I mean, Naka definitely had a lot to do with Sonic becoming the success that it was. And Ohshima, too. I owe a lot of my fondest childhood gaming memories to these guys. But I have read the stories about Sonic Xtreme and the NiGHTS engine. Seems like Naka could be difficult at times. Still love his games, even when he left Sega. I mean, come on. Let's Tap! That theme song will be stuck in my head until the day I die.
@Damo There are plenty of people that use it but are not happy about it. I've been in my profession for almost 20 years, and then this stuff shows up. I have two little kids and a mortgage. I have to adapt to survive. I hate it, but that's how it is.
I have a hard time seeing this price as viable when the Steam Deck is pretty old hardware at this point.
But yes, the memory price increases are crazy, and it has actually dissuaded me from purchasing new NVME drives and SD cards. Instead, I've been thinking about which devices I no longer use that I can grab the drive/card from. Just crazy.
Well, that's just lazy. If you want to try to force consumers to buy multiple versions to get the complete experience, at least have the decency to delete the files from the other version.
So what makes it difficult to play? Is it hard? Is it janky? I've played and enjoyed some jank. I just played through all of Overblood 2 and played Omikron a couple years ago, and I thought they were pretty good. haha.
Hey, that's the exact drive in my desktop right next to me! Not sure I fully understand. If they're encrypted, can they be played? Also every disc drive could read the low density part of the GD-ROM. That was the point of it... not sure the distinction there.
The thing about the Wii is that certain groups bought it specifically for Wii Sports. I recall my grandfather in a nursing home talking about the Wii and Wii Sports. That disc probably never left the console. I wish them luck, but this thing needs a killer app like that to do Wii numbers. Plus it would have to be a pack-in with no need for a subscription (which could be separate, but recurring fees kill people's interest).
@slider1983 Yeah. It was a very late release, coming out after the the N64, and people (including myself) had really moved on to the new consoles. I loved the first two games, with Dream Land being one of the first games I can recall actually beating, but I completely missed the third when it came out. Very pretty game.
Pokemon Snap is a very special one for me. I was prime age for Pokemon mania, and Pokemon Snap finally let me see 3D Pokemon "in the wild" (Stadium was cool, but it was just battles). I was pretty disappointed by how short the game was, but I still love it. Stopping at your vehicle at the Moltres egg in the volcano level and calling over like a dozen Charmanders will always stick with me. Interesting that they say they added new routes. That seems like something that would require a lot of new art assets.
I was hoping for cloud saving. The review on this site claims it can, but I have found no such option. There's some conflicting info out there, but I think it's still "coming soon." But I appreciate 8BitMods continuing to improve their product.
I mean, I am all for this, but I have seen these sort of initiatives fizzle out in the past. Hope it's different this time. Rent-a-Hero, Segagaga? Glad to see they are expanding to lesser known titles this time. Throw in Astal and Clockwork Knight while you're at it!
I have tried to play through I-Ninja on a couple of occasions and always fizzled out. I find the difficulty very inconsistent, with some levels being extremely frustrating. I really want to like it.
Ugh. I really don't care about any of this, but the articles are definitely getting more agenda-based on this site. I just want to read about old video games. The interviews are great. I have plenty of sites I already go to to learn how screwed up the world is. Can't I have a little escape?
@murty Yeah, they definitely nailed the parkour. I remember stringing together moves and it feeling really great, collecting all those orbs — whatever they were called. I thought the art was great too, since the ps3/360 era was famous for games that only featured different shades of brown. I do recall some frustration with the combat, but not too bad.
I did try Jedi Fallen Order, and I couldn't get over the weird enemies respawn when you save thing. I guess that's a Souls thing? I found it annoying.
@FR4M3 I actually think the game may be nearly/fully complete. There were rumors of it potentially shadow dropping in January: https://www.pushsquare.com/news/2026/01/the-sands-of-time-have-run-out-on-prince-of-persias-ps5-remake-launching-this-week. Maybe the game was just that bad that Ubisoft thought it would hurt the brand more than no game at all. In any case, it was in development for a LONG time. It's too bad. Really enjoyed Prince of Persia on PS2 and even that cel shaded one on PS3.
They basically allude to it, but I suspect these upgrades were out of necessity due to inability to source the prior components, not to add new features. Of course, it might improve performance a bit, but I don't expect the new one will be supporting additional systems that the original can't.
