Racer consoles, salaryman consoles... feels like we were really THAT close to an unironic PS5 in Smash.😄 Or maybe a Virtual Boy, back with a literal vengeance?
Fire Emblem and Langrisser have had rather convincing mobile incarnations, so what's the catch here? Unless, of course, it's the usual one where I end up having to sideload the thing at best and still can't properly play it afterwards (like MagiReco or Nintendo's own Dragalia Lost) at worst. Otherwise, I'd definitely welcome a retail Switch release more, but I have zero aversion to these satellite works, too. And Sega isn't new to the realm - Idola Phantasy Star Saga and SMT Liberation particularly come to mind.
@the_beaver to be fair, Fire Emblem Gaiden - eventually remade as Shadows of Valentia - adopted many of Shining Force's exploration tropes almost synchronously with the latter (the games came out six days apart), and the franchise went on to embrace explorable overworld maps at least since Awakening. I rank these series (and Langrisser which had its own breakthroughs in the genre) on the same pedestal, but as someone who prefers Monster Hunter followers to Monster Hunter itself, I do know the feeling of preference here.
Despite the game transfer, it's still an apparent home console, so not really an option for me. But I appreciate all the stuff they're pulling off here... well, at least with the possible exception of control schemes - in the video, it seems like people holding the controller sideways are using the touchscreen in place of some "face button" actions, which is an experience I'm rarely sold on, especially in action genres that incidentally make up a lot of Intellivision catalogue. Well, best of luck to them anyway.
"the console comes with 188 games pre-loaded (technically there are 66 games, as many of them are duplications"
Ah, the old signature of Asian knockoffs in the game media market. XD
Y'know, I understand the vintage appeal of original features as much as the next guy, but I AM tempted to feel like some things are better off left in the past. Namely, AA/AAA batteries. Personally, I found it a chore to replace or separately recharge them even on my previous shaver - the IT-based gadgets of the 21st century have long spoiled me with their plug-and-leave-or-even-plug-and-play-on QOL feature. But then again, maybe it's just me. I have a big collection of first world problems. XD
Comments 6
Re: Intellivision Amico Trademark Is Live Once Again
Well, at least they have the trademark back. I was lowkey worried we might hear about Soulja Amico soon.
Re: GB Corp. Will Make You A Big Shot If You Have Multiple Game Boys
Racer consoles, salaryman consoles... feels like we were really THAT close to an unironic PS5 in Smash.😄 Or maybe a Virtual Boy, back with a literal vengeance?
Re: We're Getting A New Shining Force Game, But Of Course There's A Catch
Fire Emblem and Langrisser have had rather convincing mobile incarnations, so what's the catch here? Unless, of course, it's the usual one where I end up having to sideload the thing at best and still can't properly play it afterwards (like MagiReco or Nintendo's own Dragalia Lost) at worst. Otherwise, I'd definitely welcome a retail Switch release more, but I have zero aversion to these satellite works, too. And Sega isn't new to the realm - Idola Phantasy Star Saga and SMT Liberation particularly come to mind.
@the_beaver to be fair, Fire Emblem Gaiden - eventually remade as Shadows of Valentia - adopted many of Shining Force's exploration tropes almost synchronously with the latter (the games came out six days apart), and the franchise went on to embrace explorable overworld maps at least since Awakening. I rank these series (and Langrisser which had its own breakthroughs in the genre) on the same pedestal, but as someone who prefers Monster Hunter followers to Monster Hunter itself, I do know the feeling of preference here.
Re: Intellivision's Amico Is Shaping Up To Be The Most 'Nintendo' Non-Nintendo System Ever
Despite the game transfer, it's still an apparent home console, so not really an option for me. But I appreciate all the stuff they're pulling off here... well, at least with the possible exception of control schemes - in the video, it seems like people holding the controller sideways are using the touchscreen in place of some "face button" actions, which is an experience I'm rarely sold on, especially in action genres that incidentally make up a lot of Intellivision catalogue. Well, best of luck to them anyway.
Re: 10 Years Ago, Tech Giant Panasonic Almost Took On The Nintendo 3DS
Gives more of a GPD Win vibe to me, although the latter is a blatant micro PC; for all I know, Jungle may have had its own OS like consoles do.
But while I get it wad geared for MMOs first and foremost, seeing a touchpad thing in place of classic face buttons kinda makes my hair stand on end.
Re: Hardware Review: GB Boy Classic And GB Boy Colour: The Best Way To Play Game Boy Today?
"the console comes with 188 games pre-loaded (technically there are 66 games, as many of them are duplications"
Ah, the old signature of Asian knockoffs in the game media market. XD
Y'know, I understand the vintage appeal of original features as much as the next guy, but I AM tempted to feel like some things are better off left in the past. Namely, AA/AAA batteries. Personally, I found it a chore to replace or separately recharge them even on my previous shaver - the IT-based gadgets of the 21st century have long spoiled me with their plug-and-leave-or-even-plug-and-play-on QOL feature. But then again, maybe it's just me. I have a big collection of first world problems. XD