Comments 384

Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka

no_donatello

I mean, Naka definitely had a lot to do with Sonic becoming the success that it was. And Ohshima, too. I owe a lot of my fondest childhood gaming memories to these guys. But I have read the stories about Sonic Xtreme and the NiGHTS engine. Seems like Naka could be difficult at times. Still love his games, even when he left Sega. I mean, come on. Let's Tap! That theme song will be stuck in my head until the day I die.

Re: Thanks To AI, The Steam Deck Now Costs As Much As $300 More

no_donatello

I have a hard time seeing this price as viable when the Steam Deck is pretty old hardware at this point.

But yes, the memory price increases are crazy, and it has actually dissuaded me from purchasing new NVME drives and SD cards. Instead, I've been thinking about which devices I no longer use that I can grab the drive/card from. Just crazy.

Re: The Team Behind This Motion-Sensing Box Think It Can Match The Sales Of The Nintendo Wii

no_donatello

The thing about the Wii is that certain groups bought it specifically for Wii Sports. I recall my grandfather in a nursing home talking about the Wii and Wii Sports. That disc probably never left the console. I wish them luck, but this thing needs a killer app like that to do Wii numbers. Plus it would have to be a pack-in with no need for a subscription (which could be separate, but recurring fees kill people's interest).

Re: Oh, Snap! Classic N64 Pokémon Title Gets Unofficially Ported To Nintendo 3DS

no_donatello

Pokemon Snap is a very special one for me. I was prime age for Pokemon mania, and Pokemon Snap finally let me see 3D Pokemon "in the wild" (Stadium was cool, but it was just battles). I was pretty disappointed by how short the game was, but I still love it. Stopping at your vehicle at the Moltres egg in the volcano level and calling over like a dozen Charmanders will always stick with me. Interesting that they say they added new routes. That seems like something that would require a lot of new art assets.

Re: Following Prince of Persia Remake's Cancellation, Fans Are Now Trying To Do What Ubisoft Couldn't

no_donatello

@murty Yeah, they definitely nailed the parkour. I remember stringing together moves and it feeling really great, collecting all those orbs — whatever they were called. I thought the art was great too, since the ps3/360 era was famous for games that only featured different shades of brown. I do recall some frustration with the combat, but not too bad.

I did try Jedi Fallen Order, and I couldn't get over the weird enemies respawn when you save thing. I guess that's a Souls thing? I found it annoying.

Re: Following Prince of Persia Remake's Cancellation, Fans Are Now Trying To Do What Ubisoft Couldn't

no_donatello

@FR4M3 I actually think the game may be nearly/fully complete. There were rumors of it potentially shadow dropping in January: https://www.pushsquare.com/news/2026/01/the-sands-of-time-have-run-out-on-prince-of-persias-ps5-remake-launching-this-week. Maybe the game was just that bad that Ubisoft thought it would hurt the brand more than no game at all. In any case, it was in development for a LONG time. It's too bad. Really enjoyed Prince of Persia on PS2 and even that cel shaded one on PS3.

Re: Evercade Nexus Has A Better Screen, Dual Analog, Banjo, And Nintendo's Most Consumer-Friendly Feature

no_donatello

Seems like a modest upgrade. I'll think about it, but the games I want from Evercade don't really involve analog sticks. It's the ability to own physical copies of arcade titles that never got home releases (or the arcade release was significantly better/different) that interests me. Analog probably doesn't benefit much there, though there are probably exceptions.

Re: Random: "Blink Twice If You Need Help" - The Internet Dunks On Ex-WWE CEO For Claiming PSP Was "The Beginning Of Life On The Go"

no_donatello

Wow. People need to chill out. I don't really know why she's even commenting on the PSP (and I'm sure SHE is not, but someone posting for her), but I actually get it. It was a pretty significant device and sort of a preview of how smartphones would change things in a short time. Yes, you mostly played games on it, but I spent plenty of time encoding videos to a format it would play because it WAS a very unique multimedia device for the time. Other things like that existed but not as mainstream and not at that price point. I had never seen a screen that looked that good on a handheld before that, and watching the included Spiderman UMD movie felt like the future.

Re: "The Wii Has Been An Incredibly Important System To The History Of Video Games" - RetroAchievements Adds Wii Support

no_donatello

I have never cared about achievements in games. My gaming time is limited, and I'm really happy when I even complete a game anymore. But even when I was younger, I was never a completionist. But these are cool, and it has the potential of making retro games appeal to younger audiences, so I am for this. Also I agree the Wii deserves respect. A lot of waggle hasn't aged well, but there are experiences on that thing that will never happen again, like Elebits, which I love with all my heart (even the shockingly terrible, would make Resident Evil 1 blush voice acting).

Re: Anniversary: 25 Years Ago, Nintendo Put SNES Games In The Palm Of Your Hand With The GBA

no_donatello

My excitement was enormous for the GBA before launch, so much so that, even as a kid, I somehow managed to pull together enough money to import one from Japan. I enjoyed handheld consoles, but they always felt like you were making a compromise when playing them. There are exceptions (Link's Awakening, Pokemon), but the games often felt more limited and clearly inferior to console games. But the GBA felt like, okay, this can do what the SNES can do. This is a handheld console that can handle fully fleshed-out games. And it could. The library is incredible. I have all the models, but I eventually sprung for a modded OG model that added a backlight. It's the most comfortable form factor, and once you add the backlight, it can't be beat.

Re: Xbox 360, PS3 And Nintendo Wii U Are "Officially Retro", Says GameStop

no_donatello

@nomither6 Seventh gen is not my favorite, but I agree that the consoles were each offering something really interesting, and obviously HD was really a marvel back then. It's frankly the last generation of consoles I have any excitement for. People are talking about the PS6, and I feel like the PS5 has barely made a case for itself yet.

Re: "I Think It Would Be Extremely Difficult" - Don't Expect Sega To Sell Yakuza's Retro Games Individually

no_donatello

Yeah, it really seems like every retro campaign that Sega starts on ends up fizzling out without realizing its initial promise. Sega Forever was supposed to be huge and eventually include later consoles, but it never came close. Sega Ages was great, and then they ended that. It is clear that Hamster is making it work. But in any case, I am happy they are releasing these titles in any form, and Pirates Yakuza just has to stay permanently installed on my hard drive so I can play Ocean Hunter whenever I want.

Re: Talking Point: "Why Bother If You're Not Going To Do It Properly?" - Why SEGAGAGA's AI Translation Is Upsetting So Many People

no_donatello

I think if the scope of this translation project had been laid out earlier, it would be going over better. It sounds like a lot of care was taken in the technical aspect, and that should be applauded. They themselves say that it will create a great base for someone to do a proper translation. But it leaves me wondering if I should play it now or wait to see if someone does pick up the project and translate it. I have just started the fan translation of Rent-A-Hero, and there was a lot of personality put into it, which fits great with a game that is as self-referential and "for the fans" as Rent-A-Hero is (and Segagaga is on an even greater degree).