The old girl had a lot left in her. We were just too foolish to see it. But seriously, Shenmue II was obviously just an appetizer for what devs could have done with Dreamcast if it had had a full six-ish year lifespan, as was common back in those days.
I'm confused. So the fix is just leaving the screen on for an extended period of time? I do have a yellowed DS screen. It's extra noticeable on DS because one screen is more yellow than the other.
Outside of just taking in the atmosphere in first person (which is cool in itself), I don't see this being a very viable way to play the game. However, something like Crash Bandicoot would probably work pretty well.
Looking at this just reminds me how amazing (both visually and functionally) the XMB interface was. I can't understand why Sony dropped it for the mess they use now.
Seems like a modest upgrade. I'll think about it, but the games I want from Evercade don't really involve analog sticks. It's the ability to own physical copies of arcade titles that never got home releases (or the arcade release was significantly better/different) that interests me. Analog probably doesn't benefit much there, though there are probably exceptions.
@Honkshot It is my understanding that Flycast allows you to connect to the same servers that a real Dreamcast connects to to play the revived online modes. However since this game seems to be a work in progress, it may only be Flycast for now. Seems very buggy at the moment.
This is huge! The game is so fun single player (with a great soundtrack), but it was obviously made for multiplayer. Can't wait to try it. Such a shame this never got a proper release back then.
@Splash_Woman I recall one of my classmates back in high school told me that he got grounded by his parents and banned from using the internet at home for a week or whatever, and he said "But they don't know that my PSP has a web browser!" Haha.
Wow. People need to chill out. I don't really know why she's even commenting on the PSP (and I'm sure SHE is not, but someone posting for her), but I actually get it. It was a pretty significant device and sort of a preview of how smartphones would change things in a short time. Yes, you mostly played games on it, but I spent plenty of time encoding videos to a format it would play because it WAS a very unique multimedia device for the time. Other things like that existed but not as mainstream and not at that price point. I had never seen a screen that looked that good on a handheld before that, and watching the included Spiderman UMD movie felt like the future.
I have never cared about achievements in games. My gaming time is limited, and I'm really happy when I even complete a game anymore. But even when I was younger, I was never a completionist. But these are cool, and it has the potential of making retro games appeal to younger audiences, so I am for this. Also I agree the Wii deserves respect. A lot of waggle hasn't aged well, but there are experiences on that thing that will never happen again, like Elebits, which I love with all my heart (even the shockingly terrible, would make Resident Evil 1 blush voice acting).
My excitement was enormous for the GBA before launch, so much so that, even as a kid, I somehow managed to pull together enough money to import one from Japan. I enjoyed handheld consoles, but they always felt like you were making a compromise when playing them. There are exceptions (Link's Awakening, Pokemon), but the games often felt more limited and clearly inferior to console games. But the GBA felt like, okay, this can do what the SNES can do. This is a handheld console that can handle fully fleshed-out games. And it could. The library is incredible. I have all the models, but I eventually sprung for a modded OG model that added a backlight. It's the most comfortable form factor, and once you add the backlight, it can't be beat.
@nomither6 Seventh gen is not my favorite, but I agree that the consoles were each offering something really interesting, and obviously HD was really a marvel back then. It's frankly the last generation of consoles I have any excitement for. People are talking about the PS6, and I feel like the PS5 has barely made a case for itself yet.
I've never dug deeply into it because I've heard it's not that great, particularly in the way it controls. But yeah, it definitely looks cool, and I want to believe it's great.
Not quite as exciting as the recently discovered cheat code that unlocked the entire Clockwork Knight 1 game in Clockwork Knight 2, but still cool... I guess. Haha.
Watching that video, it looks like games are going to be unplayable on almost every device. Probably why they haven't bothered with an Android version yet.
Yeah, it really seems like every retro campaign that Sega starts on ends up fizzling out without realizing its initial promise. Sega Forever was supposed to be huge and eventually include later consoles, but it never came close. Sega Ages was great, and then they ended that. It is clear that Hamster is making it work. But in any case, I am happy they are releasing these titles in any form, and Pirates Yakuza just has to stay permanently installed on my hard drive so I can play Ocean Hunter whenever I want.
Took me a while to understand how this actually works, but I now understand it's a very easy, no solder "mod" for a standard Dreamcast pad. 1,000 percent on board. In fact, it sounds pretty ingenious.
This might be the first polymega collection I have an interest in. So do these offer the option to install the games like with standard retail games on Polymega, or do you always have to play them from the disc?
