcadia, Shenmue)? I've never owned one and could catch up on those quite a bit.