Comments 16

Re: Genesis Virtua Racing Port Almost Cost As Much As The Console Itself, Thanks To The SVP Chip

sanmansan

@RetroGames But it did affect the consumer. Prices of SNES games on average were more expensive. It's one of the reasons the Genesis was competitive with the SNES even though Nintendo had a 90% monopoly of the video game industry in the United States from 1986 to 1990. NES games were on average $40. Genesis games were $50 and SNES games were $60. That $10 difference was huge in the early 90s, especially since back than parents bought games for their kids.
It's basically why Nintendo lost 3rd party support during the N64 era and was killed by the PS1. N64 games were $70 on average, while PS1 games were $50. Publishers also only had to pay Sony $5 per unit sold, while they had to pay Sega $8 and Nintendo was still charging $10. There were lower manufacturing costs since Sony allowed publishers to print their own discs, while publishers had to go to Nintendo to manufacture carts.
Higher costs always affect consumers. Which is why Nintendo is winning now. They learned that the high price of N64 and going just for graphics isn't worth it. Since the Wii, Nintendo has had the cheapest console.

Re: Genesis Virtua Racing Port Almost Cost As Much As The Console Itself, Thanks To The SVP Chip

sanmansan

@RetroGames

Like I explained to you earlier. Nintendo overcharged 3rd parties. That's why those 3rd party games were more expensive than Zelda. 1st party games, aka games published by Nintendo, were cheaper than games published by 3rd parties. Remember every 3rd party was charged a $10 licensing fee per cart . That's on top of the additional charge for manufacturing each cart, which had to be bought from Nintendo.
Also, like I explained to you earlier, costs were also dependent on the size. Zelda was 8Mb, which compared to the games on the ad was miniscule. For example Street Fighter 2 Turbo was 20Mb, more than twice the size of Zelda, which is why it was $70.
The enhancement chips greatly added cost to the games, just adding a battery back up would increase the cost by $2.50 per cart for the publisher, they would than up charge more onto consumers because retailers would take a percentage of each sale.
So yes enhancement chips cost more.

It seems you have a weird objective just to prove your point without looking at facts. Look I understand your a Nintendo fanboy and some of the other commentators are obviously Sega fanboys who are also using opinions as facts. But the fact is enhancement chips increase cost.

Re: Genesis Virtua Racing Port Almost Cost As Much As The Console Itself, Thanks To The SVP Chip

sanmansan

@RetroGames it was generally $5 to $10 more dependent on cart size. Here is an ad from Electronics Boutique. Both Zelda and Starfox were 8Mb games. Zelda also had a battery back up. Zelda is $50 and Starfox is $60. Even Mario Kart, which had a 4Mb cart but had a DSP expansion chip, costs more than Zelda at $55
https://huguesjohnson.com/scans/EBMay93/EBMay93-VG-06_2400.png

Publishers were very wary of the prices of carts and many games were cut down due to costs, even if it would have performed better. Here is an article about the development of Another World (Out of this World) port of SNES. It could have been 60fps with the Super FX but the publisher didn't want to incur the costs and the dev was forced to use the cheapest cart so the SNES version only ran at 20fps.
https://fabiensanglard.net/another_world_polygons_SNES/

Re: Genesis Virtua Racing Port Almost Cost As Much As The Console Itself, Thanks To The SVP Chip

sanmansan

@RetroGames SNES games with add-on chips did costs more than the average SNES game. The price of games was highly dependent on how large a game was, if it had battery back up, if it had an add-on chip, if it was a licensed game and if it was published by Nintendo. I remember buying Chrono Trigger for $80 back in 1995. It costs that much because it was a 32MB cart with battery back up.
Nintendo would undercut the prices of their own games compared to 3rd party games because Nintendo wasn't paying any licensing fees to themselves. Nintendo was charging higher fees than Sega and only Nintendo manufacture the carts. SNES games were usually $5 more than Genesis games because of that.
Here is a Toys R Us catalog from 1993 when Mortal Kombat launched. SNES was $70, Genesis was $60.
https://cdn.retrojunk.com/article-images/0zEX3imG6pCJz0q4g5iMG.jpg
https://cdn.retrojunk.com/article-images/Qg5F187TLMw85NibM8JDy.jpg