one of the ‘cheapest’ games ever in the arcade. Once one of the bad guys grabs you, you could lose your credit in 10 seconds. Was it ever a success in the arcade? In the arcade I used to frequent most of the patrons avoided it like the plague.
The SNES is always regarded as having superior sound in comparison to the Megadrive, yet when you ask most people what the greatest 16bit tune was it'll probably be a Megadrive game they mention.
I remember discussing this game, primarily strategies on how to get past the big spaceship on the 3rd stage in CDT back in secondary school. (i’m 50 next year)
Ah yes, reliving the joy of waiting an eternity for the game you really want to play to load. Performing all sorts of rituals to ensure it would load and then going apeshit when the load failed at the very end. Happy days.
@Axelay71 Maybe the 32x would have had a better library but back in 94 that would have been a bad idea. The market was geared up towards 3d, 2d was seen as old fashioned and for Sega to release an upgrade for their console and then release 2d games would have made the 32x even more laughable than it already was. Also, there's nothing on this new game which doesn't look like it couldn't be done on the Megadrive.
Is it just me that loathes the 3d style of recent fighting games like SF6 and MvC3? Much rather them go back to the pixel art style of their predecessors. I'm almost definitely in the minority however.
I bought this when it came out in 98. The Saturn was pretty much dead then and the last games Sega were releasing were pretty ropey. Like they’d given up, here in PAL land anyway. I’d like to say this was an exception but it wasn’t, I found it pretty much unplayable. Glitchy graphics, crappy frame rate and a headache inducing camera. They should have just put it on the Dreamcast instead. Hopefully this new version fixes the camera issue and caters for modern dual stick joypads.
There was a posh kid on our road, he was ‘posh’ because he went to private school. He used to come to our house on weekends to play Megadrive, his parents didn’t approve of games. Anyhow he’d been nagging his mum for his own megadrive for months and finally she relented. Except she didn’t, she bought him one of these with a stack of games when they were cheap. I remember him bringing it to our house when he got it, we were curious so we offered to lend him our console in exchange for his. After a hour of playing Burning Rubber, some sports game with only 4 events a brutally hard Robocop game and Barbarian 2 which was exactly the same as the CPC we wanted our console back. However everytime we went to his house his mum would say he wasn’t in. Despite the fact the strains of Sonic were going on in the background. Objectively, it would have been a great machine if it was released 6 years prior.
The Saturn was a great machine, it's games have aged far better than the PS1 and N64. But it was the wrong machine for 1994. Sega were in a great position they knew more about 3d games than any other company yet they designed a machine which was primarily designed for 2d and then instead of going back to the drawing board added a whole bunch of chips so it could cope with 3d too. Considering the position Sega was in and the fact Sony was a newcomer I don't think you can consider the Saturn anything other than a failure. Albeit one with a fantastic games library if you were an importer or lived in Japan.
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Re: A Trial Version Of House of The Dead's Mobile Port Has Just Been Preserved
Looks better than the Saturn version
Re: Irem Hit Vigilante Is Getting A Fan-Made Genesis Port
one of the ‘cheapest’ games ever in the arcade. Once one of the bad guys grabs you, you could lose your credit in 10 seconds. Was it ever a success in the arcade? In the arcade I used to frequent most of the patrons avoided it like the plague.
Re: The Genesis Just "Broke Another Myth" With This Amazing Rendition Of A Classic Castlevania Tune
The SNES is always regarded as having superior sound in comparison to the Megadrive, yet when you ask most people what the greatest 16bit tune was it'll probably be a Megadrive game they mention.
Re: Unofficial Sega Genesis R-Type Port Is Getting Closer To Release
I remember discussing this game, primarily strategies on how to get past the big spaceship on the 3rd stage in CDT back in secondary school. (i’m 50 next year)
Re: New Doom Cheat Code Surfaces After 27 Years
Now we just need the 60fps cheat code.
Re: We're Getting (Another) New ZX Spectrum This November
Ah yes, reliving the joy of waiting an eternity for the game you really want to play to load. Performing all sorts of rituals to ensure it would load and then going apeshit when the load failed at the very end. Happy days.
Re: "Resurrected" Sega Neptune Console Gets Its First Exclusive, Sword Of The Apocalypse
@Axelay71 Maybe the 32x would have had a better library but back in 94 that would have been a bad idea. The market was geared up towards 3d, 2d was seen as old fashioned and for Sega to release an upgrade for their console and then release 2d games would have made the 32x even more laughable than it already was. Also, there's nothing on this new game which doesn't look like it couldn't be done on the Megadrive.
Re: Fans Get Excited As 'Marvel vs. Capcom 4' Gets Name-Checked In Dealpool Comic
Is it just me that loathes the 3d style of recent fighting games like SF6 and MvC3? Much rather them go back to the pixel art style of their predecessors. I'm almost definitely in the minority however.
Re: This Burning Rangers Fan Is Remaking The Game In HD
I bought this when it came out in 98. The Saturn was pretty much dead then and the last games Sega were releasing were pretty ropey. Like they’d given up, here in PAL land anyway. I’d like to say this was an exception but it wasn’t, I found it pretty much unplayable. Glitchy graphics, crappy frame rate and a headache inducing camera. They should have just put it on the Dreamcast instead. Hopefully this new version fixes the camera issue and caters for modern dual stick joypads.
Re: CIBSunday: Amstrad GX4000
There was a posh kid on our road, he was ‘posh’ because he went to private school. He used to come to our house on weekends to play Megadrive, his parents didn’t approve of games. Anyhow he’d been nagging his mum for his own megadrive for months and finally she relented. Except she didn’t, she bought him one of these with a stack of games when they were cheap. I remember him bringing it to our house when he got it, we were curious so we offered to lend him our console in exchange for his. After a hour of playing Burning Rubber, some sports game with only 4 events a brutally hard Robocop game and Barbarian 2 which was exactly the same as the CPC we wanted our console back. However everytime we went to his house his mum would say he wasn’t in. Despite the fact the strains of Sonic were going on in the background. Objectively, it would have been a great machine if it was released 6 years prior.
Re: New Four-Hour Documentary Delves Deep Into The Creation Of Sega Rally Championship
Still plays fantastically well to this day, I’d rather play it over the likes of the Dirt games.
Re: References To Street Fighter Characters Found In Sega's Fighters Megamix
Could Fighters Megamix have been a Sega experiment to see if VF3 was viable for the Saturn?
Re: Is It Time To Change The Narrative On The Sega Saturn?
The Saturn was a great machine, it's games have aged far better than the PS1 and N64. But it was the wrong machine for 1994. Sega were in a great position they knew more about 3d games than any other company yet they designed a machine which was primarily designed for 2d and then instead of going back to the drawing board added a whole bunch of chips so it could cope with 3d too. Considering the position Sega was in and the fact Sony was a newcomer I don't think you can consider the Saturn anything other than a failure. Albeit one with a fantastic games library if you were an importer or lived in Japan.