Comments 1,124

Re: Accusations Of AI Art Deflate Archer Maclean's DropZone 40th Anniversary Announcement

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@Damo

Thanks for pointing it out... not sure I'm seeing it but I will take your word for it.

To be honest, I'm a decent amateur analog artist myself, and digital art usually looks kinda... bad to me anyway if it isnt "pixel" oriented. Even when it's by a talented human with no AI involved.

this takes nothing from my misgivings towards AI laziness and greed cutting artists out of the commercial digital space. I want real artists to make the bland digital game artwork damnit! πŸ˜†

"It's still relatively easy to spot AI art. That isn't always going to be the case, sadly."

this is the sad thing. it will be a shame when all the talented artists making a living today can not do so tomorrow, while the world just keeps on spinning.

"I cannot fathom why anyone who appreciates the talent and hard work that goes into art would be in favour of AI art. It boggles my mind."

this is it, right here. we are making a choice against human artists every day, and many of us will act like it's inevitable, as though human beings have never imposed their will collectively on the course of history.

I appreciate you getting in here and clarifying your positions. πŸ‘βœŒοΈ good talk everybody.

Re: Accusations Of AI Art Deflate Archer Maclean's DropZone 40th Anniversary Announcement

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@axelhander

I meant what i said but not maliciously, and I will take you at face value, here. ✌️ I like our ongoing nintendo conversations as it is, I'm not gonna torch it over something like a difference of opinion. or at least I hope.

Maybe it's more about valuing artists? I mean, we will have fewer of them in games if companies find they can get by just as well on AI junk. Can we agree on that?

Side note, are we sure this is even AI generated? isnt that an important detail to our conversation, here?

βœŒοΈβ€οΈπŸ‘

Re: Accusations Of AI Art Deflate Archer Maclean's DropZone 40th Anniversary Announcement

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@axelhander

"An artist was not shortchanged here. It isn't shortchanging someone who was never involved in your project and that you were never planning TO involve in the first place. "

sorry that's wrong but I'll stop short of saying it's stupid because I'm a gentleman.

your argument that it doesnt shortchange an artist in particular isn't really relevant to people concerned with keeping real artists employed broadly, or people wishing to see and connect with real art made by other humans associated with the media they enjoy.

you dont care, others do. it's legitimate and not stupid. ✌️

Re: Sega "Pimped Out" On Mallrats Director Kevin Smith Back In 1995

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@jesse_dylan

"You said you don’t care, so we didn’t elucidate."

yeah, so? lol πŸ˜‚ you got me there. ✌️

thanks for the detailed answer, those are indeed well regarded games that maybe ill find time eventually to get into. i forgot Corn Lord in was Sega/Atlus, I am interested in that one in particular. πŸ‘

"It’s become the day of no longer making games, just outsourcing, or buying other studios to have them do it for you. Nintendo does this a lot."

I know it's true, but I would easily settle for Sega farming out their classic franchises if the end result was some good new additions or even decent compilations of their mid 90s racing games, fighting games, and others. or even Sega Ages going into model 2 and 3 games would be a dream, for me.

Sonic Mania worked so well! what Is the hangup, do you imagine?

Re: Sega "Pimped Out" On Mallrats Director Kevin Smith Back In 1995

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@Carck

I agree that sonic is in a better place than I've seen him in a long time! πŸ‘ good point.

I'm also interested in finally getting into Yakuza/RGG, but I have the procrastinators dilemma of I would first want to get back into Shenmue 1 and 2, but before that, i need to repair my dreamcast ...

thanks for the reply 😊 "This isn't Sega Enterprises anymore," you said it well. πŸ‘

Re: Sega "Pimped Out" On Mallrats Director Kevin Smith Back In 1995

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@Carck

I mean, youre not wrong.

but, and maybe im showing my age a bit here, being a SEGA fan to me is a bit like being a fan of a certain band. if there was a time when my favorite band stopped writing the kind of music that I was into, and instead bought another band, and put their name on it, and said "this is us now," and this new band made unrelated music that didnt resemble the old band at all, then I might enjoy the music somewhat, or even more (but thats pretty unlikely,) but I'm not just going to say, "oh, who cares! it's all Pavement!" or whatever band you might've been thinking of.

it's a bit like that maybe.

I care a lot less about acquisitions. this is kind of an aesthetic thing with no right answers in my opinion ✌️ and, good games are good games. 😊

and, I still don't know what games we are actually talking about but i assume these arent Sonic, Virtua Fighter, and Crazy Taxi atlus RPGs we are discussing, here πŸ˜† cheers.

(I'm also a hopelessly biased aging millennial who just prefers the way games were made between 1985-2005, period. so. ✌️)

Re: Sega "Pimped Out" On Mallrats Director Kevin Smith Back In 1995

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@jesse_dylan @Carck

Educate me, please. im an old man and out of the loop. ✌️

("they publish some really good stuff that they have little to do with."

see, to me, I super dont care what a publisher wants to take credit for if they didnt make the game or at least the initial games in a franchise. I'm talking about games Sega made.)

Re: Virtua Fighter 5 Is Set To Make Its Steam Debut

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@Azuris

yeah i would take a straight port of tekken U, seems like a no brainer πŸ€” especially with how much support Namco has given nintendo in the switch era. WHAT GIVES.