I think if the scope of this translation project had been laid out earlier, it would be going over better. It sounds like a lot of care was taken in the technical aspect, and that should be applauded. They themselves say that it will create a great base for someone to do a proper translation. But it leaves me wondering if I should play it now or wait to see if someone does pick up the project and translate it. I have just started the fan translation of Rent-A-Hero, and there was a lot of personality put into it, which fits great with a game that is as self-referential and "for the fans" as Rent-A-Hero is (and Segagaga is on an even greater degree).
Amazing work. I look forward to giving this a try. I only ever used the offline parts of the Passport disc. My family only had one phone line back then for both calls and internet, so I had to think carefully about what I tied up the phone with, and high scores were not worth that.
For a second, looking at the header image, I thought this was a new in 2026 CRT TV, which I would be 100 percent behind. I have a CRT that works fine, but it's not going to last forever. As for this project, I wish them luck, but it's not for me.
Comments 384
Re: "The Most Miserable Person I Have Ever Worked With" - This Former Sega Exec Has A Dim View Of Yuji Naka
I mean, Naka definitely had a lot to do with Sonic becoming the success that it was. And Ohshima, too. I owe a lot of my fondest childhood gaming memories to these guys. But I have read the stories about Sonic Xtreme and the NiGHTS engine. Seems like Naka could be difficult at times. Still love his games, even when he left Sega. I mean, come on. Let's Tap! That theme song will be stuck in my head until the day I die.
Re: Thanks To AI, The Steam Deck Now Costs As Much As $300 More
@Damo There are plenty of people that use it but are not happy about it. I've been in my profession for almost 20 years, and then this stuff shows up. I have two little kids and a mortgage. I have to adapt to survive. I hate it, but that's how it is.
Re: Thanks To AI, The Steam Deck Now Costs As Much As $300 More
I have a hard time seeing this price as viable when the Steam Deck is pretty old hardware at this point.
But yes, the memory price increases are crazy, and it has actually dissuaded me from purchasing new NVME drives and SD cards. Instead, I've been thinking about which devices I no longer use that I can grab the drive/card from. Just crazy.
Re: Sega Saturn 'Samurai Spirits RPG' Has Been Hiding Content From The PS1 Version All This Time
@KingMike I was just joking, but yeah, I'm sure it has happened. Lots of stuff gets left on discs that isn't accessible, as we've seen many times.
Re: Sega Saturn 'Samurai Spirits RPG' Has Been Hiding Content From The PS1 Version All This Time
Well, that's just lazy. If you want to try to force consumers to buy multiple versions to get the complete experience, at least have the decency to delete the files from the other version.
Re: "Playing The Game Is A Bit Like Eating Glass" - PS1 Cult Classic Kowloon's Gate Is Hilltop's Next Translation
@AllieKitsune Yeah, that's bad. What was the fascination with invisible enemies back then? Enemy Zero did it, too.
Re: "Playing The Game Is A Bit Like Eating Glass" - PS1 Cult Classic Kowloon's Gate Is Hilltop's Next Translation
So what makes it difficult to play? Is it hard? Is it janky? I've played and enjoyed some jank. I just played through all of Overblood 2 and played Omikron a couple years ago, and I thought they were pretty good. haha.
Re: You Can Now Legally Rip Your Wii, GameCube, Wii And Xbox Discs Using A Blu-Ray Drive
Hey, that's the exact drive in my desktop right next to me! Not sure I fully understand. If they're encrypted, can they be played? Also every disc drive could read the low density part of the GD-ROM. That was the point of it... not sure the distinction there.
Re: The Team Behind This Motion-Sensing Box Think It Can Match The Sales Of The Nintendo Wii
The thing about the Wii is that certain groups bought it specifically for Wii Sports. I recall my grandfather in a nursing home talking about the Wii and Wii Sports. That disc probably never left the console. I wish them luck, but this thing needs a killer app like that to do Wii numbers. Plus it would have to be a pack-in with no need for a subscription (which could be separate, but recurring fees kill people's interest).
Re: "We All Know How This Will End" - Kirby's Dream Land 2 & 3 Are Getting Unofficially Ported To PC, But Will Nintendo Step In?
@slider1983 Yeah. It was a very late release, coming out after the the N64, and people (including myself) had really moved on to the new consoles. I loved the first two games, with Dream Land being one of the first games I can recall actually beating, but I completely missed the third when it came out. Very pretty game.
