Comments 233

Re: Anniversary: Panzer Dragoon Turns 30 Today

no_donatello

An all time classic game. Such incredible style, beautiful music and fluid gameplay. It's funny reading reviews talking about how short the game is. From a strict start to end credits perspective, sure, but I've been returning to this game for decades. It's just a fun thing to pick up and play on a weekend without having to make a 10+ hour commitment of your time. And, man, that Japanese box art. I want that art on my wall!

Re: Best PS2 Games Of All Time - PlayStation 2 Titles You Need To Play

no_donatello

I don't know. There's a lot of multiplatform stuff on this list (Tony Hawk, Burnout, RE4, which in particular was definitely superior on GameCube). Sure, they're good — the sixth generation is pretty easily the best ever, in my opinion — but you could easily create just as compelling of a list of PS2-exclusive games (and I'm not counting later HD rereleases — just saying avoid games that were multiplatform at the time).

Re: English Translation Of Cult Dreamcast RPG SEGAGAGA Is Making Steady Progress

no_donatello

For all the years and years of hype that have built around this game (and I definitely have hype), if a translation does materialize, I hope I actually like the game! I am loving how many Dreamcast games have been getting localized recently. I still need to dive into Rent-A-Hero. I got a little ways into it with guides in the past. I would also love to see Roommania get a translation. Always curious about that one. It seems exceedingly "Dreamcast-era Sega."

Re: Please, Please, Please Treasure Your Offline Multiplayer Buddy

no_donatello

I have tons of memories playing multiplayer back in my elementary through high school days, either with friends or siblings. Hours playing WWF wrestling games on Genesis and Dinosaurs for Hire and lots of others. It is funny to me that nowadays, split screen is kind of a retro feature when games include it, and people are like, hey, that's neat. It was just standard from the 16 bit era probably all the way up until PS3. Now I see my nephews playing the same game together, but they're on two different Switches, connected online. I'm sure that's fun enough, but it's not the same.

Of course, I haven't played couch multiplayer in quite a number of years. You grow up, get married, and then it becomes a solo thing. My wife plays games, but her tastes are very specific and single player (Pokemon, Harvest Moon, Animal Crossing, Two Point Hospital, etc.). BUT I have a two-year-old son now, and my wife is due with another boy in June, so I suspect split screen gaming will return to my gaming life in the next few years. Looking forward to it!

Re: "This Cartridge Is A Tiny Time Bomb" - Limited Run Accused Of Selling Carts Which Can Damage Your NES

no_donatello

Gotta say I'm souring on these limited run companies. Definitely pulling back from them in a BIG way going forward. I currently have two games just sitting in limbo. One I'll likely never get at this point, and the other... who knows. Maybe some day! Orders have taken so long in the past that I literally forgot about them. I had moved, and it got sent to a house I no longer even owned! Just not worth it anymore.

Re: The PS3 Version Of 'Like A Dragon: Ishin!' Is Now Playable In English

no_donatello

Ishin and Kenzan both have excellent detailed translation/walkthroughs on GameFAQs, and that's how I made it through both games. Even the side quests are well translated. It's nice to be able to play the OG version of Ishin in a less tedious way, but I'd honestly say I prefer Kenzan, which is still lacking any English version.

Edit: Just noticed the mention of a Kenzan patch coming. Hope so! More people need to play that game.

Re: 'Bubble Ghost Remake' Floats Onto Nintendo Switch & Steam This March

no_donatello

I played Bubble Ghost on Game Boy on a 100-in-1 type cart I bought off eBay. At the time, I didn't really understand that I was buying an unlicensed multicart. I just thought it was magic. How do all those games fit on one cart?? Of course, there were duplicates, but it still had a lot. Bubble Ghost was one of my most played games on that cart. The graphics are very pleasing on the GameBoy version, and it plays well.

Re: 14 Percent Of North Americans Still Play Gaming Systems Released Before 2000

no_donatello

I would personally cut it off at 2002, since that would cover all of the sixth generation game consoles and not just the Dreamcast. I'm sure most people consider PS2 and GameCube retro nowadays. I'd assume everyone here is included in that 14 percent. I know I am. I spent the money for a PS5 (mostly for 4K Blu-Ray/media capabilities), and the only game I've felt compelled to complete on it is Astrobot.

Re: Shuhei Yoshida Explains Why The PS Vita Flopped

no_donatello

The memory cards weren't great, but the problem was lack of games. Despite what people say, PSP has a tremendous library, TWO GTA games, several mascot platformers, PS1 backwards compatibility (which having them portably was still a pretty novel thing at the time), etc. Sony put in the work. I reject the argument that Sony can't support two platforms when Nintendo did for years. They gave up on it when it wasn't an instant hit. They did the same but even faster with the PSVR2. Fortunately for the Vita, it was a modest success in Japan, which saved it from being completely irrelevant. Third parties brought a lot of interesting titles to the Vita. Yomawari stands out as one of my favorite series. Cutevival Horror.

Re: Sega Appears To Be Reviving Ecco The Dolphin After 25 Years

no_donatello

@Leahi84 I was a supporter of the failed Kickstarter, and honestly, it had issues. I believe there was a stretch goal where in the game would become some sort of multiplayer online-type game. People, including myself, were actually hoping it did NOT hit that goal because we wanted a thoughtfully produced single player experience like Ecco.

Anyway, I agree that this could be simply trademark maintenance, but I would love if it were more. I think the 3D remake does not get enough credit for being a really good 3D adaptation of the 2D games. However, I suspect a new game would lean more into 2D, which is cool. Love this series. My dog is even named Ecco.