(its almost like they dont want competiton for smash and mariokart, with the obvious lack of fighting and racing games on the platform. yes, i know there are other inferior cart racers, but i get an itch to race now and again and MK has been my only real recourse for years now 😡)

(PS - reason #4567294 that nintendo shouldve bought hudson: Bloody Roar couldve been a 1st party franchise and filled the gap for good.)

Re: Virtua Fighter 5 Is Set To Make Its Steam Debut

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i know this isnt nintendolife, but i don't understand why switch can't have 3d fighters. virtua, tekken, calibur... what's going on, here?

btw this game looks fn GREAT and I want to play it so bad but not bad enough to acquire and maintain another damn box lol. ive got enough of those.

Re: Review: AYANEO Pocket DMG - This Pricey Emulation Monster Thinks It's A Game Boy

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@Blast16

thank you! πŸ‘ i was ready to get some misguided negativity over this lol.

i think people (including the reviewer here, respectfully) tend to just go "oh yeah, i see what they are attempting" and just maybe dont care that it isnt actually right.

but .. the DMG colors are iconic for a reason! and they arent... colors that they arent. lol. not enough blue in the red, here, and too much yellow in the beige. πŸ‘

i agree these colors arent doing it. looks more like a sports team, or a preschool toy.

Re: Lunar Remastered Won't (Currently) Include The Original English Voice Acting, But It's Been Offered "For Cheap"

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every time i see "Lunar... original English voice acting" it sets off a tiny alarm bell in my mind, as Lunar didn't actually have English voice acting, originally. More Iike Lunar Remastered won't have 90's English voice acting, but it will have new voice acting in English that is as original as the other overdub was. πŸ‘

obv i get the meaning but actually i didnt at first because I thought you meant it wouldnt get English voice acting at all.

TLDR the headline is ambiguous, could be better. πŸ‘βœŒοΈβ€οΈ

Re: Want Your Very Own Sega Neptune? You'll Need A Spare $2,600

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@BulkSlash

Once upon a time, there was a game store in Tulsa called Hershel's, where I spotted a loose 32x behind the counter tucked away, that they hadnt even bothered to merchandise. got a price on the fly, from Mr. Hershel himself.

$8. πŸ’€ I sold it some years later, and scarcely regretted it until roughly this moment.

thanks πŸ˜‚

Re: Lunar Remastered Won't (Currently) Include The Original English Voice Acting, But It's Been Offered "For Cheap"

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@slider1983

i totally feel you. I LOVE RPGs! But I can count the ones I've beaten on probably one hand.

Xenogears, FF6, Chrono Trigger, Suikoden 1 and 3, Earthbound, Illusion of Gaia.

ok. two hands ✌️

(for context, the number I've played and not beaten is many times longer πŸ˜†)

PS - is this my own syntax confusion or are you making a distinction between Tactical Strategy RPGs and Non-Tactical Strategy RPGs? πŸ€” I'm genuinely interested.

Re: Lunar Remastered Won't (Currently) Include The Original English Voice Acting, But It's Been Offered "For Cheap"

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@slider1983

yeah. seems like a real non-story, to me.

if they hadnt brought it up, id not have assumed this new release had the old Working Designs dubs.

OTOH recording all new English dubs seems weird unless they are really going to make this a full blown premium rerelease and a series revival. which also doesnt seem to be happening here.

I like the old dubs for nostalgia, and I cherish my old copies, but I can't imagine a new EN dub so "good" that I would choose it over the Japanese voices, or frankly, no voices. πŸ‘ cheers.

Re: Lunar Remastered Won't (Currently) Include The Original English Voice Acting, But It's Been Offered "For Cheap"

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"It's a shame, because Ireland says he has a lot of stuff he could offer for these projects, including uncensored outtakes, audience tapes and other cool extras. "

geez, maybe this Ireland guy should just start publishing games himself! 😬

EDIT - the headline seems to imply that the game will include non original/new English voice acting, but it will actually have no English voice acting.

Re: Review: Evercade Alpha - This $250 Bartop Arcade Is A Glorious Gateway To Hundreds Of Retro Classics

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"Sure, someone is always going to be stuck with the joypad rather than the authentic coin-op interface, but it's not the end of the world."

1) or they can use a stick of they so choose, right?

2) especially given #1 above, far worse is that player 2 will always be peerng over the shoulder of player 1, kind of like trying to see what someone is doing on their ipad. πŸ™‚β€β†”οΈπŸ™‚β€β†”οΈ

3) two sets of controls is the ONLY way for street fighter, this is DOA for me personally for this reason.

"None of Mega Man's famous platforming adventures are included, which might seem a bit odd"

what seems odd is the choice of Mega Man for this project at all, given that the "famous platforming adventures" mentioned are not arcade games. πŸ€”

thanks for the review! my take is that this seems high quality, but the lack of AV out, second controls, and odd choices for the marquee franchises make it irrelevant for me right off sadly.

Re: Review: Evercade Alpha - This $250 Bartop Arcade Is A Glorious Gateway To Hundreds Of Retro Classics

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"Because it's a 4:3 screen, it's the perfect aspect ratio for retro gaming, but you'll still find that some titles have a border around the action (like TATE-mode shmups, for example)."

Imo the second half of this couplet actually disproves the first, by demonstrating that a 1:1 screen is actually the perfect ratio for retro gaming, when it comes to arcade games in particular (also handheld games made for a variety of different screens.) ✌️