Re: Oh, Snap! Classic N64 Pokémon Title Gets Unofficially Ported To Nintendo 3DS
Pokemon Snap is a very special one for me. I was prime age for Pokemon mania, and Pokemon Snap finally let me see 3D Pokemon "in the wild" (Stadium was cool, but it was just battles). I was pretty disappointed by how short the game was, but I still love it. Stopping at your vehicle at the Moltres egg in the volcano level and calling over like a dozen Charmanders will always stick with me. Interesting that they say they added new routes. That seems like something that would require a lot of new art assets.
Re: "The OS Isn't Yet Where It Needs To Be" - The Full-Size Amiga Replica 'THEA1200' Has Been Delayed
That sucks. My brother has been really eager to get his.
Re: 23 Years After It Shut Down, Bomberman On Dreamcast Is Online Once More
First Propeller Arena and now this? Amazing work!
Re: Dreamcast Owners, Take Note - 8BitMods' VMU Pro Just Got Its "Biggest Update Yet"
I was hoping for cloud saving. The review on this site claims it can, but I have found no such option. There's some conflicting info out there, but I think it's still "coming soon." But I appreciate 8BitMods continuing to improve their product.
Re: Shuhei Yoshida Reveals Resident Evil Almost Had Green Blood
Pretty sure the DS version did have green blood by default.
Re: "No Old, Stay Gold" - It Looks Like Sega Is About To Revive More Of Its Classic Franchises
I mean, I am all for this, but I have seen these sort of initiatives fizzle out in the past. Hope it's different this time. Rent-a-Hero, Segagaga? Glad to see they are expanding to lesser known titles this time. Throw in Astal and Clockwork Knight while you're at it!
Re: Retro-Bit Is Blessing Two More 16-Bit Cult Classics With Physical Re-Releases
Man, that Sega Genesis music.
Re: Here's 20 Seconds Of The Cancelled I-Ninja 2 For You To Gaze At
I have tried to play through I-Ninja on a couple of occasions and always fizzled out. I find the difficulty very inconsistent, with some levels being extremely frustrating. I really want to like it.
Re: Talking Point: "We, The Consumers, Need To Vote With Our Wallets" - The Moral Dilemma Of Supporting SNK In 2026
Ugh. I really don't care about any of this, but the articles are definitely getting more agenda-based on this site. I just want to read about old video games. The interviews are great. I have plenty of sites I already go to to learn how screwed up the world is. Can't I have a little escape?
Re: "Locked And Loaded" - Polymega Is Adding Support For Two New CD-Based Retro Consoles
Really hoping for 3DO! Then either CDi or Jaguar CD. I'd be happy with either. Would love a module for Jaguar cartridges, too.
Re: Following Prince of Persia Remake's Cancellation, Fans Are Now Trying To Do What Ubisoft Couldn't
@murty Yeah, they definitely nailed the parkour. I remember stringing together moves and it feeling really great, collecting all those orbs — whatever they were called. I thought the art was great too, since the ps3/360 era was famous for games that only featured different shades of brown. I do recall some frustration with the combat, but not too bad.
I did try Jedi Fallen Order, and I couldn't get over the weird enemies respawn when you save thing. I guess that's a Souls thing? I found it annoying.
Re: Following Prince of Persia Remake's Cancellation, Fans Are Now Trying To Do What Ubisoft Couldn't
@FR4M3 I actually think the game may be nearly/fully complete. There were rumors of it potentially shadow dropping in January: https://www.pushsquare.com/news/2026/01/the-sands-of-time-have-run-out-on-prince-of-persias-ps5-remake-launching-this-week. Maybe the game was just that bad that Ubisoft thought it would hurt the brand more than no game at all. In any case, it was in development for a LONG time. It's too bad. Really enjoyed Prince of Persia on PS2 and even that cel shaded one on PS3.
Re: "Almost Completely Re-engineered" - Polymega Gets An Upgrade As 'Remix' Units Complete Mass Production
They basically allude to it, but I suspect these upgrades were out of necessity due to inability to source the prior components, not to add new features. Of course, it might improve performance a bit, but I don't expect the new one will be supporting additional systems that the original can't.
Re: "An Epic Action JRPG" - Indie Dev Behind The Friends of Ringo Ishikawa Reveals Latest Retro-Inspired Project
The Friends of Ringo Ishikawa has been on my need-to-play list since it released. The trailer gave me Shenmue vibes, albeit in 2D.