Re: You Can Play The Dreamcast GTA III Port Right Now

no_donatello

@Serpenterror I don't agree it would have failed. It probably would have been a best selling Dreamcast game. However, it almost certainly would have gotten the RE4 treatment and almost immediately gotten ported to PS2 where it would have sold far more.

Re: Sega Has Been "Losing Confidence" But Its New Boss Wants To "Make It Really Shiny Again"

no_donatello

I definitely do think that Sega has focused on the Japanese market since leaving the console space. They HAD to have a more diverse library when they were a console manufacturer, although, back then, the entire gaming industry was more Japan-centric (and better for it, in my opinion, but that's just me). I really don't care if they "reinvent" themselves. I enjoy the Yakuza games. I enjoy their Sonic games, some more than others (Frontiers was actually really great). But I'm honestly fine with playing retro games with the occasional modern game thrown in. Really hoping the new Jet Set Radio is good because that is a game I want more of.

Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles

no_donatello

@KitsuneNight Oh, no. I don't find variant hunting fun. I have one copy, and that's fine. I was fortunate to start collecting for Saturn in the mid 2000s, when prices were much more reasonable. Got a lot (though not all) of the whale titles back then simply because I wanted to play them. Getting Magic Knight for $80 still makes me laugh when I look at prices now.

Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles

no_donatello

@Wartogh They have stated in the past that a Saturn or Dreamcast Mini would cost more component-wise, and that was one reason they would wait on those until components got cheaper. However, I would argue that the PlayStation Classic failed because the game lineup was poor. They initially announced only part of the lineup and included all the big names. People were excited. Then the rest of the lineup turned out to be meh. No Crash, no Silent Hill, etc. The unique thing about the Saturn is that so few of its big titles actually ever got ported to other consoles. Not saying it would sell like the Genesis Mini, but I do think it would sell.

Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles

no_donatello

@KitsuneNight Indeed. Forever was kind of a failure from the start. We promise we're going to support the consoles you WANT, but for now, just these same Genesis games running worse than a free emulator. Ages, indeed, was quality work, but it was Switch only, which is the kiss of death for long term support. We know how abysmal Nintendo's track record is on supporting digital stores. Still waiting for them to do it right.

Re: Sega's Western CEO Isn't Interested In Saturn And Dreamcast Mini Consoles

no_donatello

@RejectedAng3L @KitsuneNight Agreed. I prefer to own things versus a subscription service, but whatever form it takes, it should be persistent. They keep rebooting their retro line and then just rereleasing with fanfare the same games. GOG just recommitted to their "Good Old Games" campaign and promised to keep the games supported and running well in perpetuity. Time will tell if they do, but that's the kind of thing Sega should be doing with their legacy title (and, yes, branch out beyond the same 20 or so Genesis games).

Re: Crush 40 Singer Suing Sega Over Ownership Of Sonic Adventure 2's 'Live & Learn'

no_donatello

Like others have said, licensing is very complicated and confusing. The part that I don't understand is how he didn't know about the song's use in many games. If you look at the wiki for Crush 40, they have been continuing to work with Sega on many projects since 2001, so how did he not know until a fan pointed it out? But it sounds like Paramount thinks he has some rights to the song. Hope things can get worked out.

Re: Mario 64 Modder Explains Why N64 Has More RAM Than You Think

no_donatello

@KitsuneNight Indeed. The Saturn doesn't look that big in photos, but, yeah, I realized how huge it was when I finally got one — especially compared to the Dreamcast. Of course, as you said, other consoles still outdo it quite a lot in terms of size. I had to specifically make sure the TV stand I was thinking about purchasing could fit the insanely huge (and hideous) beast that is the PS5 (and I even have the "slim" one).

Re: Like A Dragon: Pirate Yakuza In Hawaii Will Mark The Home Debut Of This Sega Light Gun Coin-Op

no_donatello

I used to make a yearly pilgrimage to an arcade that had this cabinet and would play the full way through it. It's definitely a lost classic and would have felt at home in the Dreamcast's catalogue of arcade games. Always thought it was unfortunate that this and the Sega Jurassic Park arcade shooters (and the list goes on..) got stuck in arcades. It's great emulators exists, but having an official, easy way to play is welcome.

Re: Saturn Was "More Powerful Than PlayStation" Claims Argonaut Founder

no_donatello

It's kind of like the PS2. From a hardware perspective, it probably should have failed. It was hard to develop for, and the GameCube and Xbox were more powerful. But that's where the audience was, so devs got familiar with it and tools got better over time. Late releases look much better than the launch games. I'm sure the same would have been true for Saturn (and Dreamcast), but there just wasn't that much time for multiple generations of games on either platform. I always look at Burning Rangers as an example of what could have been. That game is fully 3D with transparency and impressive (for the time) lighting, etc.

Re: Anniversary: Sega Saturn, The Most Successful Console "Flop" Of All Time, Turns 30 Today

no_donatello

I love the Saturn. I really think it got a raw deal. Pretty obviously a better piece of hardware than the N64 (There are great games on the N64, no doubt. But people like to say that the Saturn didn't give gamers of the time what they wanted, while the N64 used CARTRIDGES). Marketing and in particular localization choices were just so bad. It's like a completely different console in Japan (where -surprise- it did quite well).

But even what we got in America was so unique, and unlike other famous console failure the Wii U, most of those unique games are still exclusive, which is simultaneously a shame and makes Saturn a more special console to collect for.