Comments 1

Re: Review: Playdate - Picking Things Up Where The Game Boy Left Off?

stipey

Part of what I think is great about this is that games are being designed by some great indie devs with this system in mind—not just the crank but the graphics, etc. The limitations of the system force their own creativity.

So not only is it the only place I’ll be able to play the new Lucas Pope game, but it’s a game that he would never have made if not for this thing. That’s brilliant to me!

I own a bunch of Teenage Engineering synthesizers by the team who helped design Playdate, and they’re the same thing—great little packages with huge limitations that help foster creativity in a way that endless iOS apps and DAWs don’t.