Re: "Prepare For The PS2 Fanboy Meltdown" - Here's Resident Evil 4 Running On Dreamcast
The old girl had a lot left in her. We were just too foolish to see it. But seriously, Shenmue II was obviously just an appetizer for what devs could have done with Dreamcast if it had had a full six-ish year lifespan, as was common back in those days.
Re: This Simple Trick Could "Fix" Your Nintendo DS Or PSP's Yellowing Display
I'm confused. So the fix is just leaving the screen on for an extended period of time? I do have a yellowed DS screen. It's extra noticeable on DS because one screen is more yellow than the other.
Re: Interview: "You're Always Facing The Risk Of It Coming To An End" - M2 Co., Ltd.'s Naoki Horii On Creating Retro Perfection
My Aleste Game Gear Micro is a prized possession in my collection. M2 does excellent work.
Re: The PS3 Emulator, RPCS3, Announces A Huge, New SPU "Breakthrough," Set To Benefit All Games
Man... why has there not been a new Twisted Metal game in 14 years?
Re: This PS1 Emulator Will Let You See Metal Gear Solid In A Whole New Light
Outside of just taking in the atmosphere in first person (which is cool in itself), I don't see this being a very viable way to play the game. However, something like Crash Bandicoot would probably work pretty well.
Re: "A Flood Of Happy Memories" - This Fanmade LEGO PSP Needs Your Help To Become The Real Deal
Looking at this just reminds me how amazing (both visually and functionally) the XMB interface was. I can't understand why Sony dropped it for the mess they use now.
Re: Evercade Nexus Has A Better Screen, Dual Analog, Banjo, And Nintendo's Most Consumer-Friendly Feature
Seems like a modest upgrade. I'll think about it, but the games I want from Evercade don't really involve analog sticks. It's the ability to own physical copies of arcade titles that never got home releases (or the arcade release was significantly better/different) that interests me. Analog probably doesn't benefit much there, though there are probably exceptions.
Re: After Almost 25 Years, An Unreleased Dreamcast Game Cancelled In The Wake Of 9/11 Has Just Been Brought Back Online
@Honkshot It is my understanding that Flycast allows you to connect to the same servers that a real Dreamcast connects to to play the revived online modes. However since this game seems to be a work in progress, it may only be Flycast for now. Seems very buggy at the moment.
Re: After Almost 25 Years, An Unreleased Dreamcast Game Cancelled In The Wake Of 9/11 Has Just Been Brought Back Online
@AllieKitsune I had no idea! They paid for it. Might as well make use of it.
Re: After Almost 25 Years, An Unreleased Dreamcast Game Cancelled In The Wake Of 9/11 Has Just Been Brought Back Online
This is huge! The game is so fun single player (with a great soundtrack), but it was obviously made for multiplayer. Can't wait to try it. Such a shame this never got a proper release back then.
Re: Random: "Blink Twice If You Need Help" - The Internet Dunks On Ex-WWE CEO For Claiming PSP Was "The Beginning Of Life On The Go"
@Splash_Woman I recall one of my classmates back in high school told me that he got grounded by his parents and banned from using the internet at home for a week or whatever, and he said "But they don't know that my PSP has a web browser!" Haha.
Re: Random: "Blink Twice If You Need Help" - The Internet Dunks On Ex-WWE CEO For Claiming PSP Was "The Beginning Of Life On The Go"
Wow. People need to chill out. I don't really know why she's even commenting on the PSP (and I'm sure SHE is not, but someone posting for her), but I actually get it. It was a pretty significant device and sort of a preview of how smartphones would change things in a short time. Yes, you mostly played games on it, but I spent plenty of time encoding videos to a format it would play because it WAS a very unique multimedia device for the time. Other things like that existed but not as mainstream and not at that price point. I had never seen a screen that looked that good on a handheld before that, and watching the included Spiderman UMD movie felt like the future.
Re: "The Wii Has Been An Incredibly Important System To The History Of Video Games" - RetroAchievements Adds Wii Support
I have never cared about achievements in games. My gaming time is limited, and I'm really happy when I even complete a game anymore. But even when I was younger, I was never a completionist. But these are cool, and it has the potential of making retro games appeal to younger audiences, so I am for this. Also I agree the Wii deserves respect. A lot of waggle hasn't aged well, but there are experiences on that thing that will never happen again, like Elebits, which I love with all my heart (even the shockingly terrible, would make Resident Evil 1 blush voice acting).
Re: Anniversary: 25 Years Ago, Nintendo Put SNES Games In The Palm Of Your Hand With The GBA
My excitement was enormous for the GBA before launch, so much so that, even as a kid, I somehow managed to pull together enough money to import one from Japan. I enjoyed handheld consoles, but they always felt like you were making a compromise when playing them. There are exceptions (Link's Awakening, Pokemon), but the games often felt more limited and clearly inferior to console games. But the GBA felt like, okay, this can do what the SNES can do. This is a handheld console that can handle fully fleshed-out games. And it could. The library is incredible. I have all the models, but I eventually sprung for a modded OG model that added a backlight. It's the most comfortable form factor, and once you add the backlight, it can't be beat.
Re: Xbox 360, PS3 And Nintendo Wii U Are "Officially Retro", Says GameStop
@nomither6 Seventh gen is not my favorite, but I agree that the consoles were each offering something really interesting, and obviously HD was really a marvel back then. It's frankly the last generation of consoles I have any excitement for. People are talking about the PS6, and I feel like the PS5 has barely made a case for itself yet.
Re: DOOM Star Says The Movie Was "Probably One Of The Worst Films Ever Made"
I saw it and don't remember basically anything except the part that was "first person."
Re: Random Game Saturday: Macross M3 (Sega Dreamcast) - A Game I Hate To Love
I've never dug deeply into it because I've heard it's not that great, particularly in the way it controls. But yeah, it definitely looks cool, and I want to believe it's great.
Re: Croc Cheat Code Goes Undiscovered For Almost 30 Years
Not quite as exciting as the recently discovered cheat code that unlocked the entire Clockwork Knight 1 game in Clockwork Knight 2, but still cool... I guess. Haha.
Re: "Grifters Will Grift" - New Android Xbox Emulator Comes Under Fire From Xemu Developer
Watching that video, it looks like games are going to be unplayable on almost every device. Probably why they haven't bothered with an Android version yet.
Re: "I Think It Would Be Extremely Difficult" - Don't Expect Sega To Sell Yakuza's Retro Games Individually
Yeah, it really seems like every retro campaign that Sega starts on ends up fizzling out without realizing its initial promise. Sega Forever was supposed to be huge and eventually include later consoles, but it never came close. Sega Ages was great, and then they ended that. It is clear that Hamster is making it work. But in any case, I am happy they are releasing these titles in any form, and Pirates Yakuza just has to stay permanently installed on my hard drive so I can play Ocean Hunter whenever I want.
Re: "The Dreamcast Deserved Better" - 8BitMods' BitLink Bundle Upgrades Your Battle-Worn Dreamcast Controller
Took me a while to understand how this actually works, but I now understand it's a very easy, no solder "mod" for a standard Dreamcast pad. 1,000 percent on board. In fact, it sounds pretty ingenious.
Re: Review: Polymega Collection Vol. 13: Sengoku Blade - Come For The Comically Large Chests, Stay For Chimera Beast
This might be the first polymega collection I have an interest in. So do these offer the option to install the games like with standard retail games on Polymega, or do you always have to play them from the disc?
Re: Talking Point: "Why Bother If You're Not Going To Do It Properly?" - Why SEGAGAGA's AI Translation Is Upsetting So Many People
I think if the scope of this translation project had been laid out earlier, it would be going over better. It sounds like a lot of care was taken in the technical aspect, and that should be applauded. They themselves say that it will create a great base for someone to do a proper translation. But it leaves me wondering if I should play it now or wait to see if someone does pick up the project and translate it. I have just started the fan translation of Rent-A-Hero, and there was a lot of personality put into it, which fits great with a game that is as self-referential and "for the fans" as Rent-A-Hero is (and Segagaga is on an even greater degree).
Re: "Why I Don't Have A Copy In My Hand?" - Frogger 3D Producer Is Amazed 3DS Game Is Now Highly Collectable
I have this game. I was hoping it would be more like Frogger 2 Swampy's Revenge, which I love, but it's not.
Re: Thanks To Dreamcast Fans, We Can Finally Settle Who The Best Shenmue Forklift Driver In The World Is
Amazing work. I look forward to giving this a try. I only ever used the offline parts of the Passport disc. My family only had one phone line back then for both calls and internet, so I had to think carefully about what I tied up the phone with, and high scores were not worth that.
Re: GameTank Is "An Entirely New Breed Of Hardware For The Next Generation Of 8-bit Games"
For a second, looking at the header image, I thought this was a new in 2026 CRT TV, which I would be 100 percent behind. I have a CRT that works fine, but it's not going to last forever. As for this project, I wish them luck, but it's not for me.